Rampage: World Tour

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Rampage: World Tour was a remake of the 1986 arcade game. It was later ported to the Nintendo 64, Playstation, Sega Saturn, and the Gameboy Color.

  • 2.1 Small City and Big City List
  • 2.2.1.1 United Kingdom
  • 2.2.1.2 France
  • 2.2.1.3 Monaco
  • 2.2.1.4 Spain
  • 2.2.1.5 Italy
  • 2.2.1.6 Greece & Turkey
  • 2.2.1.7 Germany
  • 2.2.1.8 North Sea
  • 2.2.1.9 Eastern Europe
  • 2.2.2.1 Japan
  • 2.2.2.2 Oceania
  • 2.2.2.3 Africa
  • 2.2.2.4 Nepal & India
  • 2.2.2.5 Latin America
  • 2.3 Outside Earth City List
  • 2.4 Secret Levels
  • 3 External links

Gameplay [ ]

Like in the first Rampage game, the goal of every stage is to destroy all the buildings in each city while avoiding or destroying the military forces. If the player takes too long in destroying the city, jets will fly in and bomb the remaining buildings, ending the stage with a lower score.

In this game, the player has some control over the course of the game. In the first level, Peoria, a tourism billboard cycles through different regions in the country (Northeast, Southwest, etc.). Destroying the billboard when it is showing one of these regions will send the player in that direction. Players may also choose to eat or ignore the "World Tour" powerups and control which country they can visit. After getting a World Tour power-up, the next few levels will take place in a foreign location until a ScumLabs plant is destroyed. However, the most memorable power-up is the purple radioactive waste, which transforms the player into a super monster known as V.E.R.N. The game will not end until every Scumlabs city has been destroyed, which may cause some erratic traveling around towards the end of the game (including multiple world tour trips if the players have missed or purposely kept from getting world tour flags).

Rampage World Tour has a total of 129 worlds, There are 85 small cities and big cities points in major small cities and big cities, There are 43 small cities and big cities in other countries which can be divided cities.

Small City and Big City List [ ]

North America consists of Canada and United States.

  • Peoria, Illinois
  • Kankakee, Illinois
  • Cook County, Illinois
  • Chicago Loop, Illinois
  • Gary, Indiana
  • Michigan City, Indiana
  • Ann Arbor, Michigan
  • Detroit, Michigan
  • Cleveland, Ohio
  • Toledo, Ohio
  • Pittsburgh, Pennsylvania
  • Newark, New Jersey
  • New York City, USA
  • Long Island, New York
  • Philadelphia, Pennsylvania
  • Atlantic City, New Jersey
  • Washington D.C, USA
  • Virginia Beach, Virginia
  • Atlanta, Georgia (ScumLabs location)
  • Gainesville, Florida
  • Daytona, Florida
  • Orlando, Florida
  • Miami, Florida
  • Key Largo, Florida
  • New Orleans, Louisiana
  • Baton Rouge, Louisiana
  • Houston, Texas
  • Dallas, Texas
  • Oklahoma City, Oklahoma
  • Amarillo, Texas
  • Dodge City, Kansas
  • Kansas City, Missouri
  • St. Louis, Missouri
  • Champaign, Illinois
  • Carbondale, Illinois
  • Chattanooga, Tennessee
  • Memphis, Tennessee
  • Nashville, Tennessee
  • Louisville, Kentucky
  • Kenosha, Wisconsin
  • Milwaukee, Wisconsin
  • Green Bay, Wisconsin (ScumLabs location)
  • Wabasha, Minnesota
  • Minneapolis, Minnesota
  • Fargo, North Dakota
  • Duluth, Minnesota
  • Thunder Bay, Ontario, Canada
  • Winnipeg, Manitoba, Canada
  • Moose Jaw, Saskatchewan, Canada
  • Rapid City, South Dakota
  • Omaha, Nebraska
  • Cheyenne, Wyoming
  • Estes Park, Colorado (ScumLabs location)
  • Denver, Colorado
  • Santa Fe, New Mexico
  • Albuquerque, New Mexico
  • Flagstaff, Arizona
  • Phoenix, Arizona (ScumLabs location)
  • Tortilla Flat, Arizona
  • Tucson, Arizona
  • San Diego, California
  • Los Angeles, California
  • Orange County, California
  • Las Vegas, Nevada
  • Reno, Nevada
  • Silicon Valley, California
  • San Francisco, California (ScumLabs location)
  • Sacramento, California
  • Eureka, California
  • Boise, Idaho
  • Portland, Oregon
  • Seattle, Washington
  • Vancouver, British Columbia, Canada
  • Honolulu, Hawaii
  • Oahu, Hawaii
  • Kodiak, Alaska
  • Nome, Alaska
  • Fairbanks, Alaska (ScumLabs location)
  • Cape Cod, Massachusetts
  • Boston, Massachusetts (ScumLabs location)
  • Toronto, Ontario, Canada
  • Homewood, Illinois
  • Hinckley, Illinois
  • Toxic Hollow, Illinois

Other Countries' City List [ ]

United kingdom [ ].

  • Liverpool, England
  • Edinburgh, Scotland
  • London, England
  • Torquay, England (ScumLabs location)
  • Dublin, Ireland
  • Marseilles, France
  • Paris, France (ScumLabs location)
  • Monte Carlo, Monaco
  • Madrid, Spain
  • Barcelona, Spain (ScumLabs location)
  • Venice, Italy
  • Naples, Italy
  • Rome, Italy (ScumLabs location)

Greece & Turkey [ ]

  • Athens, Greece
  • Istanbul, Turkey (ScumLabs location)

Germany [ ]

  • Munich, Germany
  • Frankfurt, Germany
  • Berlin, Germany (ScumLabs location)

North Sea [ ]

  • Amsterdam, Netherlands
  • Copenhagen, Denmark (ScumLabs location)

Eastern Europe [ ]

  • Bucharest, Romania
  • Budapest, Hungary
  • Warsaw, Poland
  • Kiev, Ukraine
  • Moscow, Russia (ScumLabs location)

Asia, Oceania, Middle East, Latin America, and Africa [ ]

  • Tokyo, Japan
  • Osaka, Japan (ScumLabs location)

Oceania [ ]

  • Melbourne, Australia
  • Sydney, Australia
  • Tahiti, French Polynesia (ScumLabs location)
  • Johannesburg, South Africa
  • Nairobi, Kenya
  • Ouagadougou, Burkina Faso
  • Casablanca, Morocco
  • Cairo, Egypt (ScumLabs location)

Nepal & India [ ]

  • Katmandu, Nepal
  • Calcutta, India
  • Bombay, India (ScumLabs location)

Latin America [ ]

  • Tijuana, Mexico
  • Mexico City, Mexico
  • Acapulco, Mexico
  • Belize City, Belize
  • Rio De Janeiro, Brazil (ScumLabs location)

Outside Earth City List [ ]

  • Luna Tech, Moon

Secret Levels [ ]

  • Suburbia - All buildings are small houses
  • Warehouse - Takes place in the "ScumLabs Bio-Weapons Cloning Division;" "buildings" are large stacks of crates, and cloning tanks for Eustace DeMonic's monster form appear; both Beelzeborg and Eustace DeMonic make appearances
  • Area 69 - A military base with missile silos that shoot missiles that target the monsters, engulfing them in flames if they make contact
  • Underworld - "Eustace DeMonic's Underworld Connection," a Hell-like level with demons and Satan appearing; Beelzeborg and Eustace DeMonic in his monster form can be fought here

External links [ ]

  • Game Oldies《Rampage World Tour》Game

rampage world tour arcade ending

Rampage: World Tour/Walkthrough

  • Rampage: World Tour

Table of Contents

  • Walkthrough
  • Secret cheats

rampage world tour arcade ending

Once you have inserted your coin into the cabinet of Midway Games 's 1997 arcade game Rampage: World Tour , and pressed one of the Start Buttons, the text "PRESS START AGAIN FOR LONGER LIFE!" will appear on the screen if you have inserted more than one coin; each inserted coin and press of the Start Button will give an extra life to your chosen mutant (up to a maximum of ninety-nine lives). The following text will then appear on the screen:

The text "PEORIA. Destroy all buildings to advance to the next city. Day 1." will then appear on the screen, before it cuts to an enhanced version of that city that opened the original Rampage ; there are now six buildings in it, and the mutants must start destroying them immediately as the various civilians, policemen and soldiers either run for their lives, or begin firing shots and throwing dynamite at them. As in the original, there is no real way to avoid a lot of the attacks directed at the mutants due to their size, but they can eat them to boost their energy - however, they will occasionally spit them out shortly after if they did not taste good. The soldiers shall also show up in helicopters to pepper the mutants with machine-gun fire or even drop bombs on top of them (if these bombs land on a building they'll weaken it); if the mutants jump on a weakened building, it will collapse. They will also show up in tanks to fire shells at the mutants (as will some of the police forces, but in cars and boats, for their respective cities) - and when the ground has rails on it, Trains may even come into view from either side of the screen. As in the original you will also find several items inside the buildings; some can be collected for extra points, some eaten for extra energy, and some punched away as weapons, but others can drain your mutant's energy if they're eaten or punched. There are far too many to be described upon this page (so you will have to find out which ones are which for yourself) - however, hourglasses are worth more time, televisions displaying exploding or screaming faces will give your mutant the "Hot Loogie" or "Death Breath" powers which can be utilized by pressing the Kick Button (and will cause your mutant to spit fireballs or breathe out while screaming for its duration), bears, dolls and bones are worth a "Security Bonus" (which will prevent your mutant's energy from decreasing), and boxing gloves, weights and barbells are worth "More Power". If one of the mutants finds a US flag, then punches it, it will spin around and change to that of another country, in the following order: United Kingdom , France , Spain , Italy (reversed), Greece (wrongly coloured), Germany , Denmark , USSR (even though it disbanded, in 1991 ), Japan , Australia , South Africa (prior to 1994 ), Brazil , and Hungary (with a blue cross in the centre); at the end of that day, all three of them will then be sent on a "World Tour" to the country it represented, after it had stopped being punched long enough for that text "WORLD TOUR!" to appear on the screen (by riding on jumbo jets while flying through Scumlabs airships and hot-air balloons and eating balloon-holding civilians for extra points, but avoiding bombs). While in another country, the mutants must seek out and destroy the sixteen Scumlabs secret nuclear research facilities - and at the end of the last day in it you will be greeted by Scumlabs' cigar-smoking CEO, Eustas DeMonic (instead of Dr. Veronica). A smoking "X" will be on the country the mutants were in on his map, to indicate the destruction of its secret nuclear research facility; at the end of all other days, "Property Damage" is multiplied by 100, "People" by 200, "Food" by 500, "Vehicles" by 1000 (and if there's more than one player, "Buddy Bashing" is also calculated just for fun). Once one of the mutants has run out of energy (and lives), he (or she, in the case of Lizzie) will de-mutate back into a naked human and walk slowly off the side of the screen - and the remaining mutants shall then have the chance to eat him or her, for extra points. If the mutants should take too long over destroying a city, an evacuation siren will sound; if they can't finish destroying it quickly enough, the text "(CITY NAME) EVACUATED. XX % DESTROYED." will appear on the screen ( XX being the percentage of the city they did destroy) instead of "(CITY NAME) TOTALLY DESTROYED" before all bonuses are tabulated. The mutants can also fly - if you make yours jump off a building, then repeatedly press your Jump Button, he or she will flap his or her arms like wings.

If your mutant should grab a calculator then grab a bonus item, it shall multiply its effects; if they collect a Scumlabs logo (triangle), it shall immediately destroy all the vehicles in the city. If they find a rubber duck and punch it to make it quack five times, the evacuation siren will immediately sound - and eating specific types of animals shall cause allergic reactions in each of the mutants. For George (1P) it is dogs, while for Lizzie (2P) it is birds, and for Ralph (3P) it is cats - and if another player's mutant should punch yours in the face you can push the joystick down and press the Kick Button to make him (or her in the case of Lizzie) bellow at the other mutant and leave them dazed. The tables below chart the three mutants' journey across the world with cities' locations, building counts, and other notes; however, the day number varies after the first "World Tour", depending on the country it was to.

  • 1 Days 1-3 (United States)
  • 2 Days 4-8 (United Kingdom)
  • 3 Days 4-6 (France)
  • 4 Days 4-5 (Spain)
  • 5 Days 4-6 (Italy)
  • 6 Days 4-5 (Greece/Turkey)
  • 7 Days 4-6 (Germany)
  • 8 Days 4-5 (Netherlands/Denmark)
  • 9 Days 4-8 (Soviet Union)
  • 10 Days 4-5 (Japan)
  • 11 Days 4-6 (Australia/Pacific Ocean)
  • 12 Days 4-8 (South Africa/Kenya/Burkina Faso/Morocco/Egypt)
  • 13 Days 4-8 (Mexico/Belize/Brazil)
  • 14 Days 4-6 ("Hungary" - really Nepal/India)
  • 15 Days 4-13 (United States)
  • 16 Days 9-18 (World Tour 2)
  • 17 Days 9-23 (United States)
  • 18 Days 14-28 (World Tour 3)
  • 19 Days 14-33 (United States)
  • 20 Days 19-38 (World Tour 4)
  • 21 Days 19-43 (United States)
  • 22 Days 24-48 (World Tour 5)
  • 23 Days 24-53 (United States)
  • 24 Days 29-58 (World Tour 6)
  • 25 Days 34-63 (United States)
  • 26 Days 34-68 (World Tour 7)
  • 27 Days 34-73 (United States)
  • 28 Days 39-78 (World Tour 8)
  • 29 Days 39-83 (United States)
  • 30 Days 44-88 (World Tour 9)
  • 31 Days 44-93 (United States/Canada)
  • 32 Days 49-98 (World Tour 10)
  • 33 Days 49-103 (Canada/United States)
  • 34 Days 54-108 (World Tour 11)
  • 35 Days 54-113 (United States)
  • 36 Days 59-118 (World Tour 12)
  • 37 Days 59-123 (United States)
  • 38 Days 64-128 (World Tour 13)
  • 39 Days 64-151 (United States/Canada/Moon)

Days 1-3 (United States) [ edit ]

Days 4-8 (united kingdom) [ edit ], days 4-6 (france) [ edit ], days 4-5 (spain) [ edit ], days 4-6 (italy) [ edit ], days 4-5 (greece/turkey) [ edit ], days 4-6 (germany) [ edit ], days 4-5 (netherlands/denmark) [ edit ], days 4-8 (soviet union) [ edit ], days 4-5 (japan) [ edit ], days 4-6 (australia/pacific ocean) [ edit ], days 4-8 (south africa/kenya/burkina faso/morocco/egypt) [ edit ], days 4-8 (mexico/belize/brazil) [ edit ], days 4-6 ("hungary" - really nepal/india) [ edit ].

Although the flag looks like that of Hungary (with a blue cross in the centre) when punched twelve times it is actually supposed to represent that of India.

Days 4-13 (United States) [ edit ]

Days 9-18 (world tour 2) [ edit ].

Scroll back up to the appropriate "Days 4-X" section above for your next "World Tour"; at the end of it, Eustas DeMonic will have another "X" on his map.

Days 9-23 (United States) [ edit ]

Days 14-28 (world tour 3) [ edit ].

Scroll back up to the appropriate "Days 4-X" section above for your third "World Tour"; at the end of it, Eustas DeMonic shall have a third "X" on his map.

Days 14-33 (United States) [ edit ]

Days 19-38 (world tour 4) [ edit ].

Scroll back up to the appropriate "Days 4-X" section above for the fourth "World Tour"; at the end of it, Eustas DeMonic will have a fourth "X" on his map.

Days 19-43 (United States) [ edit ]

Days 24-48 (world tour 5) [ edit ].

Scroll back up to the appropriate "Days 4-X" section above for your fifth "World Tour"; at the end of it, Eustas DeMonic shall have a sixth "X" on his map.

Days 24-53 (United States) [ edit ]

Days 29-58 (world tour 6) [ edit ].

Scroll back up to the appropriate "Days 4-X" section above for a sixth "World Tour"; at the end of it, Eustas DeMonic will have a seventh "X" on his map.

Days 34-63 (United States) [ edit ]

Days 34-68 (world tour 7) [ edit ].

Scroll back up to the appropriate "Days 4-X" section above for seventh "World Tour"; at the end of it, Eustas DeMonic will have an eighth "X" on his map.

Days 34-73 (United States) [ edit ]

Days 39-78 (world tour 8) [ edit ].

Scroll back up to the appropriate "Days 4-X" section above for the eighth "World Tour"; at the end of it, Eustas DeMonic will have a ninth "X" on his map.

Days 39-83 (United States) [ edit ]

Days 44-88 (world tour 9) [ edit ].

Scroll back up to the appropriate "Days 4-X" section above for your ninth "World Tour"; at the end of it, Eustas DeMonic will have a tenth "X" on his map.

Days 44-93 (United States/Canada) [ edit ]

Days 49-98 (world tour 10) [ edit ].

Scroll back up to the appropriate "Days 4-X" section above for tenth "World Tour"; at the end of it, Eustas DeMonic will have an eleventh "X" on his map.

Days 49-103 (Canada/United States) [ edit ]

Days 54-108 (world tour 11) [ edit ].

Scroll back up to the appropriate "Days 4-X" section above for eleventh "World Tour"; at the end of it, Eustas DeMonic will have a twelfth "X" on his map.

Days 54-113 (United States) [ edit ]

Days 59-118 (world tour 12) [ edit ].

Scroll back up to the appropriate "Days 4-X" section above for twelfth "World Tour"; at the end of it Eustas DeMonic will have a thirteenth "X" on his map.

Days 59-123 (United States) [ edit ]

Days 64-128 (world tour 13) [ edit ].

Scroll back up to the appropriate "Days 4-X" section above for a thirteenth and final "World Tour"; at the end of it, Eustas DeMonic shall have a fifteenth "X" on his map. All remaining days will take place in the United States - unless you use a secret cheat to reach one of the "hidden" days from Fairbanks.

Days 64-151 (United States/Canada/Moon) [ edit ]

The game will now go into high-score mode; your scores shall most likely be the three highest values upon the cabinet to date so you should enter your initials at the top of each of your respective mutants' tables with pride. Once you have done so, a space shuttle will come down into view from the top of the screen before the game's ending sequence starts (and yes, the rumours from the time are true about what happens to Dr. Veronica at the end of it):

rampage world tour arcade ending

The mutants will later go on to return for Rampage 2: Universal Tour on the Nintendo 64 , Sony PlayStation and Game Boy Color in 1999 ; however, they have been captured by Scumlabs, so three new mutants named Ruby (a lobster), Boris (a rhinoceros) and Curtis (a rat) have been sent to rescue them.

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Rampage World Tour Guides and Walkthroughs

Rampage World Tour is a classic arcade-style video game developed by Point of View, Inc. and published by Midway Games for the Nintendo 64. It was released in 1997. In the game, players control giant monsters, each with its own unique abilities, as they rampage through cities around the world, destroying buildings, vehicles, and fighting off military forces.

The goal is to cause as much destruction as possible while avoiding getting taken down by the military's attacks. Rampage World Tour features colorful graphics, fast-paced gameplay, and multiplayer modes that allow players to team up or compete against each other in chaotic monster mayhem.

Rampage World Tour Action Replay Codes (USA)

Rampage World Tour Gameshark Codes (USA)

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Rampage World Tour – FAQ

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FAQ (GBC) by astrangeone

Version: 0.8 | Updated: 07/07/2005

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Rampage - World Tour

Arcade video game published 27 years ago by midway games, inc., listed in mame.

Rampage - World Tour screenshot

Rampage - World Tour © 1997 Midway Games, Incorporated. A sequel to the 1986 original, Rampage World Tour once again has George, Lizzie, and Ralph bent on a trail of destruction. The 'World Tour' of the title refers to the fact that the action now takes place around the entire world, instead of just North America. Graphics are much improved and a kick button has been added to allow even more chaos. Hidden bonus items have also been added to the game; two examples are an item that allows any player character to transport to almost any location in the game instantly. A second gives the players more destructive power. Some stages have a vat of toxic chemicals that can mutate any player character into a huge purple bat-like creature called V.E.R.N (Violently Enraged Radioactive Nemesis) for the duration of the stage.

Goodies for Rampage - World Tour

Midway Wolf Unit hardware Main CPU : TMS34010 (@ 6.25 Mhz) Sound CPU : ADSP2105 (@ 10 Mhz) Sound Chips : DMA-driven (@ 10 Mhz) Players : 3 Control : 8-way joystick Buttons : 3

Rampage - World Tour was released in March 1997. Rampage - World Tour was born during a meeting, (regarding another project), between Game Refuge Designers Brian Colin and Jeff Nauman and top Midway execs Ken Fedesna and the late, great, Joe Dillon. Marketing VP Joe Dillon made an off-hand comment : "What we really need is a game that appeals to everyone... adults as well as kids, girls as much as guys. My partner, Jeff Nauman, and I looked at each other and said, in unison, 'Then lets re-make RAMPAGE!'. Five minutes later we got the green light to make the game". It was decided to remake the game using the latest Midway Wolf Unit hardware. All of the character animation was achieved through the use of the 3D spline-modelling tool Animation Master. Rampage - World Tour was included as a bonus in "Rampage - Total Destruction" for the Nintendo GameCube, Sony PlayStation 2, and Nintendo Wii. A sequel, "Rampage - Universal Tour" was cancelled as an arcade project. Stages trivia : There are 130 regular racks/levels in RWT. Each rack is a unique city, and the passage of time is counted in Days (1 day = 1 city). In addition, there are 14 'Transcontinental Flights'; a bonus flying rack in which players chalk up special bonuses. There are are 4 'Grudge Match' racks that pit player against player for an enormous point bonus. The final levels are on the surface of the moon, against hordes of heavily armed Scumlab astronauts. There are 'hidden' racks as well, in such unlikely places as 'Hades' (complete with Demonic Minions) (...told you Scumlabs had underworld connections), 'Secret Government Area 69' (So that's where all those aliens keep coming from!) and the terrifying, mystical wasteland known only as 'Suburbia', to name a few. In some stage you are attacked by ed-209 from " Robocop "! There are several humorous touches in the game. Like sometimes if your character eats a person, he will spit him out shortly if that person didn't taste good.

Revision 1 : * Software version : 1.1. Revision 2 : * Software version : 1.3.

* A Few Lesser-Known Items of Interest 1) Calculator : Grab a calculator before snagging a bonus power to multiply the effects of that power. 2) Scumlab Triangle : Punching this symbol instantly destroys all on-screen vehicles. 3) Rubber Duckie : Make the duck quack five times to call the jet bombers and evacuate the city earlier than usual. 4) Allergic Reactions : Eating certain foods may make you sneeze. Ralph is allergic to cats, Lizzie is allergic to birds, and George is allergic to dogs. 5) Backoff Bellow : Right after another player pops you in the face, pull down on your Joystick and press the Kick Button. You will Bellow at him and leave him dazed. * A Few Secret Codes : Secret codes must be entered when the name of the appropriate city is displayed. The effect lasts while the Creatures are in that city. A brief message will confirm if the code was entered correctly. 1) Fatty Foods : This code enables an individual Creature to digest fatty foods better. All people eaten by this Monster award 3X their normal health increase... GEORGE : (U + J,J,J) LIZZY : (U + P,P,P) RALPH : (U + K,K,K) When To Use : At the end of every Jumbo Jet Ride... prior to the start of every World Tour 2) Iron Guts : This code enables an individual Creature to avoid stomach upset. Bad Stuff, that would normally make one puke, now builds up a player's health... GEORGE (D + J,J,J) LIZZY (D + P,P,P) RALPH (D + K,K,K) When To Use : Each time you return to a US City after taking a World Tour. 3) Food-O-Rama : This code fills all buildings with Good Stuff to eat. Note that ALL of the buttons indicated below must be pushed, regardless of the number of players... GEORGE (J) LIZZY (P) RALPH (K) When To Use : Washington DC, Moab, Nashville and Kodiak... And every fourth city in a World Tour, as well...London, Kiev, Casablanca and Rio 4) Load Up : This code loads the city with every possible Special Power. Note that ALL of the buttons indicated below must be pushed, regardless of the number of players... GEORGE (J,J) LIZZY (P,P) RALPH (K,K) When To Use : Philadelphia, Carbondale, Santa Fe and Honolulu. 5) Secret Racks : This code sends the players to a rack, or level, that cannot be reached any other way. Note that ALL of the buttons indicated below must be pushed, regardless of the number of players. GEORGE (J,J,J) AND LIZZY (P,P,P) AND RALPH (K,K,K) When To Use : Enter the code in Atlanta and find yourself in the food rich world of SUBURBIA. Enter the code in Louisville, and find yourself in the SCUMLAB BIOWEAPON WAREHOUSE. Enter the code in chilly Fairbanks to discover the steamy secret of EUSTAS DEMONIC'S UNDERWORLD CONNECTION. Enter the code in Phoenix to learn what's hidden at secret Government AREA 69. 6) The Ten-City Jump (Rack Advance) : This code lets the players jump ahead ten racks or so...making it much easier to reach the exciting finale on the surface of the moon! (...and YES, the rumors are true about what happens in the final moments of the arcade game...) Note that ALL of the buttons indicated below must be pushed, regardless of the number of players. GEORGE (J,P,K) LIZZY (P,K,J) RALPH (K,J,P) When To Use : Cleveland, Oklahoma City, Fargo and Reno. * You can make your character fly. Climb up a building and jump, now start tapping the punch button steadily, your character will start flapping his hands like bird-wings and will start sort-of gliding.

1. Rampage [No. 0E36] (1986, Arcade) 2. Rampage - World Tour (1997, Arcade) 3. Rampage 2 - Universal Tour (1999, Nintendo 64) 4. Rampage Through Time (2000, Sony PlayStation) 5. Rampage - Total Destruction (2006, GameCube/PS2/Wii)

Developed by Game Refuge. Programming group : Jeff Nauman , Blake Drolson , Joel Nauman , Kirk Nauman , Lynn Zeglin Animation group : Brian Colin , Jeff Croke , Rob Dollase , Aaron Hartline , Tom Kondol , Mark Sieka Sounds / Music : Dr. Dave Zabriskie , Vince Pontarelli , Mike Colin Concept and design : Brian Colin , Jeff Nauman Support from : Scott Parrish , Cary Mednick , Pat Cox , Mark Turmell , Sal Divita , Nik Ehrlich , Herman Sanchez , Darren Walker , Christa Woss , Pat Fitzgerald , Joan Faux , Andy Lycke , Art & Jim Tianis , Sheridan Oursler , Rosalind Dugas , Al Lasko , Steve Correl , Bill Soldwish , Leroy Brown , Tom Sedor , Bill Dabelstein , Doug Hurd , Mike Burgin , Sean , Jason , Decker

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Video Game / Rampage

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Rampage is a series of American Kaiju video games, starting with the 1986 arcade game by Midway Games . The games put you in the shoes of a giant monster, where you are tasked in each level to destroy buildings, eat people, fight the military and generally wreak havoc wherever you go.

The original game presents a simple premise that carries on for the rest of the series. You choose to play as three simultaneous characters George (a King Kong - like ), Lizzie (a Not Zilla ), or Ralph ( a giant werewolf ), humans mutated into giant monsters after exposure to radiation from the nefarious SCUM Labs. The goal of each level is to destroy each building in the given city before time runs out. Along with that, you are able to eat helpless civilians as well as destroy helicopters, tanks, cars, boats and trains. The game runs on a cycle, as when you reach past level 768 (Plano, Illinois), you return to level one (Peoria, Illinois) .

The first Rampage was ported to almost every Atari console out there from the Atari 2600 to the Atari Lynx, as well as the Commodore 64, MS-DOS/IBM PC, ZX Spectrum, NES, and Sega Master System. It should be noted that the NES, Sega Master System and Atari Lynx versions actually end instead of going through a cycle. The NES version only supported two characters, omitting Ralph, while the Lynx version kept all three while also adding a fourth character, Larry the rat. Rampage has since been included on various classic compilations game sets such as 2003's Midway Arcade Treasures. This game and Rampage: World Tour are also available as a bonus feature in Rampage: Total Destruction . In 2000, Williams Electronics had Rampage as well as other Williams games licensed to Shockwave to test out their online gaming platform Shockwave Arcade Collection . The game is also available for the iOS through the Midway arcade app.

A film adaptation of the game was in development since 2011. New Line Cinema originally attached John Rickard to direct the project, although he eventually left after the film got stuck in Development Hell . It was later announced in June 2015 that Dwayne Johnson would star in the film, with Brad Peyton and Beau Flynn—who previously worked with Johnson on San Andreas —would respectively direct and produce the film. The film was released in 2018 and pits Johnson's character against the original three monsters, while Larry made a cameo appearance. It also has a video game adaptation that doubles as a redemption game.

  • Aardvark Trunks : Icky from Total Destruction is a giant echidna, which are animals that have beaks. However, his snout looks more like an aardvark's than an echidna's.
  • Adapted Out : Ralph is absent from the NES port of the original game, due to the system only supporting two controllers.
  • Averted in Total Destruction taking place entirely in famous cities.
  • Alien Invasion : In the second half of Universal Tour . They replace the normal enemies, and gradually their buildings replace the normal buildings as well. The end of the game sees you invade their home planet and smash their cities.
  • Alliterative Name : A great number of the monsters that appeared in the series have names that are alliterative with their species. George is a gorilla, Lizzie a lizard, Jack Jackalope, Jill Jellyfish, the list goes on. Seems the animal a person mutates into depends almost entirely on their name.
  • Area 51 : Last stop in the all-world segment of Universal Tour , and appropriately enough, where alien monster Myukus will be picked up.
  • Artistic License – Geology : In the case of planets with Universal Tour . Never minding their climates, the likes of Jupiter, Saturn, Uranus and Neptune all have solid surfaces and some have clear skies that normally don't. Furthered by the graphical limitations of the Game Boy Color, every planet and moon has the same cratered surface.
  • Ascended to Carnivorism : Played with. The overall franchise is about giant, voracious monsters that can eat people to regain health. However, it's worth noting that some of the monsters in the franchise are based on herbivorous animals (such as George the Gorilla, Boris the Rhino, and Shelby the Tortoise). Though in this case it's justified since these are mutated monsters , not "normal" animals, per se.
  • Astral Finale : The last level in World Tour is a lunar base.
  • Attack of the 50-Foot Whatever : When the first game came out, it started out with just Ralph, George and Lizzie. During the many sequels, many other monsters were added to the series.
  • Balance, Speed, Strength Trio : In the original game, each of the three monsters fall under this. George is the balanced one, Lizzie is the speedy one, and Ralph is the strong one.
  • Behemoth Battle : Though it is not required, Friendly Fire on your fellow monsters is possible and fun.
  • Big Applesauce : New York serves as the final city in Total Destruction .
  • Big Bad : The villainous mega corporation Scumlabs, is the cause of the giant monsters.
  • Big Creepy-Crawlies : Fabio the flea and Sarah the spider in Total Destruction take this trope up to eleven.
  • Blatant Lies : In the intro of Rampage Through Time , Dr. Yuri Nal , the inventor of the world's first time machine, tries to assure the viewing public that there is absolutely no reason to panic, all while security footage shows the monsters using said time machine.
  • Some of the console ports, such as the Nintendo 64 games in the series censor the nudity when your monsters return to human form by giving them underwear.
  • In the ending of the original arcade version of World Tour , a shrunken Lizzie ends up falling in between Dr. Betty Veronica’s large breasts . This was understandably removed in all the console ports, instead of bouncing on the scientist’s breasts and into her cleavage Lizzie now just lands on her shoulder.
  • Carnivorous Healing Factor : Monster characters can regain lost health by eating human beings such as civilians, soldiers and photographers.
  • Casual Danger Dialogue : Humans in Total Destruction will just simply insult the monsters even in the midst of being eaten alive.
  • George - Orange
  • Lizzie - Green
  • Ralph - Blue
  • Curtis - White
  • Boris - Black
  • Myukus - Purple
  • Harley - Yellow
  • Eustace DeMonic , the ruthless CEO of Scum Labs in World Tour . One of the pre-game screens suggests that he has underworld ties, which a hidden bonus level confirm are quite literal .
  • The entire board of executives of Scumlabs in Total Destruction , who aren’t as sinister as Eustace but are are similarly greedy and callous.
  • Cyclops : The one-eyed alien, Myukus, and his Palette Swaps Noobus and Pucous.
  • In Total Destruction , you can destroy news helicopters.
  • Happens ( presumably ) to a female reporter in the opening intro of Rampage 2: Universal Tour . And then it happens again (offscreen) to an alien newscaster at the end of the same game.
  • Death Is a Slap on the Wrist : In most non-arcade versions of the original game and World Tour , whenever your health runs out, you can just press a button to monster up again and leap right back into action almost immediately. Running out of lives in Total Destruction is only slightly more penalizing, forcing you to start over on the current city block.
  • Defeat by Modesty : When your monster is defeated in the first three games and Total Destruction , they revert back to human form and sidle away covering their privates in shame.
  • Destructive Savior : The monsters in Universal Tour, ironically enough. The aliens' plans to invade the Earth ends up getting thwarted by the monsters, who go on to level their home planet as well.
  • Developer's Foresight : The game has an animation for when the monsters' damage meter runs out. There's also an animation for when the monster falls through a bridge and ends up in the water. What happens if the monster's damage meter runs out while it's in the water? There's an animation for that too.
  • Double Jump : Bart and Plucky in Total Destruction , being flying animals, are capable of extremely limited flight in this form.
  • Drugs Are Bad : Done surprisingly subtly. Eating random pills or syringes you find in buildings in World Tour causes your character to vomit and lose health.
  • Endless Game : Both the first and the last game in the series. At least the last game doubles as a redemption game where you can acquire tickets to be exchanged with real world prizes.
  • Escaped Animal Rampage : Though technically all the monsters in every game count as they escaped from SCUM labs, Universal Tour plays it more straightforward. In that game, Lizzie, George and Ralph are captured and put on public display after the events of World Tour, and it is up to the new monsters to rescue them.
  • Eviler than Thou : You pull this off. Scumlabs is Evil, Inc. and your actions wipe most of them from the face of the planet. Universal Tour sees Earth invaded by aliens . Not only do the monsters repel the invaders, they attack the aliens' home planet and level it.
  • Everybody's Dead, Dave : Dr. Betty Veronica is the only surviving employee of Scumlabs, which has been destroyed by the monsters.
  • Evil, Inc. : Scumlabs. The name alone should clue you in.
  • In World Tour and Total Destruction , you are still playing as destructive monsters, but your main enemy is an insanely corrupt company, with either a megalomaniacal CEO or a Mad Scientist and criminally negligent PR guy in charge, depending on the game.
  • Can sometimes become the case among the monsters themselves in multiplayer, especially in Through Time and the competitive modes of Total Destruction .
  • Universal Tour turns into this once the aliens show up, with the plot switches from the monsters rampaging and terrorizing humans to them fighting off the aliens. Then the monsters turn the table on the aliens and invade their homeworld.
  • Exactly What It Says on the Tin : Fitting for a game based around destroying everything in a stage.
  • Expy : Both George and Lizzie are obviously modeled after King Kong and Godzilla note  Though Lizzie's design was more based on the Ymir . .
  • Failure Induced Transformation : Whenever a Player Character monster runs out of health and is thus defeated, they transform back to their normal human form, hastily cover their privates , and slink away.
  • Harley's special power in Through Time .
  • Averted in Total Destruction . The monsters can fart and burp, but it doesn't do any damage.
  • Friendly Fireproof : Averted big time. Not only will you be awarded points for beating up your fellow mutants, you're encouraged to do so. "If other monsters don't love and respect you, beat the snot outta them." (Rampage World Tour loading screen blurb)
  • Gasshole : The monsters in Total Destruction will always burp and/or fart after they eat someone or something. Even the ones who don't physically have a mouth or anus.
  • Giant Enemy Crab : Ruby is a giant Villain Protagonist lobster.
  • Giant Space Flea from Nowhere : The aliens in Universal Tour . You free the monsters from the previous two games, then out of nowhere, Earth is invaded by aliens.
  • Golden Snitch : The minigames after three stages in Through Time are this. All of the destructions are competitive, and those who earn the best awards got additional points for the minigame. Winning the minigame is mandatory to continue progress in the story mode.
  • Gorn : World Tour has a little bit of this, though its relatively tame. People will splat into a flesh colored mess of skeleton and guts when jumped on or kicked. The death of SCUM Labs CEO Eustace DeMonic at the end of the game is a bit gruesome as well.
  • Total Destruction does not tell the players which city each monster should go to in order to unlock a new special power. Which means you'll probably be replaying the entire game over and over and over again with all the monsters just to find them all.
  • The game also doesn't even hint at where they can find the new monsters to unlock. That means you need to search every single city, every single district, every single building, every single window …
  • Hand-or-Object Underwear : The pose the naked human forms of the reverted monsters adopt.
  • Helicopter Flyswatter : The monsters can swat helicopters out of the sky.
  • Hotter and Sexier : World Tour is this by a little bit from the original game, having the aforementioned Dr. Betty Veronica and a slightly-longer Naked Freakout animation that briefly shows the demutated monsters' tiny, low-resolution naughty bits in the arcade, PlayStation , and Sega Saturn versions of the game.
  • Humongous Mecha : Two types in World Tour : one attacks with flamethrowers and machine guns, the bigger version punches you and turns into the smaller variant when destroyed.
  • Hyperactive Metabolism : To regain health, you need to eat "food". While the monsters have the option of eating "normal" food, the game takes it up a notch by including human pedestrians on the menu.
  • Incompetence, Inc. : Scumlabs managed to turn a trio of humans into giant monsters who ravaged the planet. Then in Universal Tour they somehow managed to create another trio of monsters who broke out the previous three.
  • Jack of All Stats : Universal Tour shows starter monster Ruby to have all equal stats.
  • Kaiju : An American example. Downplayed though, since the monsters are roughly one and a half story of a building instead of being a 50 foot tall thing.
  • Killer Gorilla : George is a mutated gorilla, and just loves eating people. (Especially the pretty girl in the plain green T-shirt and jeans!)
  • Latex Spacesuit : Dr. Betty Veronica wears one when going to space, that hugs her figure and features a large amount of cleavage.
  • Man-Eating Plant : Venus in Total Destruction is a giant Venus fly-trap that eats people just like the other monsters.
  • Monumental Damage : Surprisingly averted for the most part. Even though you can fight in major cities throughout the games, you rarely ever come into contact with famous landmarks.
  • Ms. Fanservice : Dr. Betty Veronica, the sexy scientist, with her short skirt, Impossible Hourglass Figure and Buxom Beauty Standard figure is definitely one in World Tour .
  • Mutants : According to the storyline, this is what the monsters are. In the first three games, they were the result of failed Scum Labs experiments, and in Total Destruction , the monsters were all part of a test group for Scum Soda.
  • Naked People Are Funny : The result of losing a life in this series is that your monster demutates back into their original human form and discovers that Magic Pants is averted, leaving them buck naked in the middle of a partially destroyed city block. (Except in the console versions of World Tour and Universal Tour , where they at least gain underwear) They quickly cover their privates with their hands and begin sidling offscreen.
  • Names to Run Away from Really Fast : Who the hell tries to market something called "Scum Soda"?
  • The destruction simply goes on and on and on and on… In the first game, the final level was on the moon, but the best you got was a congratulation screen .
  • This is Averted in World Tour: after ridding the world of Eustace DeMonic on the moon, the monsters celebrate but are finally found by Dr. Betty Veronica who shoots them with a laser she thinks will destroy them… only to find out it only shrank the monsters and they have now hijacked her spaceship .
  • Also Averted in the most recent game: Total Destruction. After defeating the final boss in New York, it is revealed that everyone thinks that the monsters are a publicity stunt and Scum Soda, which caused the problem in the first place, is sold out everywhere.
  • Non-Human Head : Bizarrely, Larry the Rat retains his rat head even when turned back into a human.
  • Notzilla : Lizzie, a woman who has mutated into a giant Godzilla-esque lizard monster.
  • Oddball in the Series : Puzzle Attack is, as its title implies, a bit of a Genre Shift from the rest of the series.
  • Officer O'Hara : Pretty much every police officer in Total Destruction is one.
  • One-Winged Angel : In the final two levels of World Tour, with the monsters now in Scumlabs' main town of Toxic Hollow, Eustace takes matters into his own hands and turns into a large pink mutant to stop the monsters. The monsters take the fight to Luna Tech, Scumlabs' moon base, and ultimately kill Eustace, reducing him to a bloody puddle of entrails.
  • Only Sane Man : Dr. Betty Veronica in World Tour, the news anchor in the intros for the PSX version of Universal Tour and Rampage Through Time .
  • Our Monsters Are Weird : Most of the monsters are just giant animals, but some of the monsters in Total Destruction are weird . Brian the brain, Bubba the blob, and Squirmy, the monster made of worms are prime examples of this.
  • Pepper Sneeze : Grabbing some of this in Universal Tour results in a flaming one (also caused by a feather, for whatever reason) that can hollow out a whole level of a building.
  • Some items that appear from smashed windows can actually make you lose health (and make the monster vomit) if they are eaten. Noteworthy examples include medical syringes and (unused) toilet paper.
  • In Rampage 2: Universal Tour , one item that sometimes appears at the windows is a rubber ducky. If you punch it enough times, it will trigger the airstrike early (and you'll hear the corresponding air raid sirens).
  • Primal Chest-Pound : George pounds his chest a lot, being a gorilla.
  • Prim and Proper Bun : Dr. Betty Veronica.
  • Punny Name : A number of the characters' names (like Rhett the rat, Lizzie the Lizard, and Ramsley the Ram).
  • Rhino Rampage : Boris happens to be a rhino mutant and like the rest he will eat any human he grabs.
  • Samus Is a Girl : It's a surprise for some players that Lizzie and Ruby are female, mostly due to the monsters all having relatively masculine designs and gruff voices. Less so the case in Total Destruction , where the monsters are much more animalistic and averted altogether in the original, where each monster's identity is clearly shown from the very beginning.
  • In the original Rampage there were certain people that the monsters could hold in their hand for a short time. George's resembled that girl from King Kong .
  • In the Atari Lynx port of the original, the newspaper may mention one of the monsters eating a " pizza-lovin' plumber ."
  • Dr. Betty Veronica . Having them both as one would solve Archie's dilemma.
  • Universal Tour begins with George, Lizzie, and Ralph having been captured and put on display as attractions in several major cities. George is in New York , Lizzie is in Tokyo , and Ralph is in London .
  • One of the western levels in Rampage Through Time is called "Tombstone" . The same game also gives us Neo-Japan .
  • Ralph the Wolf has one right in his name.
  • In Total Destruction , the grenadier enemies shout, while hurting grenades at you, Arnold Schwarzenegger style voice : "Come on, what are you waiting for!"
  • Skewed Priorities : In the Arcade original, sometimes the between-level newspapers will say an ex-mutant was arrested… for streaking . It's implied this was right after they finished causing millions of dollars in property damage and eating numerous people.
  • The Smurfette Principle : Lizzie in the original arcade and, in terms of selectable characters, in World Tour as well. Averted monstrously in Total Destruction .
  • Curtis: A really fast scurry.
  • Ruby: A spin-attack.
  • Boris: A charge.
  • George: A jumping stomp.
  • Lizzie: Spits a fireball.
  • Ralph: A howl —With the side effect of paralyzing any other active players.
  • Myukus: Launches an explosive eye.
  • Spell My Name With An S : Lizzie tends to have her name spelled with an "ie" at the end, but World Tour at least has it end with a "y" instead.
  • Subliminal Seduction : Parodied in the Atari Lynx version. There are no (Buy a Lynx) subliminal messages (Or two) in this game (Buy a Lynx).
  • Super Drowning Skills : Downplayed. While the playable monsters can swim, they'll take damage while doing so.
  • Suspiciously Similar Substitute : Larry the Rat in Rampage (Atari Lynx only) for Curtis the Mouse in Universal Tour (a Rat in Through Time ) for Rhett the Rat in Total Destruction . Also Harley the Warthog in Universal Tour and Through Time for Wally the Warthog in Total Destruction .
  • This Was His True Form : When your monster's health is gone, they turn back into their human form. Downplayed as they're still alive, and active enough to pull the Hand-or-Object Underwear joke.
  • Timed Mission : You only have so much time to destroy each city (or rather city block in Total Destruction ) before the military swoops in and air raids them. This won't cause any damage to your monster, though you won't get any bonuses if the level ends this way.
  • Title Drop : In the intro for Rampage 2: Universal Tour . "Heaven help us! They're on a rampage!"
  • To Serve Man : Played for Laughs , in a strange way . You're a giant monster and there's a bunch of little people running around. Take a guess how you're supposed to regain health. In fact, the game encourages you to eat people since they apparently give you more health than "normal" food (i.e. pizza, burgers, salad).
  • Toilet Humour : Mostly in Total Destruction , as listed above under Gasshole . Even the loading screens weren't immune to this; during the loading screens, you can randomly press buttons on the controller, and some of them trigger a farting or belching noise.
  • Token Good Teammate : Dr. Betty Veronica, who is the only Scumlabs employee who isn't malevolent or even evil in the slightest!
  • The Tokyo Fireball : Every game in the series has you destroying pretty much every major city on Earth, and yet they are all rebuilt by the next game for you to destroy once more. The intro of Universal Tour briefly covers this.
  • Tom the Dark Lord : Justified , as these monsters are transformed humans.
  • Too Dumb to Live : Zigzagged. Some citizens run at the first sight of the monsters, while others just stand still or wait inside the buildings to be devoured. When some of them do wise up and run away, it never occur to them to run away in the foreground or the background .
  • Trademark Favorite Food : In World Tour , all three monsters have one - Bananas, ladybugs, and steak for George, Lizzie, and Ralph, respectively. Eating a favorite food item will grant a " Mega Food " bonus and restore more health to your monster than usual.
  • Possibly the point of these games. First off, you may get points by snacking on civilians and soldiers. But there's also the fact that, in World Tour , there are elders, entire families (including kids) and wheelchair-bound people among the victims!
  • Total Destruction takes this up to eleven with animal cruelty: live cats are the favorite food of Crock the Crocodile and Fifi the Poodle .
  • While playing multiplayer, you can even eat your fellow monster whenever they revert back into a human.
  • Video Game Cruelty Punishment : …However, sometimes your attempts to eat some poor bastard just trying to take a bath (or at least raiding his fridge) are met with your monster eating a toaster or a jug of poison instead. Not to mention the fact that eating clergymen results in your monster getting struck by lightning note  Kicking them so they go splat on the ground is completely fine, though .
  • Villain Protagonist : Every game is about giant monsters out to destroy everything with no regard for anyone but themselves…and you're playing as them! They at least get to indulge in Evil vs. Evil or destructive salvation in some games.

rampage world tour arcade ending

  • George was a Scumlabs employee who turned out as an accidental test subject (thanks to an experimental Mega-Vitamin), Lizzie swam in irradiated water, Ralph ate a sausage with a strange food additive, and (in the Lynx version) Larry ate tainted creamed spinach.
  • In Total Destruction, the original three monsters, along with the other twenty-seven or thirty-seven, were test subjects for Scum Labs new product, Scum Soda.
  • Who Names Their Kid "Dude"? : Seriously, Squirmy ?? Hopefully it's just a nickname...
  • World Tour : Pretty much the point of each game is that the monster go from city to city all over the world destroying everything in sight. The second game is even named after this.
  • Wrap Around : In the original game, but only when hitting another player off the side of the screen.
  • Wraparound Background : World Tour , Universal Tour , and Through Time have this in the cities you fight in. If you keep walking in one direction, you'll quickly make in back to where you once were.

Alternative Title(s): Rampage World Tour

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rampage world tour arcade ending

Rampage World Tour Review

Rampage World Tour is a bare-bones port of the arcade original, which means it's shallow but fun when played with friends for a short while.

By Aaron Thomas on May 29, 2007 at 6:34PM PDT

Rampage was originally released in 1986 and put you in control of one of three monsters as they "rampaged" about the country smashing buildings or eating people. Rampage World Tour was released in 1997 and let you do the same thing, as did 2006's Rampage: Total Destruction. If you somehow haven't gotten your fill of smashing buildings, Midway has brought Rampage World Tour to the PlayStation Store for $4.99. It's still an enjoyable game when played with friends, but the fun will be short-lived because the game's formula has gotten old, and Midway has done little with this version to keep it fresh.

History shows again and again how nature points up the folly of men.

Rampage World Tour is a faithful port of the arcade game. You and up to two other people can play as humans-turned-monsters George (a giant ape), Ralph (a giant werewolf), or Lizzie (a giant lizard). It's nearly impossible to follow the story, but all you need to know is that you'll want to smash the labs that were responsible for your transformation. While you're at it, you'll destroy just about every major city on the globe: Chicago, Madrid, San Francisco, Rome, Budapest...nobody is safe.

The goal of each level is to destroy everything in it. You do this by climbing buildings and punching or kicking them as you climb. You can also jump up and down on top of a building to bring it down. Hidden in each building are power-ups, as well as hazards. You can chomp on some turkey to get your health back, but you might not want to punch that toilet unless you want to get sprayed in the face. You'll also want to be careful when punching signs--they'll give you a painful shock. People can also be eaten, which is great fun. Needless to say the residents in the cities aren't thrilled about you wreaking havoc. Helicopters, planes, and jets will all do their best to take you down from the sky while tanks, police, robots, and soldiers with rocket launchers will let you have it from the ground. Fortunately for you, they can all be destroyed with a quick punch or kick.

Initially, smashing buildings and causing chaos is fun, but that's all there is to Rampage World Tour. Each city is laid out differently, but other than a few buildings, most of them look exactly the same. The game is challenging partly because of the imprecise controls and partly because there's so much firepower headed your way at all times. Your greatest challenge will come from having to fend off boredom from the tedious gameplay. Should you die, you press continue to keep going right where you left off, but there's no way to start a new game from any of the levels you've previously cleared, which makes it unlikely you'll ever see the end of the game unless you do it on your first try. The only additions to the PlayStation 3 version of the game are online leaderboards and online play. But there's no voice chat, and there aren't many people currently playing online, so this feature is of limited value.

This is the only thing you'll be doing other than pounding buildings.

Rampage World Tour was hardly a visual tour de force 10 years ago, and its presentation is unchanged here, so don't expect any enhanced graphics or even attractive menus. Each level is plenty colorful, and there's always a lot happening onscreen. There are also some funny monster animations here and there, but there is some slowdown too. The game is displayed in a box that has a border on all four sides, which keeps the display relatively small, though it's still blurry even in this small window. This is hardly what people have in mind when they're told that a game is in high-definition. Sound effects are decent, but thanks to the repetitive gameplay, they also get repetitive.

Rampage World Tour isn't a horrible game, but it hasn't aged very well, and Midway has done almost nothing to spice things up. Without voice chat, online play is a drag, and it wouldn't have hurt if the graphics were at least slightly enhanced. If you're really interested in traveling the world smashing everything in sight, you should consider picking up Midway Arcade Treasures 2 because it's about $20, and it has this game, as well as 19 other games.

  • Leave Blank
  • Smashing buildings with up to two other people is fun...for a while
  • online play
  • Extremely tedious gameplay
  • graphics are unchanged
  • no voice chat

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AaronThomas

Aaron Thomas

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rampage world tour arcade ending

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Rampage - World Tour (USA)

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Like in the first  Rampage  game, the goal of every stage is to destroy all the buildings in each city while avoiding or destroying the military forces. If the player takes too long in destroying the city, jets will fly in and bomb the remaining buildings, ending the stage with a lower score.

In the first level, Peoria, a tourism billboard cycles through different regions in the country (Northeast, Southwest, etc.). Destroying the billboard when it is showing one of these regions will send the player in that direction. Players may also choose to eat or ignore the "World Tour" power-ups and control which country they can visit. After getting a World Tour power-up, the next few levels take place in a foreign location until a Scumlabs plant is destroyed. Purple radioactive waste temporarily transforms the player into a super monster known as V.E.R.N. The game will not end until every Scumlabs city has been destroyed, which may cause some erratic traveling around towards the end of the game (including multiple world tour trips if the players have missed or purposely kept from getting world tour flags).

The arcade version supports up to three players simultaneously. Though it was announced that the PlayStation version would also support three players, both the PlayStation and Saturn versions allow only two players. [2] [3]  Three player support apparently was programmed into the port at one point and pulled at the last minute, since a review of the PlayStation version in  Electronic Gaming Monthly  describes three player gameplay. [4]  The Nintendo 64 conversion includes full three-player functionality. [5] [6]

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Uploaded by joe Purser on August 13, 2023

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  1. Rampage World Tour (Final Stage) -Nintendo64-

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  2. Rampage world tour: Final level+Ending

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  3. Ending for Rampage: World Tour (Nintendo 64)

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  5. Rampage World Tour

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  6. Rampage World Tour (PSX)

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  1. Rampage

  2. Rampage World Tour in 59:56 (TAS)

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  4. Rampage World Tour N64

  5. Rampage World Tour (N64)

  6. [PSX] Rampage World Tour

COMMENTS

  1. Rampage world tour: Final level+Ending

    #Gameplay #Walkthrough #Nintendo

  2. Rampage: World Tour

    Rampage: World Tour was a remake of the 1986 arcade game. It was later ported to the Nintendo 64, Playstation, Sega Saturn, and the Gameboy Color. Like in the first Rampage game, the goal of every stage is to destroy all the buildings in each city while avoiding or destroying the military forces. If the player takes too long in destroying the city, jets will fly in and bomb the remaining ...

  3. Rampage World Tour

    Rampage World Tour is an arcade video game released by Midway Games in 1997 as the sequel to Rampage.It was developed at Game Refuge by Brian Colin and Jeff Nauman, who designed the 1986 original. Ports were released for the Sega Saturn, Nintendo 64, Game Boy Color, PlayStation, and Microsoft Windows.It was re-released on Midway Arcade Treasures 2 and included in Rampage: Total Destruction.

  4. Ending for Rampage: World Tour (Nintendo 64)

    Ending for Rampage: World Tour (Nintendo 64) | Home |. Back. Tweet. VGMuseum, bringing you videogame endings in static form since the 1900's.

  5. Rampage: World Tour/Walkthrough

    Gameplay. Walkthrough. Once you have inserted your coin into the cabinet of Midway Games 's 1997 arcade game Rampage: World Tour, and pressed one of the Start Buttons, the text "PRESS START AGAIN FOR LONGER LIFE!" will appear on the screen if you have inserted more than one coin; each inserted coin and press of the Start Button will give an ...

  6. Rampage World Tour Longplay (Arcade) [4K]

    Game Info-----Developer: Game RefugePublisher: MidwayYear of Release: 1997Game Review & Impressions-----...

  7. Rampage World Tour Guides and Walkthroughs

    Rampage World Tour is a classic arcade-style video game developed by Point of View, Inc. and published by Midway Games for the Nintendo 64. It was released in 1997. In the game, players control giant monsters, each with its own unique abilities, as they rampage through cities around the world, destroying buildings, vehicles, and fighting off ...

  8. Rampage World Tour

    wan't to avoid those when it costs you $.50 per pop. 7. Let the credits roll. This tour guide was written by Y. Choe, who hopes to play more of this. game so there can be more cool stuff about Rampage. Catch him at UCLA, where. he'll save his money for the unlimited play, so that he can write more on. this.

  9. Rampage World Tour

    A full playthrough of the arcade version of Midway's Rampage World Tour.

  10. Rampage World Tour

    7) End of Level Bonuses ===== When you clear a level, you can get several bonuses depending on what actions you did in that level. These usually require smashing many cars or eating many humans. If anyone knows about what these end of level bonuses net you in terms of points - please tell me.

  11. Rampage

    A sequel to the 1986 original, Rampage World Tour once again has George, Lizzie, and Ralph bent on a trail of destruction. The 'World Tour' of the title refers to the fact that the action now takes place around the entire world, instead of just North America. Graphics are much improved and a kick button has been added to allow even more chaos.

  12. Rampage

    Rampage World Tour is an arcade video game released in by Midway Games in 1997 as the sequel to Rampage. It was developed at Game Refuge by Brian Colin and Jeff Nauman, who designed the 1986 original. ... jets will fly in and bomb the remaining buildings, ending the stage with a lower score. In the first level, Peoria, a tourism billboard ...

  13. Rampage (Video Game)

    This game and Rampage: World Tour are also available as a bonus feature in Rampage: Total Destruction. ... In the ending of the original arcade version of World Tour, a shrunken Lizzie ends up falling in between Dr. Betty Veronica's large breasts. This was understandably removed in all the console ports, instead of bouncing on the scientist ...

  14. Rampage World Tour Review

    Rampage World Tour is a faithful port of the arcade game. You and up to two other people can play as humans-turned-monsters George (a giant ape), Ralph (a giant werewolf), or Lizzie (a giant lizard).

  15. Rampage (1986 video game)

    Rampage is a 1986 arcade video game by Bally Midway. Inspired by monster films, players control a trio of monsters: George, Lizzie, and Ralph, humans turned into creatures due to various experimental mishaps.The objective is to destroy cities and combat military forces while maintaining their health. The game is set across 128 days in cities across North America, with each cycle repeating five ...

  16. Rampage: World Tour

    Play your favorite classic games and more with the GameEx front end. Read more. A sequel to the 1986 original, Rampage World Tour once again has George, Lizzie, and Ralph bent on a trail of destruction. The 'World Tour' of the title refers to the fact that the action now takes place around the entire world, instead of just North America.

  17. Rampage: World Tour

    Rampage: World Tour is the second entry in the series and features many identical mechanics and elements to the first game, but is overall more fun and enjoyable. Avoid or destroy the military forces that are out to get you and continue on your never-ending rampage! There have been 20 likes from 23 votes on this game.

  18. Nintendo 64 Longplay: Rampage World Tour

    Played on a PAL copy of the game.Rampage World Tour is a video game released in 1997 and is the second game in the Rampage series. The game was developed as ...

  19. Rampage World Tour (1997) (Action) (Arcade)

    Rampage World Tour is an arcade video game released in by Midway Games in 1997 as the sequel to Rampage.It was developed at Game Refuge by Brian Colin and Jeff Nauman, who designed 1986 original. Ports were released for the Sega Saturn, Nintendo 64, Game Boy Color, PlayStation, and Microsoft Windows.It was re-released on Midway Arcade Treasures 2 and included in Rampage: Total Destruction.

  20. Rampage: World Tour Cheats

    This page contains a list of cheats, codes, Easter eggs, tips, and other secrets for Rampage: World Tour for Arcade. ... At the end of the Jumbo Jet ride before the World tour, enter the following ...

  21. Rampage World Tour

    First five minutes of gameplay from the Arcade version of Rampage World Tour, George and Ralph smashing everything in sight. Please note we now have a newer ...

  22. Rampage: World Tour (Arcade) Online

    Rampage: World Tour (Arcade) Rampage through the city with your monster. George, Lizzie, and Ralph have been released due to an explosion at a Scumlabs facility. The trio begin to destroy all of Scumlabs' bases scattered throughout the world and kill its employees. In the last levels, Scumlabs CEO Eustace DeMonic turns himself into a monster ...

  23. Rampage

    Rampage World Tour is an arcade video game released in by Midway Games in 1997 as the sequel to Rampage. It was developed at Game Refuge by Brian Colin and Jeff Nauman, who designed the 1986 original. ... jets will fly in and bomb the remaining buildings, ending the stage with a lower score. In the first level, Peoria, a tourism billboard ...