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About This Game

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The developers describe the content like this:

This game uses a stripping mechanic that leaves enemies in their underwear after combat. One game mode allows players to dress a female character in a revealing outfit (e.g., lingerie/underwear) and follow the camera as it moves around her figure. The game text and dialogue also contain sexual references. The words “f**k” and “sh*t” appear in dialogue. In one fighting mini-game, players use knives and cleavers to slash at each other, resulting in brief splashes of blood.

System Requirements

  • OS *: Windows 8.1 or later
  • Processor: Intel Core i5-750
  • Memory: 8 GB RAM
  • Graphics: Nvidia GeForce GTX 560
  • DirectX: Version 11
  • Storage: 2 GB available space
  • Processor: Intel Core i7-4770
  • Graphics: NVIDIA GeForce GTX 950

© 2011-2021 ACQUIRE Corp. Licensed to and published by XSEED Games / Marvelous USA, Inc.

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Akiba's Trip: Hellbound & Debriefed

Akiba's Trip: Hellbound & Debriefed is a singleplayer third-person action , brawler and open world game in the Akiba's Trip series. It is a remastered version of Akiba's Trip for PlayStation Portable. All the additional content, features and improvements from the Plus version of the original game are included.

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  • File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data .
  • Games with Steam Cloud support may also store data in ~/.steam/steam/userdata/ <user-id> / 1236780 / .
  • Use Wine's registry editor to access any Windows registry paths.
  • The app ID (1236780) may differ in some cases.
  • Treat backslashes as forward slashes.
  • See the glossary page for details on Windows data paths.
  • ↑ When running this game without elevated privileges ( Run as administrator option), write operations against a location below %PROGRAMFILES% , %PROGRAMDATA% , or %WINDIR% might be redirected to %LOCALAPPDATA% \VirtualStore on Windows Vista and later ( more details ).
  • ↑ Akiba's Trip: Hellbound & Debriefed credits - MobyGames - last accessed on 2023-04-09
  • ↑ hyde.co.jp - last accessed on 31 May 2023
  • One-time game purchase
  • Singleplayer
  • Third-person
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AKIBA'S TRIP: Hellbound & Debriefed

AKIBA'S TRIP: Hellbound & Debriefed

Supernatural creatures are stalking the pop culture mecca of Akihabara—and you know that because they've turned you into one of them. Their only weakness, and yours, is sunlight, which means there's only one way to stop them: call them out on the streets, knock their clothes off, and expose their skin before they can do it to you.

Arm yourself with a rolled-up poster, a guitar, a laptop, a magical girl wand, or (if you insist) an actual weapon, then hit Akihabara's colourful streets. Browse recreations of real-life shops circa 2011, mingle with Akiba's residents and tourists, and discover the town's many secrets.

Will you work with the secret paranormal-hunting agency, give the creatures a fair shake (hey, some of them seem all right), or just look out for your otaku friends? Choose your side, choose your missions, and enjoy a freewheeling adventure with AKIBA'S TRIP: Hellbound & Debriefed.

This description was provided by the publisher.

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© 2011-2021 ACQUIRE Corp. Licensed to and published by Marvelous Europe Limited.

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akiba's trip hellbound & debriefed wiki

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AKIBA'S TRIP: Hellbound & Debriefed

akiba's trip hellbound & debriefed wiki

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© 2011-2021 ACQUIRE Corp. Licensed to and published by XSEED Games / Marvelous USA, Inc.

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Akiba’s Trip: Hellbound & Debriefed » Characters

Character sheet for Akiba’s Trip: Hellbound & Debriefed . For the rest of the series, go here .

Akiba Freedom Fighters

https://static.tvtropes.org/pmwiki/pub/images/unknown_1_54.png

  • Canon Name : The manga adaptation gives him the name "Akihiro Tanaka."
  • Hello, [Insert Name Here] : His "official" name for the game is Nanashi note  which means "no name" , but the player is free to choose their own name for him. Either way, you'll never hear the other characters referring to him by name.
  • The Voiceless : In a way. He doesn't have a voice actor unlike the rest of the main characters. At best, he only has the same voice clips as the Bandman NPCs you occasionally fight against.

Shadow Souls

https://static.tvtropes.org/pmwiki/pub/images/unknown_2_3.png

  • Aloof Dark-Haired Girl : She has long black hair and pale skin and is pretty reserved and distant in general, but she is still a sweet girl underneath all of that.
  • The Gadfly : She likes to mess with others occasionally to get a reaction, as seen with Suzu and later Nanashi.
  • Mysterious Waif : She's the one who saved Nanashi's life by giving him blood mouth-to-mouth and she is the center of the game's plot in all of the routes by virtue of being the main heroine and the next Mother Soul
  • Older Than They Look : She looks 17, but her actual age is unknown since Shadow Souls don't have a concept of age, although she says she might even be 10 years older than she looks
  • Parasol of Pain : Her weapon is her umbrella, White Rose.
  • Raven Hair, Ivory Skin : Crosses over with Eerie Pale-Skinned Brunette . She has been noted to be quite beautiful, as noted by Nanashi in the intro crawl. However they also denote her nature as a Shadow Soul instead of a human.
  • Sugar-and-Ice Personality : At first, she is rather defensive against Nanashi, but as you gain her trust, she starts to open up more emotionally

https://static.tvtropes.org/pmwiki/pub/images/454819.png

  • Canon Name : The manga adaptation gives her the name "Misaki Tanaka."
  • No Name Given : She lacks a name in the game proper.
  • Characters/Akiba's Trip
  • Akiba's Trip: Undead and Undressed

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Review: Akiba’s Trip: Hellbound and Debriefed

Image of Zoey Handley

Show me how you strip

The Akiba’s Trip series is one that I think many people know based on premise alone. It has never reviewed very well in the West, but it’s hard to ignore a game whose central mechanic is undressing people in Akihabara. Undressing people. Stripping them to the nude. Putting them in their flesh tuxedo. They’ve even contrived a reason to do so, but we’ll get to that.

We never got the original Akiba’s Trip over here in North America. It was originally released in 2011 on the PSP, which was close enough to the launch of the Vita to be ignored. Instead, we jumped straight into the sequel, Akiba’s Trip: Undead & Undressed .

Now, however, we’re getting a chance to travel back to 2011’s Akihabara with Akiba’s Trip: Hellbound & Debriefed (oh, I get it, “HD”) and see how the stripping began.

Akiba's Trip Awkward Moment

Akiba’s Trip: Hellbound & Debriefed ( Nintendo Switch [reviewed], PC , PS4 ) Developer: ACQUIRE Corp. Publisher: XSEED Games, Marvelous USA, Inc. Released: July 20, 2021 MSRP: $39.99

Let’s address the whole “HD” part of this package. Akiba’s Trip was a mighty fine-looking PSP game for its time. It is not, however, a good-looking Switch, PS4, or PC game. Models are angular, textures are blurry, and if you look too far off, you can see the cars disappear into the 2D backdrops. It’s an improvement over the original, don’t get me wrong. Textures and lighting have been touched up, but they didn’t go as far as even matching Undead & Undressed’s graphical fidelity.

Even still, the framerate tends to chug on the Switch version when you position the camera just right or there’s lots of stripping going on. I never found it too intrusive, but it was hard to ignore.

That’s not the end of the world, but it doesn’t bode well for any other upgrades. Indeed, the combat, which has been a sticking point for the series in general, is just as clunky as ever. The idea is that you have to damage the enemy’s clothing before you can rip it off, exposing their supple flesh to the world. There’s headwear, upper body, and lower body, and they are all worn down with their individual attacks. As such, you have high, mid, and low attacks, but they can’t be chained together in any advantageous way, so you’re stuck with just kicking them in the shins until their pants break.

The biggest issue is the targeting, which is essentially non-existent. You can’t lock on, so you’re at the mercy of your character’s attention span, and they’re easily distracted. Even when fighting only one enemy, you’ll often find yourself attacking off to the side for no reason, or striking behind your target. In groups, things can get hopeless, and kamisama help anyone who joins you as an ally. Just flail in the direction of the enemies you want to strip and start tearing every once and a while. See what you can catch.

The whole reason for the stripping? Akiba’s Trip tells you it’s because there are vampires preying on the citizens of Akihabara, but it gets a little murky. You’re turned vampire at the outset, so you’re just as susceptible to sunlight as everyone else. Lose your clothes, and you dissolve. Take off a vampire’s outfit, and they dissolve. Strip a bystander, and they just run off in embarrassment.

The weird thing is, the story isn’t all that committed to this concept. It plays along with the whole hidden threat angle, but often when you strip a character with a name, they’re just like, “Hah, I’m too tough to be killed by the sun!” Then they run off because no one has heard of restraints. You can also just strip down to a pair of headphones and be perfectly fine. As long as you’re wearing an article of clothing, the sun can’t hurt you. Your underwear doesn’t count. Thankfully?

Why are all these vampires out in the daylight, anyway? Have they never heard of coffins? I’m pretty sure Akihabara has a nightlife to prey on.

Akiba's Trip Holy Veil

The story of Akiba’s Trip: Hellbound and Debriefed involves you investigating the disappearance of a friend and getting beaten up in an alley. A woman takes pity on you and shares her blood with you by way of a kiss, and you become a vampire — sorry, Shadow Soul — like her. An organization dedicated to the eradication of Shadow Souls, NIRO, recruits you by force to stop their diabolical scheme.

The plan? Vampire bites apparently turn people into shut-ins. It’s not very well explained, but from what I gather, I may have been a victim of these Shadow Souls. I’m also not really certain of the grand plan. Drive down human birth rates in Japan so vampires can thrive? I’m not sure they need help with that, especially not in Akihabara.

I poke fun at some of the more nebulous elements, but the foundation does a decent job of moving things along. While it seems from the outset that NIRO has you by the crotch of the pants, as the plot moves along, you’re given some agency in who you help. Your primary concern is protecting the people of the Tokyo neighborhood, but who has its best interests in mind? Is it really NIRO? Are all vampires bad?

Akiba's Trip Stripping

Likewise, the characters are enjoyable, if not a fair bit archetypal. It does tend to get a bit overly wordy, especially towards the end. There’s a possible romance in the game that I enjoyed, but every so often she’d start to drop analogies that I just didn’t understand. I’m sorry, but an analogy is supposed to clarify a subject, not mystify it further. Poor use of poetic license is a turn-off for me.

At its core, Akiba’s Trip is about being an otaku, which I guess also means being a pervert. Throughout the game, you’ll be subjected to fetishes laid bare. I consider myself to be pretty open-minded, but I found myself feeling somewhat uncomfortable when I had to utilize the protagonist’s little sister to awaken a schoolgirl fantasy in him. Likewise, when I had to find a “cherry” on the street, deceive her, and deliver her to the local BDSM queen, I kind of felt a bit disconnected. But the game rewarded me for being a predator! Not sure what message that sends.

It’s nothing worse than you’d find in some of the lewder anime out there, just be ready to dip your toes into other people’s kinks. Some that you might not be into, but others that you might be! What’s your game, friend? Crossplay, maids, moe, catgirls, bunny girls, fox girls? You’re covered. Just don’t be surprised when it skirts a little near sexual assault territory, as if the core theme wasn’t close enough.

Akiba's Trip Hate Boner

Akiba’s Trip: Hellbound & Debriefed is a horny game if nothing else. It’s not explicit ecchi, but it knows exactly what it’s doing, and it succeeds in a lot of ways. It’s an interesting satire of the otaku lifestyle, both poking fun at and embracing it.

Most of the time, though, it’s like playing a stripped-down version of Yakuza . You wander a Japanese neighborhood, shop, do side-quests, build up your character, much like in that venerated series. But then the combat sucks and the story is poorly paced. On the other hand, I can’t deny it grew on me. It feels like one of those janky, Japanese, early PS2 titles like Mr. Mosquito or Robot Alchemic Drive . It might not be the most fun to play, but it’s unique enough to captivate.

[This review is based on a retail build of the game provided by the publisher.]

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Akiba's Trip

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Akiba's Trip 2

Akiba's trip festa, akiba's beat.

Akiba's Trip

The wiki focuses about the about the games Akiba's Trip for PSP, PS4, Nintendo Switch and PC, Akiba's Trip 2 for PS3, PS Vita, PC, PS4 and Nintendo Switch, Akiba's Beat for PS4, PS Vita and Akiba's Trip Festa! for mobile and PC browser that anyone can edit.

The name Akiba is short for Akihabara ( 秋葉原 ) which is a a district in the Chiyoda ward of Tokyo, Japan. The name Akihabara is a shortening of Akibagahara ( 秋葉が原 , "autumn leaf field") , which ultimately comes to Akiba ( 秋葉 ) .

In Akiba's Trip , players roam the Japanese geek paradise Akihabara while battling vampires by stripping them down to their underwear. In addition to the main plot, they can also engage in activities typical of the district, such as purchasing cosplay and visiting maid cafes.

In Akiba's Beat the story alters from the previous installations of stripping characters, instead focuses of rhythmic battles and roles into a team role-playing game in which the player views the story of seven main characters unfold.

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My one and only trip to Japan took place in 2000, when I made the trek with my high school Japanese language class for ten glorious days, exploring the bright neon-lit streets of Fukuoka, the farming and coastal communities of Shimabara, and the industrial-meets-city life town of Sasebo. I have very fond memories of my trip and continue to save and prepare for a return trip to the southernmost part of Japan at some point. However, I also have every intention of making my way through the rest of the island so that I can visit other places like Osaka, Kyoto, Nagano, and, of course, Tokyo.

Ah, Tokyo. I’ve always dreamed of visiting the city that, to me, seems like heaven on Earth. I’ve even recently gone so far as to try to get a taste of the Tokyo city experience by playing games that are based in Japan . So, you can imagine my delight when I was offered the opportunity to check out the remastered Akiba’s Trip: Hellbound & Debriefed for its tenth anniversary – not to mention its official release in the West. Akiba’s Trip: Hellbound & Debriefed isn’t your typical remaster – this is by no means on the level of titles such as Resident Evil 2 Remake . Although the game has its moments of frustration and arguably feels like a product of its time, Akiba’s Trip: Hellbound & Debriefed is an enjoyable experience that takes you through the streets of Akihabara, circa-2011. TLDR: my nostalgic jet-setting Japanese heart is happy.

Akiba’s Trip: Hellbound & Debriefed is technically a brand-new game that has been remastered and released for a Western audience. The original game – called Akiba’s Trip Plus in Japan – was initially released in May 2011 for the PSP, making Akiba’s Trip: Hellbound & Debriefed a near must-have for fans of the series. Can you play the game as a new player to the franchise? Speaking as someone who had never played an Akiba’s Trip game before, I can confirm that there really is no barrier to entry to diving right into Akiba’s Trip: Hellbound & Debriefed. Just make sure you know going in that the game's title is – in quite literal terms – telling you what sort of game you’re about to play.

Related: Akiba’s Trip: Hellbound & Debriefed Preview: I’m Goin’ Back To Akihabara In terms of the game’s story, you’re a newcomer to Akihabara, commonly referred to as an otaku paradise. Trendy shops line up side by side, enticing anyone who passes by to peek in and see what material treasures await inside. Rather than it being a pleasure trip, however, your customizable character is thrown into the fray pretty much immediately, finding themselves on the losing end of a brutal encounter with a vampire-like humanoid. Eventually, you’re contracted to work with NIRO, a secret agency tasked with taking out these demons that walk among the rest of the population disguised as living, breathing human beings. And how exactly are you to rid the world of these monsters? Why, by stripping off the clothes that they are wearing, of course.

The aptly titled Akiba’s Trip series has maintained a focus on “strip-combat” mechanics, and Hellbound & Debriefed is no exception. You’re able to identify demons by using your mobile device, which typically results in a hand-to-hand brawl where your main goal is to strip all of your opponent’s clothes off before they do the same to you first – which effectively results in a game over.

The trick is to wear your opponent down by hitting and kicking them, or smacking them with a variety of random weapons (the loaf of bread being my personal favorite weaponized item). Once they take enough punishment, you can grab an article of clothing and rip it off of them, which becomes all the more satisfying when you gain the ability to string strips together in a combination of button-hitting quick-time events.

The combos are definitely the best part of the combat system, which often feels incredibly clunky. Hitbox inconsistencies, rough camera angles, no lock-on system… it all adds up to a somewhat frustrating experience, made even more frustrating by the sheer amount of fighting that you’ll be doing in the game. Perhaps the most frustrating part, though, is taking on multiple enemies at once. The length of these encounters can be exhausting, especially when you’ve been slain (stripped?) by the same group of enemies a handful of times already. Eventually, you’ll figure out the best way to approach each situation. It just might take you a few tries (or more) to get there.

Aside from any combat woes, Akiba’s Trip: Hellbound & Debriefed is a fun romp through 2011 Japan – made all the more nostalgic thanks to the game’s graphics. As I said, this isn’t the typical high-caliber remake that most players have come to expect. It looks fine for what it is, but it still looks and feels like a step above a PSP or PS2 game. But you know what? It works. Maybe it’s the fact that the setting features all of the stores and scenery that were present in Akihabara in 2011, but there’s a comfortable, simplistic, and nostalgic feeling that courses through the streets and alleyways of Akiba’s Trip: Hellbound & Debriefed. I’m a sucker for those kinds of old-school, retro games , and Hellbound & Debriefed is a solid entry into that category.

There’s a ton of depth to the game’s RPG element as well, allowing you to build up your character with special skills, outrageous outfits and other cosmetic items, as well as steer the direction of the relationships you maintain with NPCs, which ultimately impacts the outcome of the game.

There’s a lot to love in Akiba’s Trip: Hellbound & Debriefed, whether you’re a veteran or newcomer to the series. It looks and plays much like the games of yesteryear, but that’s what gives it much of its charm. You can definitely add Akihabara to my list of spots to visit when I finally make my way back to Japan. I’m no vampire demon, but perhaps I’ll wear an extra layer or two. You know, just in case.

A PS4 copy of Akiba’s Trip: Hellbound & Debriefed was provided to TheGamer for this review. Akiba’s Trip: Hellbound & Debriefed will be available on PS4 and Nintendo Switch on July 23.

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Akiba’s Trip: Hellbound and Debriefed Review (Nintendo Switch)

Akiba's Trip: Hellbound and Debriefed Review (Nintendo Switch)

If the extremely specific fantasy of being a vampire hunter living in Japan sounds enticing, then you’re in luck. Akiba’s Trip: Hellbound and Debriefed is a ported version of the 2011 Japanese title that has made its way to the west for the first time a decade after its release. This game combines camp and pervy humor with unique combat mechanics to tell a story, and the player’s choices determine which side of the battle they fall on.

The player begins Akiba’s Trip in a back alley as the mostly-silent protagonist Nanashi (though the name is customizable). Nanashi goes to help a friend who was being attacked in an alley. He winds up in danger nearly killed by a Shadow Soul, human-like creatures who feed on the blood of humans and cannot be exposed to the sun for too long. Just as he’s near death, a young woman comes and gives him some of her blood, saving him from his horrible fate. 

Rui Fumizuki in Akiba's Trip Hellbound and Debriefed

As his savior flees the scene, a group of friends known as “Akiba’s Freedom Fighters” show up to help save Nanashi at the same time as NIRO, an agency that works to protect Akihabara from the Shadow Souls. NIRO informs Nanashi that he, not only has become a Shadow Soul, but also that the blood he took was essentially that of the vampire’s royal bloodline making him incredibly strong. NIRO tasks the Freedom Fighters and Nanashi to help take down the Shadow Souls by learning how to strip people down to their underwear, exposing these vampires to the sun and killing them.

The majority of gameplay focuses on the battle system, which allows Nanashi to strip the clothes of Shadow Souls and humans alike. Depending on the difficulty level, players must either hit their opponents with a weapon to take off their clothes or target specific areas to damage a piece of clothing. The game also works on tank controls, which are not as common in modern games and may cause some confusion. This, combined with occasional button delays, can be frustrating and be the difference between life and death for Nanashi.

Combat and Stripping Clothing 

Across Akihabara are different manuals on how to expertly strip different kinds of clothing, and Nanashi will often need to make a trip to “The Master” to learn specific techniques for outfits like cosplay or school uniforms. The A, B, X, and Y buttons will allow you to attack your opponents, and at high enough difficulty each button only responds to a specific item of clothing on your enemy. If you manage to wear them down enough, holding the button will allow you to strip your opponent of that item and possibly start a strip chain. However, if you have not attacked the enemy enough, you will be entered into a tug of war for the clothing item that becomes frustratingly harder without appropriate upgrades. Searching for those upgrades can sometimes eat up a lot of time. Any item of clothing can be stripped with enough damage, however you will need to purchase guides on specific clothing types in order to pull the item off without tearing it. Combat relies heavily on needing to find the appropriate materials to succeed, so someone who dislikes min-maxing characters or fetch quest-like missions may find this part tedious. That being said, the battle system can work smoothly especially if you perfect the strip chain during a fight.

Mechanics of Akiba's Trip Hellbound and Debriefed

Akiba’s Trip provides multiple levels of difficulty. Upon first playthrough, you can choose from Easy, Casual and Gamer modes which determine how hard it is to strip clothing from your enemies and make your own clothes easier or harder to hit. The higher the difficulty, the more you will need to upgrade your gear and block incoming attacks effectively. After completing the game on Gamer mode, if you want a greater challenge, you may take on Otaku difficulty. 

Building Your Armor

The game also contains a variety of extra mechanics, such as providing a room where your sister can buff an article of clothing or make the character extra durable. Several shops around the area sell upgrade materials which you can use to enhance a piece of clothing if you are particularly attached to it, and other items like a can of oden or UV sunscreen can buff attacks or allow an extra few seconds of protection beyond what clothes provide. Nanashi’s enemies are also attempting to strip him of his outfit, and since he is now a Shadow Soul as well, exposure to the sun means death. 

Character sprites in Akiba's Trip Hellbound and Debriefed

You can also make battles easier by changing or upgrading outfits and weapons. There are a variety of customizations found across the game in stores and during missions which often result in Nanashi fighting while wearing a ridiculous costume or while using a loaf of bread or computer monitor as his weapon. Pieces from the same set might not always be the best equipment you have in the game and may result in your character wearing a magical girl outfit with a frog hat or some other equally ridiculous combination. Better outfits and weapons are crucial to succeeding in the game, especially when facing multiple enemies at once during a battle.

Seeking out clothes and stripping manuals is one of the more unique things about Akiba’s Trip however. Akihabara works in a sort of sandbox format, allowing players to hop from place to place and explore the area. While you are somewhat limited in where you can explore in certain areas, you are still given quite a bit of leeway when it comes to searching through shops and interacting with NPCs. This includes beating up any random person you see on the street. Some may threaten you or ask for your help, and you can choose to comply or take them for all they’re worth. That being said, there is an internal meter within the game that monitors you’re reputation, and if you beat up too many bystanders, you might just find them running away from you.

While the game’s graphics are not particularly impressive and appear to not have changed much from the PSP release a decade ago, the 2D sprites are lovely and provide a lot of emotion to the supporting characters. Some of the character designs can be a bit lacking, especially when it comes to male characters, but Yuu and Sara’ models are standouts and provide a distinct silhouette. While there aren’t many special CGs included in the game, the ones that can be found in each ending are lovely and show off the characters in focus well. 

MUSIC AND VOICE ACTING

Akiba’s Trip soundtrack is passable, providing a few interesting battle themes and a catchy song that plays upon entering every shop in Akihabara. With the exception of the ending songs and opening sequence, it leaves a lot to be desired, particularly when it is forced to be the backdrop to the voice acting. The performances range from passable to excellent and the cast features some voiceover heavyweights, like Chermi Leigh as NIRO agent Satoko Midou and Ericka Lindbeck as Shadow Soul princess Rui Fumizuki. These two are definitely the standouts of the entire cast. Unfortunately, this does highlight just how much of a silent protagonist the main character is especially during one-on-one scenes.

REPLAY VALUE

One of Akiba’s Trip’s greatest strengths is its replay value. The game contains three main routes depending on certain choices you make throughout the playthrough. Each one is a fully-contained story in itself and might leave players satisfied, but to get the whole story it is highly encouraged to play through all three main routes.

Side missions

During the course of the game, there are several detours players can take. Side missions are offered organically during the story at times, while others will need to be manually sought out and can even change minor things during the main endings. It can be extremely easy to forgo these in favor of the core story, so an extra playthrough just to focus on the side missions might be beneficial to you. There are also a variety of other aspects one may focus on, such as arcade mini games and maid cafes, which in turn might unlock special battles with characters or secret endings otherwise not accessible. The game also encourages you to collect as many kinds of clothing as possible, which depending on your route, might take more than a few attempts to get them all.

Akiba's Trip Hellbound and Debriefed gameplay

Akiba’s Trip also incorporates a sort of New Game Plus mode, where subsequent playthroughs allow you to keep equipment and skills for the new route as well as certain character models you might have unlocked in the previous run. These will make a new route easier if you want to tackle Gamer difficulty in order to unlock Otaku mode. However, certain other aspects like money do not carry over, so you won’t be sitting quite as cushy as you might like.

Akiba’s Trip: Hellbound and Debriefed is an interesting mix of pervy campy fun and genuine moral quandaries about who deserves to live and die. Most of the time, the game manages to balance the two aspects, but it does fall short at times causing some tonal whiplash, especially in side missions. Additionally, when characters are fleshed out, they feel real and compelling, but others are left as cookie-cutter stereotypes. For those of you looking for a simple game to sink several hours into, who like relatively simple brawlers, or who love to collect items in video games, Akiba’s Trip will satisfy. However, if you aren’t a fan of combat or get easily frustrated by messy controls, the story alone simply isn’t worth it. Additionally, anyone put off by innuendos should steer clear of the game. While there isn’t anything graphic, the game does play with the concept of stripping, so be on alert.

Final rating: 6/10

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About Kirsten G.

Kirsten has been a fan of video games since she was a kid, though she tends to stick to visual novels and puzzle games. She lives in Texas with her sister and hopes to make games of her own one day.

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Akiba's Trip: Hellbound & Debriefed  is a brawler developed by Acquire and published by XSEED Games. The game's flimsy pretense for fanservice is one of its primary selling points, but unfortunately it can't prop up its repetitive gameplay, poor combat system, and ugly visuals.

Akiba's Trip  is set in Akihabara, which is a hub for otaku culture in Tokyo. The area is home to vampiric creatures called Shadow Souls , which drain blood from people, as well as their will to live. Unlike regular vampires, Shadow Souls can survive in the sunlight, so long as only their hands and head are exposed. If their clothes are torn off and they're exposed to the sun, then they disintegrate. The main character has his life saved by a female Shadow Soul, which also results in him receiving a portion of her power. He is drafted into an organization called NIRO, which wants to destroy all of the Shadow Souls in Akihabara. The player soon learns that there is more to this conflict than meets the eye, and they can choose to battle the Shadow Souls or join them.

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The protagonist is given a camera that can detect Shadow Souls, as they won't appear in pictures. Once unveiled, the player can battle the undead menace on the streets of Akihabara. In order to rip off their clothes, the player needs to damage the enemy's clothing with melee attacks. The clothing will eventually breakaway, but players can tear it off with a grab attack, followed by hitting the button before the enemy breaks free. If the player is fighting a group of enemies with damaged clothing, then it's possible to tear them off sequentially with a QTE. The Shadow Souls will disintegrate once their clothing is removed, while humans will usually run away in embarrassment.

The combat system in  Akiba's Trip  is dreadful. The environments in the world are 3D, but the fights switch to a 2D plane, like the  Street Fighter  games . When there is only one opponent, it's easy to just spam attacks and stunlock them. Once multiple enemies enter the fray, then the system falls apart. The game's controls don't accommodate for multiple opponents, so it's easy for a group of enemies to surround and stunlock the player with constant attacks, as there is no easy way to switch focus from one enemy to another. The player has to disengage from combat completely, which takes way too long and leaves them open to attacks.

It's also nearly impossible to target a specific foe in a group of enemies, leading to wasted grabs against a healthy foe. This means most combat encounters are either mindless or rely on running around and picking off enemies as they try to keep up. It doesn't help that the camera has trouble keeping up with the action, or that being knocked into the exit of an area will send the player to the map screen, barring a few boss arenas.

There is also the unavoidable creepy factor that is rampant through  Akiba's Trip,  ranging from undressing people against their will in public to paying the main character's younger sister to try on outfits (which comes with its own free camera mode, in order to ogle her better). The game's attempts at titillation aren't even well-executed, as  Akiba's Trip  is a remaster of a PSP game. This means all of the character models look like dead-eyed PS2 sprites. The only saving grace for  Akiba's Trip 's visuals is the character artwork, which is of a far higher quality than the 3D models.

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Akiba's Trip  is aware of how silly its premise is and the localizers did a great job with its writing. The game's script loves to poke fun at nerd culture and fandoms, with the protagonist's allies each being preoccupied with their own fictional obsessions. The side missions that the player can take on for extra cash/items also play up the silliness factor of geeks.  Akiba's Trip  has several different endings/story routes to take, for those who want to squeeze some more runtime out of the game. If there's a saving grace in the game, it's a surprising quality in the writing.

Akiba's Trip  is a poor attempt at creating a tantalizing video game, and it's only the strength of its humor and writing that makes it even worth a look. This is actually the first official English localization of the original  Akiba's Trip,  though after spending time with it in 2021, it's a mystery why anyone wanted to remaster it in the first place.

Next:  Ys Origin Review: No Switch Up With Another Port

Akiba's Trip: Hellbound & Debriefed  will be released for Nintendo Switch, PC, and PS4 on July 20, 2021. A digital code for the Nintendo Switch version of the game was provided to Screen Rant for the purposes of this review.

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Akiba's Trip: Hellbound & Debriefed Wiki

AKIBA’S TRIP: Hellbound & Debriefed is the precursor to AKIBA’S TRIP: Undead & Undressed, the smash hit that introduced a Western audience to the seedy underworld lurking in the shadows of the haven of “otaku” culture in the Akihabara district of Tokyo. Released as AKIBA’S TRIP Plus in Japan, players explore an accurately modeled recreation of the famous “Akiba” district circa 2012, hunting vampiric foes, and tearing off their clothes to expose them to sunlight. The game has been remade to bring it to modern HD graphical standards, all while retaining the charm of the original classic that started a cult hit series.

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  1. Akiba's Trip

    Akiba's Trip: Hellbound & Debriefed was released in North America on July 20, 2021 while Europe and Australia was released on July 23, 2021. The game is compatible for PlayStation 4, Nintendo Switch and Steam. Contents. 1 Story. 1.1 Game Overview; 1.2 Plot - Route Branches; 1.3 Missions;

  2. Akiba's Trip

    Video games Akiba's Trip. The original Akiba's Trip game was released on PlayStation Portable in Japan by Acquire on May 19, 2011. An updated version, titled Akiba's Trip Plus, was released for PSP on June 14, 2012. A PlayStation 4, Nintendo Switch and Microsoft Windows remake was released on July 20, 2021 in the U.S. and Europe, titled Akiba's Trip: Hellbound & Debriefed.

  3. AKIBA'S TRIP: Hellbound & Debriefed on Steam

    Choose your side, choose your missions, and enjoy a freewheeling adventure with AKIBA'S TRIP: Hellbound & Debriefed. Key Features Playful Reimagining of Japan's Electronics Mecca Take a virtual tour of 2011's Akihabara district recreated in painstaking detail, complete with accurate street layouts and shops based on real businesses ...

  4. Akiba's Trip: Hellbound & Debriefed

    Akiba's Trip: Hellbound & Debriefed is a singleplayer third-person action, brawler and open world game in the Akiba's Trip series. It is a remastered version of Akiba's Trip for PlayStation Portable. All the additional content, features and improvements from the Plus version of the original game are included.

  5. Akiba's Trip Missions

    Missions for Akiba's Trip: Hellbound & Debriefed Client: Satoko Mido Mission: Satoko Mido sent you an email. She wants you to come to the Freedom Fighters' Base on Back Street. Leave the station, open up the Akihabara map, and head towards Back Street to meet her. History: You rejoined the self-styled Akiba Freedom Fighters at the Freedom Fighters' base. Yatabe seems to know everything about ...

  6. Steam Community :: Guide :: Complete Guide to Akiba's Trip

    AKIBA'S TRIP: Hellbound & Debriefed. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews ... Answer 15 consecutive questions correctly at the Maid Café's AKIBA'S TRIP Quiz. The topic appear very late in the game. 61. Man of Many Faces. Unlock all Character Models. 62. Late Bloomer. Let any 3 accepted side missions expire. 63.

  7. Akiba's Trip: Hellbound & Debriefed

    Akiba's Trip: Hellbent & Debriefed Walkthrough Akiba's Trip: Hellbent & Debriefed is a game developed by Acquire and produced by XSEED Games. While it was originally released only in Japan, a remastered version has been recently released worldwide for their 10th anniversary. Table of Contents 1. Introduction [HD01] 2.

  8. Akiba's Trip: Hellbound & Debriefed

    AKIBA'S TRIP: Hellbound & Debriefed is the precursor to AKIBA'S TRIP: Undead & Undressed, the smash hit that introduced a Western audience to the seedy underworld lurking in the shadows of the haven of "otaku" culture in the Akihabara district of Tokyo. Released as AKIBA'S TRIP Plus in Japan, players explore a rich setting based on the famous "Akiba" district circa 2011, hunting ...

  9. AKIBA'S TRIP: Hellbound & Debriefed

    AKIBA'S TRIP: Hellbound & Debriefed. System: Nintendo Switch Release date: 23/07/2021. Overview. Gallery. Details. Supernatural creatures are stalking the pop culture mecca of Akihabara—and you ...

  10. Akiba's Trip: Hellbound & Debriefed

    Summary. Akiba's Trip: Hellbound & Debriefed brings gamers the original first game in the series on next-generation platforms. Content Rating. Violence, Sexual Themes, Blood, Strong Language ...

  11. AKIBA'S TRIP: Hellbound & Debriefed

    Choose your side, choose your missions, and enjoy a freewheeling adventure with AKIBA'S TRIP: Hellbound & Debriefed. Key Features Playful Reimagining of Japan's Electronics Mecca Take a virtual tour of 2011's Akihabara district recreated in painstaking detail, complete with accurate street layouts and shops based on real businesses ...

  12. Characters in Akiba's Trip: Hellbound & Debriefed

    Character sheet for Akiba’s Trip: Hellbound & Debriefed. For the rest of the series, go here. Akiba Freedom FightersNIRO bio: This unfortunate young man was recently attacked by Shadow Souls. In a rare occurrence, a certain …

  13. Review: Akiba's Trip: Hellbound and Debriefed

    Akiba's Trip: Hellbound & Debriefed ( Nintendo Switch [reviewed], PC, PS4) Developer: ACQUIRE Corp. Publisher: XSEED Games, Marvelous USA, Inc. Released: July 20, 2021. MSRP: $39.99. Let's ...

  14. Akiba's Wiki

    The wiki focuses about the about the games Akiba's Trip for PSP, PS4, Nintendo Switch and PC, Akiba's Trip 2 for PS3, PS Vita, PC, PS4 and Nintendo Switch, Akiba's Beat for PS4, PS Vita and Akiba's Trip Festa! for mobile and PC browser that anyone can edit.. The name Akiba is short for Akihabara (秋葉原) which is a a district in the Chiyoda ward of Tokyo, Japan.

  15. Akiba's Trip: Hellbound & Debriefed

    Official Portal Site For the XSEED Games' English-Language Release of Akiba's Trip: Hellbound & Debriefed.

  16. AKIBA'S TRIP: Hellbound & Debriefed for PS4/Nintendo Switch Official Site

    AKIBA'S TRIP: Hellbound & Debriefed for PS4/Nintendo Switch Official Site. Akihabara x vampires x unbelievable battles return! This unique, strip action-adventure RPG has finally been remastered in HD! Don't miss the limited edition version that comes wth 3 deluxe bonus items! AKIBA'S TRIP: Hellbound & Debriefed for PS4/Nintendo Switch Official ...

  17. Steam Community::AKIBA'S TRIP: Hellbound & Debriefed

    AKIBA'S TRIP: Hellbound & Debriefed - Digital Deluxe EditionAbout the GameSupernatural creatures are stalking the pop culture mecca of Akihabara—and you know that because they've turned you into one of them. Their only weakness, and yours, is sunlight, which means there's only one way to stop them: call them out on the streets, knock their clothes off, and expose their skin before they can ...

  18. Akiba's Trip: Hellbound & Debriefed Review

    Aside from any combat woes, Akiba's Trip: Hellbound & Debriefed is a fun romp through 2011 Japan - made all the more nostalgic thanks to the game's graphics. As I said, this isn't the typical high-caliber remake that most players have come to expect. It looks fine for what it is, but it still looks and feels like a step above a PSP or ...

  19. Akiba's Trip: Hellbound and Debriefed Review (Nintendo Switch)

    Akiba's Trip: Hellbound and Debriefed is an interesting mix of pervy campy fun and genuine moral quandaries about who deserves to live and die. Most of the time, the game manages to balance the two aspects, but it does fall short at times causing some tonal whiplash, especially in side missions. Additionally, when characters are fleshed out ...

  20. Breaking the +99 cap

    Boards. Akiba's Trip: Hellbound & Debriefed. Breaking the +99 cap. intothenight 2 years ago #1. Does anyone know how to enhance gear past +99? Is there a sidequest? Do I have to sell super-enhanced gear for the right materials? Can I make my sister do it? alliedg 2 years ago #2.

  21. Akiba's Trip: Hellbound & Debriefed Review

    Akiba's Trip: Hellbound & Debriefed is a brawler developed by Acquire and published by XSEED Games. The game's flimsy pretense for fanservice is one of its primary selling points, but unfortunately it can't prop up its repetitive gameplay, poor combat system, and ugly visuals. Akiba's Trip is set in Akihabara, which is a hub for otaku culture ...

  22. Japanese Wiki [Google Translate Works Well]

    Akiba's Trip: Hellbound & Debriefed; Japanese Wiki [Google Translate Works Well] Topic Archived; Product Deals. See All. Amazon. $49.99 new $31.97 used. More Topics from this Board. Is my game actually bugged? 2 posts, 3/20 9:44PM. Tips for those trying to achieve 100 completion!!!

  23. Akiba's Trip: Hellbound & Debriefed Wiki

    Akiba's Trip: Hellbound & Debriefed Wiki. AKIBA'S TRIP: Hellbound & Debriefed is the precursor to AKIBA'S TRIP: Undead & Undressed, the smash hit that introduced a Western audience to the seedy underworld lurking in the shadows of the haven of "otaku" culture in the Akihabara district of Tokyo. Released as AKIBA'S TRIP Plus in Japan ...