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Multangular Tower Ingot Location

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This is a guide to the location of ingots in Multangular Tower of the Jorvik region in Assassin's Creed: Valhalla (AC Valhalla). Read more to find out where to find ingots in this location.

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Multangular Tower Location

Multangular tower ingot locations.

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Multangular Tower is found in Jorvik.

Tungsten Ingot

Northwest of the city, you'll find a marker for the Multangular Tower. Reach the bottom and break through a hall behind a breakable wall. Move the bock in front of the broken grate and destroy the breakable wall at the top of a platform to claim the treasure.

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  • La saga des Benêts, IIe partie
  • Lincolnscire - Carte de trésor
  • Lincolnscire - Papier volant
  • Lincolnscire - Objet romain
  • Lincolnscire - Symbole maudit
  • Lincolnscire - Fragment du Rigsogur
  • Melunois - Aptitude
  • Melunois - Équipement
  • Melunois - Lingot
  • Épée d'Ulfberht
  • Les trois pignons
  • Noble franc - Le chasseur
  • Pas assez bon
  • Melunois - Ruine romaine
  • Vol de voleurs
  • Melunois - Carte de trésor
  • Melunois - Papier volant
  • Midhe - Aptitude
  • Midhe - Équipement
  • Midhe - Lingot
  • Midhe - Matériaux de comptoir
  • Marais d'Inchroe
  • Midhe - Épreuve de Morrigan (1)
  • Midhe - Épreuve de Morrigan (2)
  • Midhe - Carte de trésor
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  • Midhe - Papier volant
  • Midhe - Objet Uí Néill
  • Midhe - Symbole maudit
  • Oxenefordscire - Aptitude
  • Oxenefordscire - Équipement
  • Oxenefordscire - Lingot
  • Oxenefordscire - Matières premières
  • Autorisation de pleurer
  • Oxenefordscire - Amanite tue-mouches
  • Animal légendaire - Les mangeurs de cadavres
  • Sauvetage canin
  • Anomalie d'Animus - Aqueduc
  • La dernière attaque
  • Cours de pêche
  • Hogg Fortes épaules
  • Oxenefordscire - Carte de trésor
  • Lunden - Carte de trésor
  • Oxenefordscire - Papier volant
  • Oxenefordscire - Objet romain
  • Oxenefordscire - Symboles maudits
  • Oxenefordscire - Fragment du Rigsogur
  • Paris - Aptitude
  • Paris - Équipement
  • Paris - Lingot
  • Le prince des rats
  • Le vieil arbre
  • Le fantôme de saint Germain
  • Paris - Carte de trésor
  • Paris - Papier volant
  • Rygjafylke - Aptitude
  • Rygjafylke - Équipement
  • Rygjafylke - Lingot
  • Appel désespéré
  • Rygjafylke - Amanite tue-mouches
  • Le guerrier somnambule
  • Drengr perdu - Erik Crâne-Royal
  • Le peigne des délices
  • Animal légendaire - Élan des pics Rouges
  • Une nouvelle Angleterre
  • Vieillard au bord du gouffre
  • Le traître à langue d'argent
  • Recrutement pour pillage
  • Manning, adversaire des loups
  • La quête de l'honneur
  • L'embarras du sorcier
  • Rygjafylke - Carte de trésor
  • Rygjafylke - Papier volant
  • Sciropescire - Aptitude
  • Sciropescire - Équipement
  • Sciropescire - Lingot
  • Sciropescire - Matières premières
  • Mouton embroché
  • Le rêve de Paola
  • Ove la Balafre
  • Animal légendaire - Bête-des-collines
  • Ensorcellement
  • Anomalie d'Animus - Crête de quartzite
  • Roi de la colline
  • Titterstone Clee Hill
  • Sciropescire - Amanite tue-mouches
  • Otta, enfant de la balle
  • Sciropescire - Carte de trésor
  • Sciropescire - Papier volant
  • Sciropescire - Symboles maudits
  • Sciropescire - Objet romain
  • Sciropescire - Fragment du Rigsogur
  • Snotingehamscire - Équipement
  • Snotingehamscire - Aptitude
  • Snotingehamscire - Lingot
  • Snotingehamscire - Matières premières
  • Pierre de Mam Tor
  • Trésor de Bretagne - Caverne de poteau de Deoraby
  • Stigr l'Amour incarné
  • Thing juvénile
  • Cascade de la Kinder
  • Le mythe des montagnes
  • Homme de pierres
  • Pierres d'Æscforda
  • Snotingehamscire - Amanite tue-mouches
  • Eorthburg Hlaw
  • Drengr perdu - Skegjold Cherche-furie
  • Une cordiale invitation
  • Les braves compagnons de Sherwood
  • Anomalie d'Animus - Colline de Briudun
  • Une crémation efficace
  • Snotingehamscire - Carte de trésor
  • Snotingehamscire - Papier volant
  • Snotingehamscire - Symboles maudits
  • Snotingehamscire - Objet romain
  • Snotingehamscire - Fragment du Rigsogur
  • Svaladal - Aptitude
  • Svaladal - Équipement
  • Svaladal - Lingot
  • Svaladal - Incitateur de silice
  • Svaladal - Nain en détresse (1)
  • Mémoire mythique - Mylna de Skidbladnir
  • Mémoire mythique - Mjollnir Smida
  • Un fardeau de bête
  • Svaladal - Nain en détresse (2)
  • Un poisson très rusé
  • Svaladal - Nain en détresse (3)
  • La ballade de Kraka et Skavi
  • Mémoire mythique - Mylna de Gungnir
  • Svaladal - Nain en détresse (4)
  • L'amour conquérant
  • Svaladal - Gemme brute
  • Svaladal - Plaie jötun
  • Svaladal - Saga héroïque
  • Svaladal - Schéma cosmétique
  • Ulster - Équipement
  • Ulster - Aptitude
  • Ulster - Lingot
  • Ulster - Matériaux de comptoir
  • Autel à la Morrigan
  • Ulster - Épreuve de Morrigan (1)
  • Ulster - Épreuve de Morrigan (2)
  • Drengr perdu - Blud la géante
  • Ulster - Carte de trésor
  • Ulster - Fragment du cycle irlandais
  • Ulster - Papier volant
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  • Ulster - Symbole maudit
  • Vangrinn - Aptitude
  • Vangrinn - Équipement
  • Vangrinn - Lingot
  • Vangrinn - Incitateur de silice
  • Vangrinn - Nain en détresse (1)
  • Autel de Forsar
  • Coffre à emporter
  • Mémoire mythique - Gullinbursti Smida
  • Autel de Hofgard
  • Vangrinn - Nain en détresse (2)
  • Pas aujourd'hui, Jötun !
  • Graine de Travi
  • Vangrinn - Nain en détresse (3)
  • Vangrinn - Nain en détresse (4)
  • Autel de Gulr-vik
  • Mémoire mythique - Draupnir Smida
  • Vangrinn - Gemme brute
  • Vangrinn - Plaie jötun
  • Vangrinn - Saga héroïque
  • Vangrinn - Schéma cosmétique
  • Suthsexe - Aptitude
  • Suthsexe - Équipement
  • Suthsexe - Lingot
  • Suthsexe - Matières premières
  • Alisa au comté des merveilles
  • Trésor de Bretagne - Mine de Santlache
  • Autel de Saint-Leonard
  • Anomalie d'Animus - Seven Sisters
  • Suthsexe - Amanite tue-mouches
  • Animal légendaire - Génisse de bataille d'Ælfred
  • Aflanc le Terrible
  • Rocher de fertilité
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  • Le roi des hommes de paille
  • Eivor le chien de berger
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  • Suthsexe - Carte de trésor
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  • Vinland - Lingot
  • Briser les dents, pas les cœurs
  • Invasion ursine
  • O Yan Do' Ne
  • Histoire du mort
  • Tionontaté:ken
  • Ionhontsiiò:ke
  • Wincestre - Aptitude
  • Wincestre - Équipement
  • Wincestre - Lingot
  • Le bijou d'Ælfred
  • Roméo et Æthelflæd
  • Mildburg aux jambes miraculeuses
  • Wincestre - Carte de trésor
  • Wincestre - Papier volant

assassin's creed valhalla tour multi angulaire

Dans cette section de la soluce AC Valhalla , vous trouverez l'emplacement de tous les lingots de Jorvik . Ces lingots permettront d' améliorer vos équipements afin d'augmenter leur vitesse, leur puissance mais aussi de débloquer des emplacements de runes .

Jorvik - Lingot (01/04) :

Le premier lingot de la région de Jorvik attend dans le monastère situé tout au nord de la ville ( image1 ). Pour entrer à l'intérieur, montez tout en haut du clocher et passez par le vitrail en réparation ( image2 ). Une fois dans le bâtiment, partez vers l'est, à l'endroit où se trouve le hall principal ( image3 ). Le coffre est placé au fond de la pièce, contre le mur ( image4 ).

image 1

Jorvik - Lingot (02/04) :

Partez à l'est de Jorvik, dans le marché de Coppergate ( image5 ). En utilisant votre vision d'Odin, vous allez apercevoir un coffre se trouvant dans une maison en hauteur ( image6 ). Grimpez tout en haut de la structure et utilisez votre arc depuis l'une des fenêtres pour détruire les verrous des portes ( image7 ).

image 5

Descendez les escaliers et récupérez une jarre d'huile ( image8 ) puis remontez tout en haut. Ouvrez la porte et placez le pot près du mur destructible ( image9 ). Il ne vous restera plus qu'à utiliser l'une de vos torches ou flèches pour provoquer une explosion et récupérer le lingot de tungstène attendant de l'autre côté du mur ( image10 ).

image 8

Jorvik - Lingot (03/04) :

Marchez jusqu'à la tour multi-angulaire, juste au-dessus du presbytère, au sud-ouest du monastère de Jorvik ( image11et12 ). Entrez à l'intérieur puis descendez tout en bas de la tour pour accéder aux souterrains de la ville ( image13 ). Dans la première salle, vous allez devoir affronter deux ennemis près d'un mur destructible. Sortez votre arc et tirez directement sur l'un des pots d'huile ( image14 ).

image 11

Ce faisant, vous allez tuer instantanément les deux ennemis et détruire le mur par la même occasion. Avancez dans le passage souterrain et récupérez une jarre d'huile sur votre passage ( image15 ). Vous devrez utiliser cet objet sur le mur au bout du chemin ( image16 ). Continuez d'avancer et partez sur votre gauche dès que vous en aurez la possibilité, en poussant un meuble obstruant le passage ( image17 ).

image 15

Il existe plusieurs manières de résoudre l'énigme de cette salle, notamment grâce à des compétences spéciales. La manière la plus simple consistera à pousser le meuble près de l'escalier puis à récupérer une jarre d'huile se trouvant dans l'arrière-salle, cachée derrière une planche de bois ( image18et19 ). Sautez ensuite sur le meuble et posez la jarre au centre pour qu'elle ne tombe pas ( image20 ).

image 18

Descendez du meuble et poussez-le juste en dessous de l'échelle. Remontez dessus, prenez la jarre et lancez-la en hauteur pour qu'elle touche le mur destructible et explose par la même occasion ( image21 ). Il ne vous restera plus qu'à utiliser votre arc sur le mécanisme de l'échelle pour la faire descendre et récupérer le contenu du coffre qui se cachait derrière le mur ( image22et23 ).

image 21

Jorvik - Lingot (04/04) :

Ce dernier lingot se trouve à l'ouest de la maison de conseiller et sera l'un des plus longs à récupérer du jeu. Pour l'obtenir, vous aurez besoin de trois clés disséminées dans la région d'Eurvicscire, près de plusieurs symboles maudits. Partez à l'est du Guet d'Anlaf, au sud-ouest Donecæstre, au sud de la région d'Eurvicscire ( image24et25 ). Vous finirez par atteindre une tour glacée ( image26 ).

image 24

Entrez à l'intérieur et utilisez l’échafaudage pour grimper au premier étage ( image27 ). Sautez ensuite sur la planche de bois afin d'atteindre la plateforme au-dessus de laquelle se trouve une échelle. Sortez votre arc et tirez sur le rouage pour faire descendre l'échelle ( image28 ). Une fois tout en haut de la zone, récupérez la 1re clé de coffre de cachette près d'un pantin ( image29 ).

image 27

La seconde clé attendra au niveau de la zone "Cercle rituel", au nord-ouest d'Eurvicscire ( image30et31 ). Pour l'obtenir, utilisez l'une de vos flèches sur la glace fissurée, au niveau du lac ( image32 ). Plongez dans l'eau glacée et inspectez les alentours pour récupérer la Clé de porte de salle rituelle ( image33 ).

image 30

Remontez à la surface et descendez l'escalier se trouvant près de l'autel, entouré de plusieurs statues ( image34 ). Ouvrez la porte en bas de l'escalier ( image35 ) et fouillez le cadavre sur le sol afin d'obtenir la 2e clé de coffre de cachette ( image36 ).

image 34

La troisième clé se terre dans la forêt de Dalby, au nord-est d'Eurvicscire ( image37et38 ). Dès votre arrivée, vous verrez un grand arbre, c'est sur celui-ci que se trouve la 3e clé de coffre de cachette ( image39 ).

image 37

Après avoir récupéré les trois clés, retournez au niveau du pont le plus au nord de Jorvik, à l'ouest de la maison de conseiller ( image40 ). Grimpez au mur pour entrer par la fenêtre et accéder au coffre contenant le dernier lingot de tungstène de cette région ( image41et42 ).

image 40

Sur le même sujet

Le bruit sans fin des hommes

La saga de la Faiseuse de rois - Chapitre 4

assassin's creed valhalla tour multi angulaire

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Hache de Fyrd

Equipements de Jorvik

  • Localisation : Repos de Forseti
  • Type d’équipement : Hache à crochet

Lorsque vous serez en ce lieu, récupérez la clef se trouvant au fond de la pièce principale. Utilisez ensuite l’étagère pour vous hisser juste au-dessus et découvrir ce coffre.

Mort tournoyante

Equipements de Jorvik

  • Localisation : Entrepôt
  • Type d’équipement : Fléau

Entrez dans l’entrepôt par le toit, puis éliminez les gardes et allez tranquillement récupérer ce coffre dans la pièce tout au fond.

Arc de Sagittaire

Equipements de Jorvik

  • Localisation : Tour multi-angulaire
  • Type d’équipement : Arc de Chasseur

Rejoignez la tour multi-angulaire et enfoncez-vous dans ses entrailles. Utilisez les différents explosifs que vous pourrez découvrir sur votre chemin pour faire exploser les parois de pierre qui vous bloquent la route, puis empruntez le passage immergé pour finir par rejoindre la salle refermant ce trésor.

Equipements de Jorvik

Bardiche d’Aelle

Equipements de Jorvik

  • Localisation : Théâtre de Jorvik
  • Type d’équipement : Hache Danoise

Une fois dans le théâtre, allez sur la gauche pour découvrir une première clef derrière une crevasse dans un mur, puis allez à l’opposé pour découvrir un mur que vous pourrez faire exploser. Derrière, vous trouverez le coffre derrière la porte fermée à clef.

Equipements de Jorvik

Robe de Ceux que l’on ne voit pas

Equipements de Jorvik

  • Localisation : Bureau d’Erboracum
  • Type d’équipement : Buste

Rejoignez le cimetière situé tout en bas de la ville pour y découvrir un accès aux souterrains. Suivez le passage immergé et une fois de retour à la surface, avancez pour passer dans la faille et déboucher dans une grande salle. Passez sur la droite en utilisant poteaux et palans pour découvrir un passage menant au bureau. Récupérez ensuite la clef sur le haut de l’étagère pour entrer dans la crypte et récupérer cette pièce d’équipement.

Equipements de Jorvik

  • La bataille pour la voie du nord
  • La saga de la faiseuse de roi
  • Le chant de Soma
  • La cité de la guerre
  • La saga du Vinland
  • Le destin du très haut
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  • La ville de la cupidité
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  • La pierre de palatine
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  • Le conte de deux Jarls
  • La cité de la foi
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  • Un conte de feu et d'osier
  • Les paroles de Halfdan
  • Dans la Halle des Morts
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Assassin's Creed Wiki

Discovery Tour: Viking Age

  • View history

ACV Discovery Tour Banner

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Discovery Tour: Viking Age is the Discovery Tour mode for Assassin's Creed: Valhalla . It was released as a free downloadable add-on on 19 October 2021 [1] and is available for free to those who own the base game, or for purchase as a stand-alone version on PC.

  • 3.1.1 War & Politics
  • 3.1.2 Daily Life
  • 3.1.3 Religion & Magic
  • 3.1.4 Myths & Legends
  • 3.1.5 Science
  • 3.1.6 Law & Justice
  • 3.1.7 Art & Culture
  • 3.1.8 Trade & Economy
  • 3.2.1 England
  • 3.2.2 Immersion
  • 3.2.3 Research
  • 3.2.4 Scandinavia
  • 4 Characters
  • 6 References

Gameplay [ ]

In the game, players are able to freeroam and explore the maps of Norway and Anglo-Saxon England and learn about both countries' histories. Unlike previous installments which employed the use of guided tours, Discovery Tour: Viking Age will see players assume the roles of various characters and take on quests with the aim of bringing them closer to the material by putting them at the center of it. [2]

Memories [ ]

Learnings [ ], war & politics [ ], daily life [ ], religion & magic [ ], myths & legends [ ], science [ ], law & justice [ ], art & culture [ ], trade & economy [ ], behind the scenes [ ], england [ ].

  • Jorvik's Architecture
  • Landscaping England
  • York the Haunted

DTVA - Jorvik's Architecture

Jorvik —now called York—is a great example of how Anglo-Saxon and Norse civilizations merged over time. Its multiple docks and narrow streets filled with exotic supplies welcomed international traders year-round

To represent this thriving hub, Level Artists and Level Designers used Coppergate one of the city's most notorious landmarks.

Known at the time as the "Cup Street"—where merchants sold handmade cups and pots—it was taken as a reference and extended to the rest of the town. With its small wooden houses and stalls built tightly together Jorvik contrasts with stone-built Anglo-Saxon towns.

DTVA BTS - Landscaping England

To replicate England's diverse flora was no small feat. The developers wanted it to be accurate and help players navigate the map.

First, the World Design team created a Season Map: England was divided into four areas, each allocated a season.

Each season had its own variety of vegetation, from grass to trees, and its own Humidity Layer, which helped determine the type of soil in each area: lush, dry or wetland.

With these in hand the Level Artists and Designers could implement the right type of flora in the world, and created different landscapes using rocks and trees. Therefore, each region has diverse but coherent scenery, engaging players to explore the map meticulously.

DTVA BTS - York the Haunted

Rumor has it York is one of England's most haunted cities!

Built by the Romans , it is said that ghosts of fallen soldiers still roam the city, inspiring a locally-brewered beverage—the Centurion's Ghost .

To emulate this mystical atmosphere, Level Designers took the opportunity to place an underground location reusing Roman-era abandoned sewers. It's a way for players to walk around unnoticed...

Immersion [ ]

  • Colouring the World
  • Mysterious Forests
  • On Liquid Gold
  • Photogra-wha?
  • Safe and Sound?

DTVA - Colouring the World

As it turns out, early medieval times were full of colours, from paintings and clothing to flowers and vegetables! To break the prejudice against the this time period, Artists, Modelers, and Texturers made sure to implement vivid colours where they could.

But as always, it's a fine balance to find between gameplay needs and historical accuracy. In some cases, developers chose to stick with one colour despite Historians' complaints.

For example, pigs and carrots in AC Valhalla are pink and white respectively; although pigs at the time were brown-ish in complexion and carrots had a wide range of colours, from white to purple.

DTVA - Mysterious Forests

Level Artists and Designers used different types of forest to structure England's king:

- oak trees, ivy, and rowan in Wessex - heather fields, Scots Pine trees, moss and willow trees in East Anglia - beech trees, bluebells , and autumnal birch trees in Mercia - tundra bushes, Western gorse , with dead and frozen trees in Northumbria

Ubisoft Sofia even recreated Wistman's Wood in Hamtunscire using the pictures the development team took during their scouting trip!

To do so, they integrated old medium-sized trees, a smattering of rocks, a soupcon of moss, and a bit of fog to complete this ominous atmosphere.

DTVA - On Liquid Gold

"Honeymoon" referred to the Scandinavian practice of giving newlyweds a moon cycle's worth of mead (a beverage brewed with honey , water, and yeast).

But honey was valued by Angles and Norsemen alike, it was then vital for the developers to represent the bee-keeping practice as faithfully as possible.

Depending on each region's real flora, fields of flaxseeds, poppies, and heather were designed and implemented by Modelers and Level Artists—the flowers used a seamless way to guide players through their environment.

The beehives, seem from afar, also act as a natural marker (a beecon?), and are surrounded by NPCs collecting the honey.

DTVA - Photogra-wha

Photogrammetry is an innovative technique for in-game textures.

Determined to illustrate accurate surfaces, the Graphics team travelled to England to capture every inch of stone walls and pavements, sometimes for twelve hours straight! A three-metre wall would take 250 pictures, stitched together by specialized software.

The final result is a 3D file with colours and depths, designed into tileable textures. These textures are then used by Level Artists and Modelers to add onto buildings.

To push this realism further, the Graphics team also added uneven silhouettes with protruding stones, slate angles, and damaged areas.

DTVA - Safe and Sound

Creating an immersive world also includes the sounds triggered when Eivor interacts with her/his surroundings.

Shown here are coloured surfaces that play a specific sound when the player walks on them. Yes, every item with sound and animation is labeled in the game's engine!

A brown square indicates a wooden sound, while yellow squares signal a fabric-like sound. When the player walks on or touches one of these hidden squares, the noise it's linked to triggers automatically.

But there's another side to this coin: with this system, developers were also able to create noise traps that can reveal the player's presence to nearby enemies!

  • The Assassin's Artillery
  • The Music of AC Valhalla
  • Use Protection
  • Welcome to Asgard

DTVA - The Assassin's Armory

200 unique weapon models were designed for AC Valhalla .

After thorough historical research, Modeling Artists had the difficult task of designing realistic but spectacular weapons. Talk about a brain-twister!

The flail was also added to the arsenal as a unique form of weaponry, even though flails weren't used by soldiers in battle but by peasants during harvest.

To enjoy these weapons even more, new fighting styles were created. Players can now fight with a weapon in each hand—the dual-wielding —or hit foes with their shield !

DTVA - The Musice of AC Valhalla

Music is at the core of AC Valhalla ' s experience, defining territories and moods. To create an acoustic dichotomy between Norsemen and Angles, Norway's music borrows sounds from rituals and daily life, while England's music revolves more around the Church .

In total, it's 5 hours of music that were composed through the collaboration of Jesper Kyd , Sarah Schachner , and Einar Selvik .

But the music doesn't stop there!

To the uncontrollable delight of AC Black Flag fans, sea shanties were also added to AC Valhalla . They are sung as Eivor sails on the longship , by none other than Einar Selvik— skald Bragi in the game!

DTVA - Use Protection

Shields played an important role in the Viking and Anglo-Saxon fighting techniques, and in AC Valhalla as well.

Used in the game to differentiate clans and factions, each one has its own shape, paint model, colour pattern and emblem.

A new gameplay element was also added: the shield degradation. With each hit, an enemy's shield loses a piece until it's destroyed, and players can also now attack using their shields.

Little known fact: it was common for vendors to walk around the battlefield, supplying clients with replacements shields and weapons! What an we say, Vikings were resourceful!

DTVA - Asgard Storyboard

Being the land of mighty gods ], Asgard had to be scaled accordingly.

To create this sense of magnitude, Level Designers played on heights, with towers that reach up into the sky to meet the immense branches of Yggdrasil , the mythical world-tree.

The wolf Fenrir went through the same fate. Indeed, the infamous beast is ten times the size of a normal wolf, thanks to the Character Modelers.

To set AC Valhalla ' s Asgard apart, developers focused on depicting the myths of the Viking sagas , with doors to other realms , well of Norns , and so on, combined with glimpses of Eivor's past life and memories .

A shame it will all be destroyed come Ragnarök !

Research [ ]

  • A Humble Abode
  • Animus, Translate 'Skål!'
  • Long Live the King

DTVA - A Humble Abode

The castles of England were meant to be seen from afar by anyone seeking refuge. Except, rulers didn't really account for their castles also attracting Vikings!

All fortified areas in AC Valhalla were inspired by the castles the development team visited while in England: Portchester , Derby , Goodrich , Housesteads Roman Fort at Hadrian's Wall ... The Castle Trefaldwyn in Wales inspired the fictional Caustow Castle , a fort in the Scriopescire region.

In AC Valhalla , castles are a telltale sign of great bounty to collect during raids , and lords will often retreat behind a castle's protective walls when fleeing from Eivor.

They can run but they can't hide!

DTVA - Animus Translate Skal

It seems that Vikings and Ango-Saxons could roughly understand each other at the time, as both of their languages sounded similar and had diverged only a few centuries before.

To help actors during records, the Voice Design team relied on linguists, such as Runoloist Maja Bäckvall ( Uppsala University ).

Lines were then written in three versions: in English or context, in the original language (Latin, Old Norse, Old English), and in phonetics for accurate pronunciation.

Interestingly, it felt quite natural for Icelandic actors to pronounce Old Norse. They wouldn't need a dictionary if their great-great-great-great-grandparents were around to translate!

DTVA - Checkmate

AC Valhalla is set during a tense political climate. English kingdoms were fighting one another as well as trying to ward off Viking attacks.

Hence, maps are displayed in the game as battle plans. To help players visualize friends and foes, chess pieces were designed.

The 3D Modeling team first created items inspired by an early Scandinavian chess set, the Hnefatafl , which was combined with the Lewis chess pieces . Found in Scotland , they were crafted out of walrus tusks and whale teeth in the 12th century.

This design merged English and Scandinavian heritage into a unique item.

DTVA - Long Live the King

As King Alfred is a historical figure, Artists and Modelers had a lot of documentation to help with his design.

With pre-established features (age, height, backstory) kept as accurate as possible, his appearance had to represent his royal demeanor but also his weakened state—he suffered from Chron's disease .

This contrast was made through the design of his clothes, hair, and facial features.

As one of the main characters in AC Valhalla , seen up-close in multiple cinematics, it was imperative to design every detail meticulously. So much so that it took ten days to design his hair!

  • Take a Leap of Faith
  • The Die is Cast
  • The Longhouse
  • The Myth of Horned Helmets

DTVA - Take a Leap of Faith

As the monastery of Ely has been destroyed. Level Designers and Artists had to draw their inspiration elsewhere. More specifically, from the Saint-Martin-du-Canigou Abbey in France .

Despite the construction being two centuries older than AC Valhalla ' s time period, it offered interesting architecture for the players to enjoy: atop a hill for great scenery, a cloister to clear the perspective, and the bell tower to provide an iconic viewpoint .

Finally, an underground tunnel was added, a unique feat perfect for a surprise attack.

But some things remain accurate! Several eels were placed in the waters circling the monastery—a nod to the feature that gave its name.

DTVA - The Die is Cast

Even warriors get some playtime.

Indeed, it seems that Vikings played board games that involved throwing small objects, such as carved wooden figures. However, the team couldn't find any clear rules for these games.

But all hope wasn't lost; the developers at Singapore Vengdu and Montreal studios all came together to invent new rules and mocked-up their prototypes in a tabletop simulator.

Everyone on the team could experience (and enjoy!) the evolving versions of the Orlog 2.0.

A first physical prototype was also made, using real dice that were painted over. The game of Orlog was (re)born.

AC Valhalla ' s version of the Orlog was so loved by fans that Ubisoft partnered with PureArts to produce real life Orlog sets!

DTVA - The Longhouse

As longhouses were at the centre of Norse communities, it was only natural that they'd be at the forefront of AC Valhalla .

Just like any true Viking, Eivor hosts feats, plans battles, and sleeps in her/his longhouse. But what about its design?

The Art Direction team first took a scouting trip to Lofoten , Norway, to immerse themselves in the land and bring back references. From these pictures, Modelers and Artists designed variations of paint patterns, carved animals, frescos etc. for players to enjoy and use to customize their settlement.

Anglo-Saxon longhouses, on the other hand, were designed with different materials, such as hay and lime, and less detailed engravings. Can't have them steal the show!

DTVA - The Myth of Horned Helmets

To make it short: Vikings did not, in fact, wear horned helmets.

The misconception came from the Wagnerian opera, The Ring of the Nibelung (1876). Horned and winged helmets were then part of the actor's costumes, a way for the warriors to seem more grandiose on stage.

Ever since then, depictions of Vikings wearing big horned helmets were in plentiful supply, and this wrongful image has persisted to this day.

Beside the fact that horned helmets would have been anything but practical on the battlefield, it seems that the very few ones found by archeologists were only used for ritual purposes.

- Who's ready to be the party pooper come Halloween?

Scandinavia [ ]

  • Creating Eivor's Longship
  • Designing Stavanger
  • New Game, New Crest

DTVA - Creating Eivor's Longship

Can't make a Viking game without an awesome longship!

After all, Norsemen are renowned for their boat -building craftsmanship to this day.

To do it justice, Modelers (Montreal) built the dimensions and shapes, while Artists (Singapore) created 48 different variations of longboats with stunning designs inspired by Norse mythology.

The outcome speaks for itself: a slick, clinker-built hull for hydro-dynamism, shallow keels to sail in low waters, and even a removable mast to pass under bridges!

May you have fair winds and following seas!

DTVA - Designing Stavanger

Stavanger , as with many cities in Assassin's Creed: Valhalla , is based on an existing city.

To reconstruct it, Level Designers and Artists used maps, pictures and drawings by Archaeologist Jean-Claude Golvin as references, adding alterations for gameplay purposes.

While not all towns resembled Golvin's drawings, some iconic details helped give a "Scandinavian signature" to the towns and settlements of the game, easily recognizable by players.

Narrow streets, docks, and a salient longhouse in the distance... They all incite exploration and the need for adventure.

DTVA - New Game, New Crest

It's difficult to set oneself apart in a sea of Viking-themed media. But it was the challenge Marketing and Art teams faced when creating AC Valhalla ' s visual identity. Together, they designed logos and crests, and selected fonts, colours, and interfaces.

As a result, fifty different logos were created for the brand to find the right fit: the two-axes logo on the bottom right of this picture.

The turquoise colour was added early-on, as a nod to the aurora borealis that illuminate the Norwegian skies.

Two axes (for dual-wielding) form the the A of Assassin's Creed.

At their end, the outline of a longhouse rooftop, with delicate engravings to underline Norse crafting skills.

Finally, the faded grid in the background serves as a reminder of the Animus simulation.

  • The Creation of Eivor
  • White Landscapes

DTVA - The Creation of Eivor

Every detail matters when designing a main character. Personality, backstory, mannerisms... Eivor the "Wolf-Kissed" must have a noticeable scar and tattoos to represent past events, beliefs, and clan affiliation.

A mood board was made with various references, from Mad Max ' s Furiosa to Major Motoko Kusanagi in Ghost in the Shell , which allowed Concept Artists to create composition (silhouettes, shapes) and concepts.

Then, the Character Modelers designed the details (hair styles, tattoos, outfits, an even leather stitching), while Animators focused on body movement and facial expressions.

Finally, actors Magnus Bruun Nielssen and Cecile Stenspil were cast to give Eivor a voice, tailored to her or his personality.

DTVA - White Landscapes

For player's to recognize their surroundings easily, developers wanted to create a clash between the English and Norwegian maps.

Thus, Norwegian landscapes are covered with ice and snow, with little road to travel by land. While ancient Scandinavia wasn't as barren as we're made to believe, the harsh and uninviting land depicted in AC Valhalla means to push the players towards England and continue Eivor's journey.

To do so, Level Artists, Tech Artists, and Level Designers used the Lofoten Islands as a visual reference to emulate its rough landscapes. Through shapes and outlines, the designers made the world feel treacherous, while England's flora is lush and lively.

Characters [ ]

Gallery [ ].

  • Promotional media
  • Screenshots

Discovery Tour Viking Age Promotional Image 1

References [ ]

Twitter

  • Assassin's Creed
  • 1 Assassin's Creed (series)
  • 2 Basim Ibn Ishaq

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Assassin's Creed Valhalla

Does Assassin’s Creed Valhalla Have Co-op or Multiplayer Features?

Are you playing assassin’s creed valhalla and wondering if you can raid in co-op or multiplayer with your friends read on..

Ubisoft’s latest open world epic is Assassin’s Creed Valhalla , taking the long-running series into the world of the Vikings. In the game, you play as Eivor, out on a journey of revenge and to claim new lands for her and her clan. But is the game strictly single-player, or can you play Assassin’s Creed Valhalla in multiplayer or co-op?

If you’re hoping for some multiplayer action, you’re out of luck. Assassin’s Creed Valhalla is strictly a single-player affair. There’s no support for local or online co-op play, and there’s no multiplayer modes, either.

However, all is not lost. Assassin’s Creed Valhalla does have one sort-of online multiplayer feature up its sleeve. As outlined on the game’s official website , you can create your own custom raider. Accessible once you reach a certain part of the game, you can have a team of mercenary Vikings who you can share online with your friends. If your friends use them in battle, you’ll gain rewards, even when you’re offline. Likewise, you can recruit your friends’ mercenaries to make use of their strength.

But if you were hoping to play Valhalla’s story in co-op, or join in some live multiplayer combat, you’ll not find that here. But as far as single-player campaigns go, this is one of the richest and most varied you’ll find in an open world game.

If you want to play locally with friends, we recommend passing a controller around and taking it in turns to complete activities. Whooping and cheering when your friends successfully defeat their foes in combat is almost as fun as doing it yourself.

Want more help with Assassin’s Creed Valhalla ? See all our guides by clicking here.

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Co-owner and editor-in-chief

Kim's been into video games since playing Dizzy on her brother's Commodore 64 as a nipper. She'll give just about anything a go, but she's got a particular soft spot for indie adventures, roguelikes and puzzle games. If she's not gaming, she's building Lego or watching Friends reruns for the 96th time. You'll also find her work on That Brick Site and Space.com .

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Abattre la Voûte, soluce AC Valhalla : Choix de Jorvik

On vous explique quel choix faire au moment de désigner la voûte, le membre de l'ordre des anciens qui se cache dans le Jorvik du monde de Valhalla.

Abattre la Voûte, soluce AC Valhalla : Choix de Jorvik

On est un peu sur le même type de guide que pour le traitre de Soma et la quête "La Puanteur de la Traitrise" dans Assassin's Creed Valhalla. En conclusion de l'arc scénaristique de la grande ville de Jorvik, il vous sera demandé d'assassiner La Voûte, un membre de l'ordre des anciens lié à la mission d'Hytham de la colonie de Ravensthorpe . Problème, l'identité de la cible est à choisir entre 4 grandes personnalités de la ville : qui de Hjorr, Faravid, Ricsige ou Audun est le coupable ?

Qui est la voûte ?

Vous devrez dire à Ljufvina qui, selon vous, est la voûte, le fameux dignitaire qui sème la zizanie dans tout Jorvik : Audun est votre homme . Et pour tout vous dire, vous pouvez tout aussi bien voter pour quelqu'un d'autre, l'issue de cet arc narratif restera le même. Le reste des personnages a désigné comme coupable sont tous assez importants pour la suite des événements et seront impliqués dans d'autres histoires que vous découvrirez probablement bientôt. Comme pour Ivar dans Le Chemin Sanglant Vers La Paix , le choix n'est ici qu'une illusion, inutile donc de vous en faire pour d'éventuelles conséquences irréversibles comme la romance avec Randvi .

Assassin's Creed Valhalla

Tests, guides et plus si affinités... Vous apporte son aide depuis 2012 sur vos AAA favoris.

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20:54 Quiz Assassin's Creed : Connaissez-vous bien la licence culte d'Ubisoft ?

22:45 Ce RPG culte en monde ouvert est à moins de 18 euros sur PS4 et PS5 pour quelques jours seulement !

18:52 C'est la fin d'Assassin’s Creed Valhalla, Ubisoft veut se concentrer sur ses futurs projets

17:24 Ça commence mal pour la série Netflix Assassin's Creed...

15:25 Assassin's Creed Jade : le jeu en open world sur mobile accuse une lourde fuite de gameplay...

15:12 Assassin's Creed : Voilà pourquoi on aimerait un jeu pendant la seconde guerre mondiale !

15:28 Assassin's Creed : La licence fête son anniversaire avec un vibrant hommage

11:12 Last of Us, God of War... Quels sont les 5 barbus les plus stylés du jeu vidéo ?

13:09 Assassin's Creed : Un des meilleurs jeux de la licence a une suite et personne ne le sait !

17:18 AC Valhalla rencontre Marvel et Star Wars avec ces étranges équipements

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Assassin's Creed Valhalla Free Discovery Tour Mode Out Now, Standalone Edition Also Available

The mode is free for everyone who owns Valhalla or it can be purchased for $20 as a standalone game on PC.

By Eddie Makuch on October 19, 2021 at 12:31PM PDT

Assassin's Creed Valhalla 's Discovery Tour mode is out now. The educational experience teachers players about the history of the Viking world in a no-combat setup.

Valhalla's Discovery Tour mode is free for everyone who owns Valhalla, or it can be purchased on PC as a standalone game for $20 through Ubisoft Connect and the Epic Games Store. A standalone version of console, as well as Stadia and Luna, is coming in 2022.

No Caption Provided

This is the third Discovery Tour game from Ubisoft, following Discovery Tour: Ancient Egypt (Assassin's Creed: Origins) and Discovery Tour: Ancient Greece (Assassin's Creed: Odyssey).

"Players of all ages will be immersed in a unique interactive experience where they can learn about the history, traditions, and famous people of the Viking and Anglo-Saxon worlds," Ubisoft said.

The Discovery Tour: Viking Age experience is a little different, as it features some narrative and interactive elements more heavily than in the past. "Following a new narrative storyline structured around eight quests, players will have the opportunity to embody Viking and Anglo-Saxon characters of the time and take part in their adventures set in the ninth century," Ubisoft said. "This narrative takes players through the snowy lands of Norway, the beautiful landscapes of England, and the mythical realms of Jotunheim and Asgard."

Ubisoft Montreal's Maxime Durand said, "We have designed Discovery Tour: Viking Age to be both fun as a video game and effective as a learning tool."

The game was developed alongside historians, archaeologists, and academics. Some of the topics it will discuss include war and politics, daily life, religion and magic, myths and legends, science, law and justice, art and culture, and trade and economy.

In other news, Ubisoft is making a very ambitious-sounding Assassin's Creed game next, which is under development with the working title Assassin's Creed Infinity for release in 2024 at the soonest .

Got a news tip or want to contact us directly? Email [email protected]

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assassin's creed Valhalla multiplayer explained

Assassin’s Creed Valhalla Multiplayer Explained: How to Make & Share Viking Mercenary (Jomsviking)

Image of Ed McGlone

The latest in the long-running Assassin’s Creed series is here . Instead of gallivanting around ancient Egypt or Greece, this time you’ll be up near England doing lots of Viking stuff, which by and large is bloody . If you’re here, you’re probably looking for an explanation on how multiplayer works in Assassin’s Creed Valhalla and more specifically, make and share your Viking mercenaries.

Assassin’s Creed Valhalla Multiplayer Explained

So Assassin’s Creed Valhalla lacks a traditional multiplayer mode. There’s no return yet to the multiplayer that was seen in older games such as Brotherhood.

While you can’t join up together and fight by a friend’s side, you can create a Viking mercenary that your friends can recruit to help them in raids.

Sharing Viking Mercenaries

First off you’ll need to build the Barracks at one of your settlements. This requires a fair amount of crafting materials, including 400 wood, so make sure you raid settlements to quickly accrue the materials you need.

After this, you’ll then be able to interact and speak to the NPC stood just outside the new building.

Following a bit of chit-chat, you’ll then be thrown into customizing your Jomsviking, or mercenary. Here, you can customize their cloak, armor, bow, primary and secondary weapons, helmet, gauntlets, shoes and their name.

assassin's creed valhalla jomsviking, ac valhalla multiplayer

Once you’ve finished customizing your character, you’re then able to send them out to be recruited by your friends by once again accessing the barracks.

That’s all you need to know about the multiplayer in Assassin’s Creed Valhalla . Hopefully that clears how the Viking sharing impacts and your gameplay. It’s up to you if you want to utilize it to your advantage.

For more useful tips and guides on the game, be sure to check out Twinfinite’s wiki guide , designed to answer all of the community’s frequently asked questions. Also be sure to check out our review for our full thoughts on the latest from developer and publisher Ubisoft.

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Distractify

Experience the World of 'Assassin's Creed: Valhalla' in the New 'Discovery Tour: Viking Age' (EXCLUSIVE)

Sara Belcher - Author

Oct. 27 2021, Published 12:15 p.m. ET

Released as one of the first games available for the highly sought-after PlayStation 5 , Assassin's Creed: Valhalla was the newest installment in the Ubisoft franchise, bringing players on an adventure through the Viking age in Norway and England.

But if hunting people down isn't really your thing, Ubisoft has a new way to immerse yourself in the world it's created with Discovery Tour: Viking Age . Ahead of the game's launch, World Design Director Maxime Durand talked with Distractify about the work that goes into these games and what exactly the Discovery Tour is.

What is a 'Discovery Tour'?

There are only three Assassin's Creed games that have Discovery Tour versions to them. Valhalla is the most recent one. Usually released long after the original game, the Discovery Tours are meant to be a more accessible gameplay experience for everyone who wants to explore the historical time periods crafted in these games.

"With the Discovery Tour , the idea is that we wanted to reuse the game environment and reuse things that have been built for Assassin's Creed , but we wanted to create a different type of game," Maxime told us.

"We wanted to create something that could be accessible for anyone and could provide a safe space to learn history, built in the environments that were created originally for Assassin's Creed, " he continued. " It's really a video game that is meant to teach history using in-game environments, built by Ubisoft, and it's for everyone."

While the original games are rated M for mature audiences and are often centered on quests where the protagonist has to quite literally assassinate others, the Discovery Tour games are meant for all audiences.

Before Assassin's Creed Valhalla Discovery Tour: Viking Age was released on Oct. 19, there were two other Discovery Tours: one for Ancient Egypt (from Assassin's Creed: Origins ) and one for Ancient Greece (from Assassin's Creed: Odyssey ).

The two original games were more narrative-focused, taking players on a sort of tour throughout the area. Discovery Tour: Viking Age is more interactive than its predecessors, with eight quests for players to complete as they explore the area.

"The idea is that it's not a narrative anymore. ... We're just living the story of the characters that we created custom made to enhance learning and engage with the subjects that we wanted to talk about," Maxime said.

Will there be more 'Discovery Tour' games in the 'Assassin's Creed' franchise in the future?

While the continuation of a franchise is largely dependent on a game's performance and reception once it's released, Maxime told us that he hopes there will be more Discovery Tour games to come — though it is an involved process to create them that involves even more historical research than the base games have.

"We start off with the given environment and we start with the opportunities that are in the game environment and the character designs that are available, and then we do more research," he said.

"We look at school curriculums in various countries, and we try to come up with what subjects could be interesting for schools. ... Then we go into greater depth with that, doing more work with historical consultants."

Maxime said that the games have been used in classrooms and museums internationally, offering a hands-on history lesson for players.

"I think everyone loves the idea and I just hope that we can have the opportunity to create more of them," he told us.

Discovery Tour: Viking Age is now available for free to all owners of Assassin's Creed: Valhalla or as a standalone game.

Wait, Was King Alfred From 'Assassin's Creed Valhalla' a Real Person?

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Assassin's Creed Valhalla Discovery Tour release date and new exhibits confirmed

Prepare to learn

Assassins Creed Valhalla

The Assassin's Creed Valhalla Discovery Tour release date has been set for next month, and it will be free for owners of the standard game.

Ubisoft plans to release Discovery Tour: Viking Age on October 19. In case you don't already own Valhalla, you'll also be able to pick up the latest Discovery Tour as a standalone $20 purchase on PC, PS4, PS5, Xbox One, Xbox Series X, Google Stadia, and Amazon Luna.

Much like the Discovery Tour modes for Origins and Odyssey, Discovery Tour: Viking Age builds out the world of Assassin's Creed Valhalla with advice and exhibits from real-world museums to create a nonviolent, immersive learning experience. Some of Viking Age's new in-game exhibits pulled from these partnerships include the Winchester Reliquary, the Bayeux Tapestry, and the Yarm helmet, showing our modern-day, real-world connections to this virtual recreation of ninth century Norway and England.

Ubisoft says its third take on the Discovery Tour format will let players live the "big and small stories" of both Viking and Anglo-Saxon characters, meeting new characters and picking up on more details as they go.

Even if you aren't a history buff, it sounds like a great reason to tour Valhalla's world in a new light. Now if only Ubisoft would start making Discovery Tours for older games so we'd have another excuse to visit Ezio's Florence.

Assassin's Creed Valhalla tips | Assassin's Creed Valhalla map | Assassin's Creed Valhalla romance guide | Best Assassin’s Creed Valhalla weapons | Assassin's Creed Valhalla legendary animals | Assassin's Creed Valhalla settlement guide | Assassin’s Creed Valhalla ending | Assassin’s Creed Valhalla Thor armor | Assassin's Creed Valhalla Treasures of Britain Excalibur  

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I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and now I'm a staff writer here at GamesRadar.

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IMAGES

  1. Tour multi-angulaire

    assassin's creed valhalla tour multi angulaire

  2. Updated Assassin's Creed Valhalla Roadmap with specific dates for the

    assassin's creed valhalla tour multi angulaire

  3. Assassin's Creed Valhalla [Limited Edition] (Multi-Language)

    assassin's creed valhalla tour multi angulaire

  4. Assassin's Creed Valhalla’s Free Discovery Tour Mode Is Now Live

    assassin's creed valhalla tour multi angulaire

  5. Assassin's Creed Valhalla: Discovery Tour launches free in October

    assassin's creed valhalla tour multi angulaire

  6. Assassin's Creed Valhalla Viking Age Discovery Tour Is Out Now on PS5

    assassin's creed valhalla tour multi angulaire

VIDEO

  1. Assassin's creed valhalla- Multi-kill

  2. Assassin's Creed Valhalla

  3. Assassin's Creed Valhalla "Tour d'Evinghou"

  4. Assassin's Creed: Valhalla (Drengr

  5. All Fast Travel Points in England

  6. Tour pelo Assentamento

COMMENTS

  1. Tour multi-angulaire (Lingot/Armure)

    Guide vidéo pour récupérer le coffre de lingot et de l'armure à la Tour multi-angulaire (Jorvik).Arc de Sagittaire.

  2. Assassin's Creed Valhalla Multangular Tower Jorvik

    Check out our Assassin's Creed Valhalla Multangular Tower, Jorvik walkthrough to see how to get the armour gear chest and Tungsten Ingot. More guide videos a...

  3. Multangular Tower Ingot Location

    Tungsten Ingot. Enlarge. Map View. Enlarge. Overworld View. Northwest of the city, you'll find a marker for the Multangular Tower. Reach the bottom and break through a hall behind a breakable wall. Move the bock in front of the broken grate and destroy the breakable wall at the top of a platform to claim the treasure.

  4. Tour multi-angulaire

    La tour multi-angulaire est une tour intégrée aux remparts de Jorvik, en Northumbrie. Il s'agit aujourd'hui d'un des principaux vestiges des murs romains de la ville d'York, au Royaume-Uni. Assassin's Creed: Valhalla

  5. Jorvik

    Soluce Assassin's Creed Valhalla - Jorvik - Lingot. Partie dans laquelle nous allons vous indiquer l'emplacement de tous les lingots de la région "Jorvik". ... Marchez jusqu'à la tour multi-angulaire, juste au-dessus du presbytère, au sud-ouest du monastère de Jorvik (image11et12). ... Vous finirez par atteindre une tour glacée (image26 ...

  6. Localisation Carte & Trésor De Jorvik

    LOCALISATION CARTE & TRÉSOR DE JORVIK - ASSASSIN'S CREED VALHALLA

  7. Equipements de Jorvik

    Localisation : Tour multi-angulaire Type d'équipement : Arc de Chasseur Rejoignez la tour multi-angulaire et enfoncez-vous dans ses entrailles. Utilisez les différents explosifs que vous ...

  8. AC Valhalla Discovery Tour: Viking Age

    About Assassin's Creed Valhalla. Developed and Published by Ubisoft, Assassin's Creed Valhalla is the latest instalment in the Assasin's Creed series launched in November 2020. The action-adventure, role-playing video game is available to play on Playstation 5/4, Xbox One/ Series X/S and PC.

  9. All Flyting Locations & Answers

    This guide for Assassin's Creed: Valhalla includes: A detailed Tips & Tricks section. A complete Walkthrough of the main story. A walkthrough for optional regions including Asgard, Jotunheim, & Vinland. A choices guide for the main story, including How To Get the Best Ending. A Dawn of Ragnarök DLC walkthrough. A Wrath of the Druids DLC ...

  10. Walkthrough

    IGN's Assassin's Creed Valhalla complete strategy guide and walkthrough will lead you through every step of Assassin's Creed Valhalla from the

  11. Into the West

    This guide for Assassin's Creed: Valhalla includes: A detailed Tips & Tricks section. A complete Walkthrough of the main story. A walkthrough for optional regions including Asgard, Jotunheim, & Vinland. A choices guide for the main story, including How To Get the Best Ending. A Dawn of Ragnarök DLC walkthrough. A Wrath of the Druids DLC ...

  12. Discovery Tour: Viking Age

    Discovery Tour: Viking Age is the Discovery Tour mode for Assassin's Creed: Valhalla. It was released as a free downloadable add-on on 19 October 2021[1] and is available for free to those who own the base game, or for purchase as a stand-alone version on PC. In the game, players are able to freeroam and explore the maps of Norway and Anglo-Saxon England and learn about both countries ...

  13. Does Assassin's Creed Valhalla Have Co-op or Multiplayer Features?

    Assassin's Creed Valhalla is strictly a single-player affair. There's no support for local or online co-op play, and there's no multiplayer modes, either. However, all is not lost. Assassin ...

  14. Dual Wielding: a guide. : r/AssassinsCreedValhala

    Dual Wielding: a guide. Over the course of Valhalla, I have come to realize that not every weapon is better in dual wield, and so in my 350-odd hours, I've decided upon the weapons that function far better when used in dual wield, and the ones that don't need it. The ones that work better in dual wield will just be listed, while the ones that ...

  15. Abattre la Voûte, soluce AC Valhalla : Choix de Jorvik

    On est un peu sur le même type de guide que pour le traitre de Soma et la quête "La Puanteur de la Traitrise" dans Assassin's Creed Valhalla. En conclusion de l'arc scénaristique de la grande ...

  16. Assassin's Creed Valhalla Free Discovery Tour Mode Out Now ...

    Assassin's Creed Valhalla's Discovery Tour mode is out now.The educational experience teachers players about the history of the Viking world in a no-combat setup. Valhalla's Discovery Tour mode is ...

  17. Is the discovery tour armor set/sword worth getting? : r ...

    Is the discovery tour armor set/sword worth getting? ... Blade & Soul is a Korean fantasy martial-arts massively multiplayer online role-playing game (MMORPG) developed by NCsoft's Team Bloodlust. Updated to UE4 08.09.2021 ... Warriors of Valhalla, welcome to the unofficial Assassin's Creed Valhalla subreddit! You can post anything directly ...

  18. Discovery Tour: Viking Age is a fantastic way to immerse yourself in

    In Assassin's Creed Valhalla, I'm all too familiar with the 9th century monasteries in England thanks to the many raiding adventures I've been on as Eivor.It's easy to get wrapped up in the heat ...

  19. Assassin's Creed Valhalla Multiplayer Explained: How to ...

    That's all you need to know about the multiplayer in Assassin's Creed Valhalla. Hopefully that clears how the Viking sharing impacts and your gameplay. It's up to you if you want to utilize ...

  20. [Spoilers] Assassin's Creed Valhalla Discovery Tour: Viking Age

    Thinking about it (and looking up how Origin's DT played), looks like Ubisoft have attempted three different styles of delivering information. We got museum visit (Origins), documentary (Odyssey) and now edutainment (Valhalla). All are valid, but each is different, and suited for different kinds of people.

  21. What Is a 'Discovery Tour'?

    Valhalla is the most recent one. Usually released long after the original game, the Discovery Tours are meant to be a more accessible gameplay experience for everyone who wants to explore the historical time periods crafted in these games. "With the Discovery Tour, the idea is that we wanted to reuse the game environment and reuse things that ...

  22. Assassin's Creed Valhalla Discovery Tour release date and new exhibits

    The Assassin's Creed Valhalla Discovery Tour release date has been set for next month, and it will be free for owners of the standard game. Ubisoft plans to release Discovery Tour: Viking Age on ...

  23. Assassin's Creed Valhalla

    All Styles. 4½ Hours. Immerse yourself in the Viking Age thanks to the Discovery Tour: Roam freely throughout Norway, England, and the mythical realms of Jotunheim and Asgard in a map free of conflict or gameplay constraints. Relive history through stories with 8 major quests and discover the Viking Age of the 9th to 11th century Northern Europe.