an unexpected voyage oblivion

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Oblivion:Followers

This is a list of NPCs and creatures in Oblivion that will at some point or another follow you and may fight at your side. These actors follow you, rather than you following them. Thus, you may be able to use them as allies outside of the quests they are supposed to be involved with. Some of them are essential , some are not and their death may prevent you from successfully completing their related quest. By equipping them you can increase their usefulness. Some of these actors respawn , so you do not have to be careful about them getting killed while fighting at your side. However, respawning characters have their inventories reset and cannot be equipped reliably, as the equipment will disappear.

For a list of followers added by the Shivering Isles expansion, see Shivering:Followers .

  • 1 Standard Followers
  • 2 Generic Followers
  • 3 Other Followers
  • 4 Creature Followers
  • 5.1 Notes on Equipping Followers

Characters marked with a yellow checkmark are essential at some times but not others.

Standard Followers [ edit ]

These characters are usually named and do not respawn. Some NPCs can be commanded to wait or follow. This can be very important, as some quests require you to solo or can be failed due to aggressive NPCs. The Command column identifies which NPCs can be commanded.

Generic Followers [ edit ]

These characters are usually generic respawning.

Other Followers [ edit ]

These are people who may follow you during the listed quests, but they can not be used to help you with other quests or tasks, for the reasons provided in the table.

Creature Followers [ edit ]

Equipping followers [ edit ].

One limitation of NPC followers is that they generally have mediocre equipment. And since NPCs never repair their equipment, it can become useless after a few fights. Most followers will pick up the best quality weapon available in the area when they start attacking, so all you need to do is drop a good weapon in front of them at the start of a fight.

You can add other items to your followers' inventory by reverse pickpocketing , but only if the item is zero weight . A few zero weight clothing items are available, and can be made more useful with enchantments. The best way to acquire armor, however, is by taking advantage of the permanent bound items glitch ; a zero-weight version of any Bound Armor or weapon can be created this way. Enchant armor with effects like Fortify Attribute or Shield ; add effects like Shock Damage or Absorb Health to a weapon. Your ally should automatically switch to the best quality item in their inventory, and will therefore equip your enchanted item. If not, fast travel or entering a new cell may be necessary.

Notes on Equipping Followers [ edit ]

  • 100% Chameleon greatly increases the survival rate of NPCs. It is advisable to wear an item with Detect Life so you are able to locate your invisible follower.
  • If the ally you want to equip sleeps, when they wake up they will put on their armor based on its placement in their inventory list alphabetically.
  • PC users can use the additem and equipitem console commands to give their followers any piece of equipment and make them equip it.
  • Respawning followers will lose their equipment under certain conditions.
  • Of all the bound equipment, the bound weapons and shield deplete the slowest. They require much less repairing than other bound items.
  • Two-handed NPCs still benefit from enchanted bound shields even though the shield is not visibly worn.
  • A hood, wrist irons, bound weapon and bound shield is an optimal "low-maintenance" loadout for NPCs.
  • NPCs will NOT choose zero-weight clothing over their own clothing or armor, even if the clothing is enchanted. If the NPC wears armor then the armor must be worn out (destroyed) before the NPC will select zero-weight clothing.
  • To trick the NPC into wearing zero-weight clothing (enchanted or not), give the NPC both bound armor and the zero-weight clothing. Go to a new cell/zone to force a re-equip. Remove the default armor/clothing from the NPC. Take the NPC into battle so that the bound armor gets worn out (destroyed). The NPC will then select the zero-weight clothing (which will never require repairing).
  • Here's a quicklist zero-weight clothing: Outfits - Black Robe (00064FE2), Child Overalls (000CAAA1), Shirts - Beggar's Shirt (00064F7E), Blue Collar Shirt (0000C59E), Dark Shirt (00064F7D), Ernest's Best Shirt (00064F76), Forester's Shirt (00064F79), Heinrich's Shirt (000CBD3F), Plaid Shirt (00064F78), Shirt with Suspenders (00064F77), Shop Keep's Shirt (000CBD33), Pants/Trousers - Black Wide Pants (00064F7B), Ernest's Fancy Pants (000CBD37), Rugged Pants (00064F7A), Short Britches (00064F7C), Hoods - Black Hood (00064FE3), Mage's Hood (00064FE1), Wrists - Wrist Irons (000BE335), Rings - Ring of Lordship/Dementia (000895D9) <requires Shivering Isle>

Notes [ edit ]

  • If you have eight followers and try to acquire a ninth, a message will pop up saying, "You have too many followers." This will continue to appear every so often, but does not actually affect your game.
  • Due to the nature of their attacks, followers with ranged or area-of-effect attacks appear to be particularly vulnerable to this sort of behavior. Like the player, however, melee-based followers must strike each other three times before turning hostile to one another.
  • 100% Chameleon will prevent this behavior, as followers are incapable of retaliating against invisible attackers.
  • Some followers can be given commands like Follow , Wait , or Go Away . These include most generic respawning followers. Others always follow you around, regardless if you want them to or not.
  • Some followers will not follow if you are already being followed by someone in the same faction. Others will replace the current follower from that faction.
  • Spells and effects like Command Creature , Command Humanoid , Reanimate and Summon spells technically make characters and creatures follow you for the duration of that effect.

Bugs [ edit ]

  • Some followers may unequip their weapon, and refuse to reequip it. This applies to the Knights of the Nine followers.
  • Oblivion-Generic NPCs
  • Oblivion-Confirmed Bugs
  • All Incomplete Pages
  • Oblivion-Incomplete Pages

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IMAGES

  1. Elder Scrolls IV Oblivion

    an unexpected voyage oblivion

  2. Oblivion: An Unexpected Voyage

    an unexpected voyage oblivion

  3. Oblivion Misc Quests: An Unexpected Voyage

    an unexpected voyage oblivion

  4. Oblivion Complete Playthrough; Part 66

    an unexpected voyage oblivion

  5. An Unexpected Voyage

    an unexpected voyage oblivion

  6. An Unexpected Voyage

    an unexpected voyage oblivion

VIDEO

  1. Fast Travel

  2. ✯ Oblivion

  3. Oblivion Игрофильм

  4. Oblivion: un voyage inattendu

  5. Accidents Happen

  6. Ingurgitating Oblivion

COMMENTS

  1. Oblivion:An Unexpected Voyage

    The Unofficial Oblivion Patch, version 3.0.0, fixes this bug. It is possible for a stealth-based character to acquire all needed keys and lock up Selene without having to fight or kill any members of the Blackwater Brigands. However, doing so will bug the quest and prevent the ship from returning to the Imperial City.

  2. An Unexpected Voyage

    An Unexpected Voyage. To begin this quest, board the Bloated Float and purchase a room for the night. Sleep in the bed for more than a few hours and when you wake up, you'll find that the ship has ...

  3. An Unexpected Voyage

    The Bloated Float Inn has been hijacked by brigands while you slept!This quest is started by sleeping in the Bloated Float Inn. At the end, you will either b...

  4. Oblivion Quest Walkthrough

    Walkthrough of the quest "An Unexpected voyage".If you want more quest walkthroughs then leave a comment on this video.

  5. Oblivion:The Bloated Float Inn

    The first time you sleep on the Bloated Float, the quest An Unexpected Voyage will begin. This is unavoidable, and the quest must be completed before you can return to the Imperial City. The Dark Brotherhood quest A Knife in the Dark will not occur when sleeping in the Bloated Float before the quest An Unexpected Voyage is completed.

  6. Oblivion Quest: An Unexpected Voyage.

    This quest is located in imperial city water front.The quest is easy. The rewards are 75 gold and a sword named blackwater.I found the quest when i was doing...

  7. GameBanshee

    Emerging from your cabin, you will be confronted by a pirate named Lynch, a member of the Blackwater Brigands. Kill him and take the key to the store room from his body. It is on the same lower deck as your room. Inside the store room you will find an Orc called Graman gro-Marad, formerly the inn's bouncer, who has the ability to sail the ship.

  8. An Unexpected Voyage

    The Elder Scrolls IV: Oblivion. An Unexpected Voyage. martingolding96 11 years ago #1. The quest An Unexpected Voyage as a major flaw in it. The flaw is that the ship would have to go over land to get out to sea as there are no channles that leads to the sea. NephilimRising 11 years ago #2. Not to mention the very shallow and rocky areas ...

  9. An Unexpected Voyage

    For The Elder Scrolls IV: Oblivion on the PC, a GameFAQs message board topic titled "An Unexpected Voyage".

  10. Oblivion talk:An Unexpected Voyage

    I found this on the Easter eggs page: "During the quest An Unexpected Voyage, your character is given the opportunity to claim, unsuccessfully, to be the ship's cook, mimicking dialogue from the Steven Seagal movie Under Siege." RIM 18:36, 16 September 2011 (UTC) 1. Bug 2.

  11. Quest help with An Unexpected Voyage (Possible spoilers)

    For The Elder Scrolls IV: Oblivion - Game of the Year Edition on the PC, a GameFAQs message board topic titled "Quest help with An Unexpected Voyage (Possible spoilers)".

  12. The Elder Scrolls IV: Oblivion Guide and Walkthrough

    An Unexpected Voyage. To start, travel to the Imperial City Waterfront and enter the Bloated Float Inn, using the local area map to locate it if need be. Inside, speak to Ormil and select the 'Bed' dialogue option. Once Ormil has the coins, he will point you to your room.

  13. Can the Adoring Fan come with you on the "An Unexpected Voyage" quest

    183K subscribers in the oblivion community. A subreddit dedicated to mods, screenshots, videos, tactics, news and anything else related to Bethesda's…

  14. Oblivion an unexpected voyage Full Quest

    The Elder Scrolls IV: Oblivion gameplay An unexpected voyage quest sleeping on the bloated float inn ship and it gets hijacked by a gang of raiders.Thanks fo...

  15. Imperial City

    An Unexpected Voyage. When you decide to sleep in The Bloated Front in the Waterfront for the first time, you'll wake up to find that the ship set sail and is already far away from the port! Leave the room and talk to Lynch. Kill him and take both key and a note. Open the Storage Room and talk to the inn's bouncer - the ship's been hijacked!

  16. An Unexpected Voyage not starting? : r/oblivion

    The quest is called an unexpected voyage, a play on the chapter from the hobbit, an unexpected party, of course. I just started this new playthrough a few days ago so there's no way I've done it yet. I came back to Oblivion after not playing it for some time and started a new game, I know there is a quest on the Bloated Float Inn that requires ...

  17. Oblivion:Selene

    An Unexpected Voyage: The Bloated Float Inn has been hijacked by brigands while you slept! Notes . Even though Ormil tells you that "The authorities of the Imperial City took her off the ship as soon as we docked", ... The Unofficial Oblivion Patch, version 3.0.0, fixes this bug.

  18. An Unexpected Voyage= A glitch?

    re: An Unexpected Voyage= A glitch? You were supposed to lock her in the sealed private room. I don't remember if you were given a key, or if it was just supposed to be unlocked for you. Tyhon ...

  19. TES IV Oblivion

    The Blackwater Blade is obtained in the quest An Unexpected Voyage. It is a unique one-handed blade that absorbs fatigue. When an enemy's fatigue gets to 0, ...

  20. Imperial City Quests

    updated Nov 3, 2012. Here are the walkthroughs for Side Quests that can be initiated in Imperial City: advertisement. An Unexpected Voyage. The Collector. The Gray Prince. Imperial Corruption ...

  21. Oblivion:Ormil

    Sleeping in the bed begins the quest An Unexpected Voyage, which must be completed to return to the Imperial City. After you wake up to find the ship afloat and out to sea, you'll quickly find that you have to dispatch each of the pirates ( Lynch , Minx , Wrath , and Selene) to rescue Ormil and his bouncer Graman gro-Marad .

  22. Completing An Unexpected Voyage during a Pacifist Run was ...

    Completing An Unexpected Voyage during a Pacifist Run was... interesting. Screenshot. Sneaking by Lynch (the first bandit) prevents Graman's quest dialogue from triggering. He just stood there. Didn't think to take screenshots of me sneaking around, sadly... The tables are keeping them just out of reach (never upgraded my Endurance and not ...

  23. Oblivion:Followers

    An Unexpected Voyage (Selene will only follow you while you are on the ship itself, and since it is impossible to escape back to the Waterfront until you have escorted her to imprisonment, she can be exploited as a follower using command console but is not essential.) S'razirr: Nothing You Can Possess