Star Trek: Fleet Command Wiki

Star Systems

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Sortable Coordinates list for the Star Systems which may offer Resources and/or Missions

There's the Neutral Zone and Faction Zones for more on Systems and their Planets including coordinates. See also Planets for an in-depth look at more information on individual Systems.

System List Table [ ]

  • 1 The Swarm
  • 2 Faction Reputation

Star Trek Fleet Command (STFC) Mining Locations Here are some of the best Star Trek Fleet Command Mining Locations for Dilithium, Crystal, Gas and Ore in Star Trek Fleet Command

This article is part of a series of articles. Please use the links below to navigate between the articles.

  • Star Trek Fleet Command Officer Assignments
  • Star Trek Fleet Command Hostile Drops (NPC Drops)
  • Star Trek Fleet Command (STFC) Mining Locations
  • Star Trek Fleet Command Jellyfish Parts Mission Guide

Star Trek Fleet Command (STFC) Mining Locations

Mining is an essential activity in Star Trek Fleet Command (STFC) to produce raw materials you can refine and use to upgrade your starbase and ships.

ECS Fortunate - Star Trek Fleet Command

Boost mining productivity by assigning the correct officers to your ship and gain bonus mining speed and defence against other players.

Here are some of the best systems in Star Trek Fleet Command for Mining that all-important resource.

Latinum Mining Locations

Raw Latinum nodes have been added to 25 systems in the galaxy. The base rate on these nodes improves dramatically in higher-level systems. Additionally, they have a 1 in 8 chance of spawning "rich" raw latinum, which mines at double the base rate! Suliban is a special system that only has rich nodes of various qualities.

Raw latinum can be refined from level 16 in the refinery on a 22hr cooldown. The refining process converts raw latinum into latinum at a guaranteed rate. The conversion process produces ship parts for the Ferengi D'Vor as a byproduct.

Dilithium Mining Locations

Dilithium can be found in level 9 systems and above. Try exploring level 9 or higher systems to find dilithium. If you find a location not on this list, let us know in the comments below.

An easier way to obtain dilithium, which is quicker and less likely to end in your ship being attacked, is to farm hostiles . Certain factions drop up to 100 dilithium crystals with bonus amounts in PVE chests. Check the link to find which systems are best for farming dilithium.

Systems with 2-Star Raw Gas

Raw Gas can be found in 3 Grades 2, 3 and 4 stars - and refines into Common, Uncommon in the 2, 3 Grade and an additional Rare quality for the 3 and 4 Star.

Also, it can be sourced throughout the Neutral Zone and the Faction Zones, with the latter also providing it in large planet-sized quantities with nothing to differentiate it; therefore, merely clicking on a planet will reveal it's a resource within.

Systems with 2-Star Raw Crystal

Raw Crystal can be found in 3 Grades 2, 3 and 4 stars - and refines into Common, Uncommon in the 2, 3 Grade and an additional Rare quality for the 3 and 4 Stars.

Systems with 2-Star Raw Ore

Raw ore can be found in 2 Grades 2 and 3 stars - and refines into Common, Uncommon in the 2, 3 Grade and an additional Rare quality for the 3 Star.

Systems with 3-Star Raw Crystal

Systems with 3-star raw gas, systems with 3-star raw ore, related articles these articles may also be of interest to you.

star trek fleet command locations

Comments Share your thoughts in the comments below

If you enjoyed reading this article, or it helped you in some way, all I ask in return is you leave a comment below or share this page with your friends. Thank you.

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On Tuesday 5th of March 2024, SkizzleFritz said

What about G4 and G5?

On Tuesday 29th of November 2022, Andrew Lamb said

First time user! Helpful

On Friday 10th of January 2020, said

Coridan has dilithium

On Friday 3rd of January 2020, Darius said

Congrats, great guide!

On Monday 2nd of December 2019, Dave said

Aruna has 3* gas.

On Thursday 24th of October 2019, Omar Jones said

No dilithium in Rigel

On Tuesday 8th of October 2019, Ted Ole Valentinsen said

-And the big mystery: Where are the 4* locations???

On Wednesday 9th of September 2020, BretJames replied

TEDDI, It's BretJames ?? Where have you been!

On Sunday 6th of October 2019, David said

Amador in the neutral zone has G3 Crystals

On Friday 11th of October 2019, RasanzVK replied

No, only 2 star

On Tuesday 1st of October 2019, Psyphon said

There is no dilithium in Noakyn

On Saturday 28th of September 2019, Bluelion80 said

Where are the grade 4 locations?

On Monday 11th of November 2019, Bob replied

There are no 4* yet, they are coming in later update

On Thursday 19th of September 2019, Talgromar said

Aruna system in Fed Space, level 21, sys num 37068128, has 3* gas now after the node additions

On Thursday 5th of September 2019, Gary K. said

Sorenle is level 21, not 12 -- and has both 2-star gas and ore

On Wednesday 21st of August 2019, Paul said

Thanks. This is very useful and a huge time saver

On Saturday 10th of August 2019, Gary K. said

Nelve is only 2-star raw crystal - no dilithium.

On Thursday 1st of August 2019, Eric said

Azha (S:849541812) Is 2* Raw Crystal

On Monday 29th of July 2019, Sharp said

What about the 3 star ore locations

On Thursday 25th of July 2019, a said

No 3-star Ore locations, apart from one in the 2star list.

About the Author Tim Trott

Tim Trott is a creative photographer, traveller, astronomer and software engineer with a passion for self-growth and a desire for personal challenge.

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Star Trek Fleet Command Jellyfish Parts Mission Guide

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Star Trek: Fleet Command Mission Locations

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The mobile strategy game based on the Star Trek world called Star Trek: Fleet Command is easily a fan favorite amongst the franchise’s newest releases. Players construct and oversee their own fleet of starships, travel the galaxy, harvest resources, and participate in combat with other players or artificially intelligent foes. Characters and vessels from numerous Star Trek episodes are featured in the game, along with specially made unique material. The objective is to increase one’s influence and domain through exploration, diplomacy, and conflict in order to become the most powerful fleet commander in the galaxy.

One part of Star Trek: Fleet Command that offers a lot of variety to players is the ability to complete many missions, or quests, throughout the game. These missions offer you a lot of rewards that will help to boost your progress in the game. Also, the missions are fun to complete when you are looking for activities to do in-game. Continue reading for a complete list of all the missions in Star Trek: Fleet Command, including the mission location, its requirements, objectives and rewards.

Related: Star Trek: Fleet Command: All Swarm Locations

Full List of Star Trek Fleet Command Missions

star trek fleet command locations

Without further ado, here is the spreadsheet with all Star Trek: Fleet Command missions currently in the game. This document is a full list of every single mission you can complete in Fleet Command. Make a copy of this list if you would like and check off missions as you finish them! This way you can make sure that you fully finish the game and never forget about a mission you have already done.

These quests will give you many beneficial rewards to help you progress in the game. Some of these boons include Parsteel, Tritanium and faction rep points for your faction. This will help players flourish in the economy of Star Trek: Fleet Command.

star trek fleet command locations

We hope you found this guide on Star Trek: Fleet Command’s missions beneficial. Please visit Gamer Journalist on Facebook to join the discussion and see our newest gaming content. You can also check out our guide on Star Trek: Fleet Command – How to Find Level 3 Hostiles or Where to Find Orion Corvette Blueprints in Star Trek: Fleet Command .

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Carnac's Guide to Star Trek Fleet Command

The Best Star Trek Fleet Command Map Anywhere

Carnac | September 13, 2020 September 13, 2020 | Strategy

Quick one for a football Sunday. But I wanted to give you something today that will help you out. One of the questions I’ve gotten more than any is, “Hey Carnac , why haven’t you created a Star Trek Fleet Command map yet?”

And for them, I have a simple answer…

It’s just not something I really know how to do. I’m sure I probably could figure it out, and then spend a lot of time compiling a map. On the other hand, I’d have no time to do just about any other articles during that time, I’d have to ignore my family for a while, skip my Rotary commitments.

And even then, I’m not sure I could do as good a job as JoeyCrash from Server 15 and the STFC Pro map .

Star Trek Fleet Command Map Improvements

One of the ways the in-game map has been improved over the last year has been the addition of resource symbols to the galaxy map.

But JoeyCrash’s map does that one better. It lets you see not only materials and resources, but also armadas, and station locations.

star trek fleet command map

It’s got places to put your base, plus they’ve started working on Dark Space . It’s also got swarm, separatists, borg, eclipse and augment locations mapped.

The only way I could see making it better is to add the types of hostiles in each system – but again, beggars can’t be choosers.

If you’re a player, like me, who plays with an open laptop while you play the game on your phone, then this is an extremely valuable resource.

So thanks to JoeyCrash for putting a great deal of work in. Can’t wait to see what you add next.

Happy Sunday everyone.

If you missed it in Discord, make sure you’re ready for the Strength in Numbers Alliance event tomorrow, September 14th. Here’s the announcement from Gala:

“Commanders, We will be introducing a new event tomorrow called Strength in Numbers as we work in parallel to fix the issues with the Anomalous Phenomena events.

How the Strength in Numbers (ALB) event works: Start: – US: Monday (9/14) – 5:30 pm PST – EU: Monday (9/14) – 5:30 pm CET – APAC: Tuesday (9/15) – 5:30 pm JST Duration: 1 hour Scoring: Team up with your Alliance to destroy as many hostiles and mine as much Mycelium in any of the 15 new Anomaly systems

Note: 2 of the 15 systems will provide a point multiplier for killing hostiles and mining nodes but the 2 selected systems will be a mystery. It’s up to you and your alliance to coordinate and determine the bonus point systems. Thank you for your continued patience! Live Long & Prosper! Gala “

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The Mirror Universe

Q: What is the Mirror Universe and how do I get there? A: This is a brand new alternative Universe where the Terran Empire reigns supreme. You will be able to warp into MU space by spending Mirror Vouchers to travel through Interphasic Rifts. There will be around 50 new systems in MU space and traveling deeper into the Universe will require Rift Keys. You cannot travel freely in and out of this new Universe. Q: Where do I go to find an Interphasic Entry Rift to get into the MU? A: Locations for the Warp will include Mirror Alpha Centauri, Mirror Wolf, and Mirror Sirius.

star trek fleet command locations

Q: Do I need to use one voucher per ship that enters the MU? A: The entry cost is 300 vouchers per ship that enters the MU. You can take more than one ship, but the costs will add up.

Q: What is the voucher duration? A: They will have 20 minutes of base duration at launch. When time runs out, your Ships active in the MU will be auto-extracted, keeping everything gained while in the MU.

Q: How long can I stay in the MU and how do I leave? A: You can remain there until you are destroyed or the voucher expires. While in Mirror space you cannot recall your ships, to escape you’ll need to find an Extract Rift and use it to warp to safety. Extract Rifts never have a cost to use!

Q: Can my Alliance travel with me and cooperate while we’re there? A: If you each spend vouchers individually, yes you can play together. You won’t be able to use either disco jumping or gorn wormholes to enter the MU.

Q: Can I travel to the MU with any Ship, at any level? Any restrictions? A: This area of space is available for players of Ops level 40+ with Ships having a minimum warp range of 50.

Q: What can I find in Mirror Universe space only? A: Trellium is a substance exclusive to this universe. There will be mines of raw Trellium scattered around the systems and you will also be able to collect Trellium by destroying hostiles. There are not any uses for it raw, but when you refine it you get Liquid Trellium.

star trek fleet command locations

Q: What is Trellium and how many types of it are available? A: There will be two types of raw Trellium, A and D. From refining them you will get Liquid Trellium. Liquid Trellium-D is essential to upgrade Officers from the Mirror Universe (like Picard and Data at launch) as well as using it in the Store.

star trek fleet command locations

Q: When can I get the Refinery for the Mirror Universe? How does it work? A: You unlock it at Ops level 40. To transform raw Trellium you will need a Refinery. The MU refinery also offers Mirror Universe Free Entry Vouchers, for example, among many other valuable items and materials. However, one of the most important items that you can get from it is Mirror Dust: this is the new currency for the brand new and powerful Mirror Research Tree.

Q: How many new Researches are available and which ones are the best to survive in the MU? A: There will be around 70 (!) new Research nodes. The Mirror Research tree comes with unparalleled power and survivability bonuses. It’s an integral part of your Mirror Universe exploits. This is the only research tree in the game to offer Apex Barrier and will significantly improve your chances at survival in both PVP and PVE battles.

Q: Does the Mirror Tree research work only for MU? A: MU research is sourced from the MU but its effects apply everywhere in the game.

Q: Is the Apex Barrier useful in the Mirror Universe? Why should I get it? A: The Apex Barrier is a brand new modifier, essential for raising your chances of survivability. The Barrier provides true damage mitigation from all damage sources after all other bonuses. For example, every 10,000 points of an active Apex Barrier will reduce damage taken equivalent to +100% effective health (meaning that the damage you can take goes up by 100%).

star trek fleet command locations

Q: Is the Mirror Universe dangerous? What type of hostiles can I find there? A: It’s not a friendly place - remember: there is no protected cargo in the MU. If your ships are destroyed, everything will be gone. Do your best to exit it safely. Inside the MU you will fight the new Terran hostiles. Their Abilities are the following: Dismantlement : At the start of the round, if the enemy player is hull breached, this ship increases its standard damage by a percentage for 1 round.

Deadlock : At combat start, Hull breach to the enemy player for the duration of combat.

Photophobia : At the start of the round, if the enemy player is hull breached, this ship increases its Isolytic damage by a percentage for 1 round.

star trek fleet command locations

Q: Can other players hit you inside the Warp Zone or MU systems? Can players hit you in the Extract Zone? A: Players can hit you everywhere in the MU.

Q: What kind of Officers and Ships should I bring with me, to increase my chance of survival? A: You can challenge the MU any way you want, but whatever you do, make sure that your Apex Barrier is active. It will be very difficult to explore every corner of the Mirror Universe without it.

Related articles

STFC: Hirogen Hostiles Location

STFC players can find Hirogen Hostiles in the new systems of the Delta Quadrant, however, their spawn rate is incredibly low.

Star Trek Fleet Command (STFC) is an exciting video game that invites gamers to explore a distant corner of the Star Trek Galaxy.

Players can expand their fleet by destroying enemies, completing missions, recruiting officers and mining resources. One of the enemies that you can defeat is Hirogen , but players are uncertain about their location.

Update 55 introduced various new features and systems to STFC. According to the update, players should use their USS Voyager to travel to the new systems to vanquish the Hirogen Hostiles.

There are different Hirogen Hostiles that players can encounter as they explore the Delta Quadrant. However, Commanders should keep in mind that the enemy’s type and level determine the system in which they spawn.

This means that you will not be able to find a level-25 Hirogen Hunter in the same systems as a level 40 Hirogen Hunter. This principle also applies to the Hirogen Hunter Elites and the Hirogen Transport Freighter enemies.

This system was implemented to help players whose ships were being destroyed by an enemy with a much higher level. We therefore recommend that you only travel to the systems which align with your level.

Hirogen Freighter Transport Locations

Players can travel to the following systems if they are interested in defeating Hirogen Freighter Transport opponents:

Hirogen Hunter Elites

These enemies are much stronger than the normal Hirogen Hunters, so it is advisable that only players who have an extremely strong fleet attempt to vanquish them.

These enemies can be found in the following locations:

Hirogen Hunters Location

STFC players whose fleets are not strong enough yet can destroy the normal Hirogen Hunters, who can be found in the systems listed below:

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STAR TREK FLEET COMMAND: 2024 ROADMAP PREVIEW

By gabriel 21 December 2023

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Commanders, 

Can you believe Star Trek Fleet Command has celebrated its 5th Anniversary?! As we wrap up the events around this milestone, we wanted to show how we recognized it with our community these last couple of months:

5th Year Anniversary Paramount Day:

  • Select players who won our lottery events received a special invite for a full Star Trek day at Paramount Studios and got a special screening of Star Trek: First Contact!

star trek fleet command locations

Borg PC Raffle:

  • We teamed up with CherryTree and created a logical and resistant Top-end PC which four lucky players won! Congrats!

star trek fleet command locations

Star Trek Legacy Reel:

  • Players were able to see a recap of their total career as a Star Trek Commander with the STFC Legacy Reel:

Now that the celebrations are behind us, it’s time to look forward and check what we have in store for 2024! As always, details are subject to change, as may the order and timing of their eventual releases.

Ionite Nebula”- Instanced PvP Universe

  • Wave Defence marked the start of a focus to deliver new, more dynamic, ways to play STFC that require knowledge, strategy and skill to succeed. For 2024, we are looking to add even more interesting and fun gameplay options for all of our players:
  • Imagine a new regional instanced universe, with a unique galaxy map where players from all servers enter to engage in structured, competitive PvP matches for a limited time.
  • Not intended to compete with Incursions (Server vs. Server PvP), this will provide a competitive gameplay mode for our PvP-inclined players. This mode will go beyond regular ship battles or raiding, and require players to achieve victory.
  • We aim to create some time window-limited cross-server events every month where players from multiple servers have the option to participate and discover who are truly the strongest Commanders..

Dynamic “Boss” Hostiles

  • Another new gameplay mechanic we are looking to add is a new type of cooperative activity that allows for more dynamic and collaborative gameplay and strategic choice for officers, ships, and active ship abilities.
  • Combat against these hostiles will play out in real-time and will allow for more participants in battle, for more location and dynamic actions, and for more specific ship roles in order to take down a massive enemy hostile.

star trek fleet command locations

Alliance Games

  • A new type of regional cross-server competitive event that will pit alliances against each other in a unique league system for big rewards.
  • We want to focus and add new options for alliances so they have a variety of collaborative tasks, promoting teamwork, competition, and strategic planning to engage against a group of other top alliances across our game.
  • Expect the feature and the first alliance league to arrive in Q2 of 2024.

star trek fleet command locations

Quality Focus rather than Quantity

A big focus for us in 2024 will be on quality , rather than quantity . We have just had a year packed with exciting content, events, and features. We released Fleet Commanders and Wave Defense, to mention just a couple. We are massively proud of the impact these have made inside the game, but we also feel that it’s important to recognize that we may have dropped the ball in other places. We are happy with the gameplay of Wave Defense as a feature but the performance and issues at launch fell below your expectations (and ours). Other features like Artifact Hall did not meet the quality bar we are striving for and we have since worked hard to remedy some of the issues (more to come for this in 2024).  For next year, we want to ensure that we release fewer but more exciting features so we can deliver the best kind of experience you all deserve.

We can and will do better.

Lastly, we will also do our best to engage with the recently created Player Council so we can get early player feedback on many of these features which will allow us to make changes and adjustments as we develop them.

A lot of work goes into these big features and we hope this direction will improve our game in a meaningful way that you will appreciate.

Another hot topic that comes to our attention often is our existing list of bugs in the game. We recognize that over 2023, the player experience has degraded with some of our more persistent annoying bugs plus performance issues. To that end, a big priority for us in 2024 will be to reduce our bug counts and release smoother releases each month.

2024 IP/Shows

We wanted to give you some insight on the cool Star Trek IP we plan to release next year:

  • It’s been a long road, getting from there to here… The remaining big IP from the main shows, yes, you guessed it, Enterprise is coming 🙂

As you can see from our sneak peek images below, we’re big fans of Enterprise, and plan to revisit some of its most popular story arcs and concepts. More on that later!

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  • We plan to bring back a couple of shows that we have done in the past and examine different seasons and eras of them. Those may include Strange New Worlds, Deep Space Nine and The Original Series.
  • We are also planning a very special surprise for 2024 with a unique IP for one month, which we believe will get most of you excited (but we can’t reveal much yet…)

“Change is the essential process of all existence” – Spock

We hope you’ll be with us throughout 2024 as we add more content and features to Star Trek Fleet Command!

LLAP – The entire STFC Team

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Starfleet Command (RPG): Starships

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Starfleet Command

Starfleet Command (RPG)

This page lists starships from the defunct Starfleet Command (RPG) .

  • 1.1 Nomenclature
  • 2.1 Nomenclature
  • 3.1 Nomenclature
  • 4.1 Nomenclature
  • 5 USS Anchorage (NCC-72099)
  • 6 USS Ares (NCC-98006)
  • 7.1 Nomenclature
  • 8 USS Bell (NCC-74911)
  • 9 USS Black Knight (NCC-99875)
  • 10 USS Boston (NCC-42070)
  • 11 USS Carolina (NCC-70640)
  • 12 USS Cato (NCC-65528)
  • 13 USS Charger (NCC-32654)
  • 14 USS Columbia (NCC-51720)
  • 15 USS Columbia (NCC-98056)
  • 16.1 Nomenclature
  • 17 USS Eddison (NCC-84885)
  • 18 USS Harbinger (NCC-36225)
  • 19 USS Hathaway (NCC-35689)
  • 20 USS Herakles (NCC-76204)
  • 21 USS Hiroshima (NCC-65201)
  • 22 USS Jefferson (NCC-34315)
  • 23 USS Joker (NCC-91984)
  • 24 USS Kingston (NCC-76151)
  • 25 USS Lincoln (NCC-26631)
  • 26.1 Nomenclature
  • 27 USS Martinsburg (NCC-21602)
  • 28 USS Minuteman (NCC-36842)
  • 29 USS Moscow (NCC-75896)
  • 30 USS Pasteur (NCC-58928)
  • 31 USS Patton (NCC-92012)
  • 32 USS Pluto (NCC-68465)
  • 33 USS Praetorian (NCC-81400)
  • 34 USS Renegade (NCC-70941)
  • 35 USS Revelation (NCC-84926)
  • 36 USS Rhine (NCC-74138)
  • 37 USS Saphire (NCC-26848)
  • 38 USS September (NCC-23457)
  • 39 USS Themis (NCC-85631)
  • 40.1 Nomenclature
  • 41 USS Ticonderoga (NCC-81694)
  • 42 USS Tolstoy (NCC-76085)
  • 43 USS Triton (NCC-63201)
  • 44.1 Nomenclature
  • 45.1 Nomenclature
  • 46 USS Vorel Kepesk (NCC-74568)
  • 47.1 Nomenclature
  • 48 USS Wilson (NCC-76010)
  • 49.1 Nomenclature
  • 50 USS Zeus (NCC-90051)

USS Adams (NCC-78081) [ ]

The USS Adams (NCC-78081) was a Saber -class vessel serving in Starfleet during the 24th century . She was a part of Task Group 2-2 .

Nomenclature [ ]

The Adams is named after John Adams, the second President of the United States of America .

USS Ajax (NCC-65053) [ ]

The USS Ajax (NCC-65053) was a Normandy -class vessel serving in Starfleet during the 24th century . She was a part of Task Group 2-3 .

The Ajax was named after one of the more famous Greek warriors of the Trojan War .

USS Alaska (NCC-98525) [ ]

The USS Alaska (NCC-98525) was a Prometheus -class starship in service to the Federation Starfleet in the late 24th century . She was part of Task Group 8-3 . ( Starfleet Command (RPG) )

The ship was named after Alaska , a state in North America , on Earth .

USS Alexander (NCC-69581) [ ]

The USS Alexander (NCC-69581) was a New Orleans -class vessel serving in Starfleet as part of First Fleet during the 24th century . She was a part of Task Group 10-2

In keeping with the naming schema for the class, this ship was named after any of a number of municipalities on Earth , in North America and Australia .

USS Anchorage (NCC-72099) [ ]

The USS Anchorage (NCC-72099) was a Challenger -class vessel that served in Starfleet as part of Delta Fleet during the 24th century . She was part of Task Group 9-3 , "The Challengers".

USS Ares (NCC-98006) [ ]

The USS Ares (NCC-98006) was an Insignia -class vessel serving in Starfleet during the 24th century . She was part of Task Group 1-2 .

USS Avenger (NCC-82540) [ ]

The USS Avenger (NCC-82540) was a Defiant -class escort in service to the Federation Starfleet in the late 24th century . She was part of Task Group 10-3 . ( Starfleet Command (RPG) )

The ship was named after seagoing vessels of the United States of America and United Kingdom , on Earth , as well as other spacefaring vessels dating back to before the founding of the United Federation of Planets .

USS Bell (NCC-74911) [ ]

The USS Bell (NCC-74911) was a Prometheus -class starship in service to the Federation Starfleet in the late 24th century . She was part of Task Group 3-1 . ( Starfleet Command (RPG) )

USS Black Knight (NCC-99875) [ ]

The USS Black Knight (NCC-99875) was a Prometheus -class vessel serving in Starfleet as part of Delta Fleet during the 24th century . She was a part of Task Group 57-2 .

USS Boston (NCC-42070) [ ]

The USS Boston (NCC-42070) was a Centaur -class vessel serving in Starfleet during the 24th century . She was a part of Task Group 2-1 .

USS Carolina (NCC-70640) [ ]

The USS Carolina (NCC-70640) was a Centaur -class vessel serving in Starfleet during the 24th century . She was a part of Task Group 10-1 .

USS Cato (NCC-65528) [ ]

The USS Cato (NCC-65528) was a New Orleans -class vessel serving in Starfleet during the 24th century . She was a part of Task Group 3-1 .

USS Charger (NCC-32654) [ ]

The USS Charger (NCC-32654) was a Excelsior -class vessel serving in Starfleet during the 24th century . She was a part of Task Group 7-3 .

USS Columbia (NCC-51720) [ ]

The USS Columbia (NCC-51720) was a New Orleans -class vessel that served in Starfleet as part of Delta Fleet during the 24th century . She was a part of Task Group 31-2 .

USS Columbia (NCC-98056) [ ]

The USS Columbia (NCC-98056) was a Defiant -class escort in service to the Federation Starfleet in the late 24th century . She was part of Task Group 9-1 . ( Starfleet Command (RPG) )

USS Concord (NCC-42993) [ ]

The USS Concord (NCC-42993) was a Excelsior -class vessel serving in Starfleet during the 24th century . She was a part of Task Group 3-3 .

The ship and other vessels so named were after the Battles of Lexington and Concord , the opening military engagements of the American Revolutionary War during Earth 's 18th century . These took place on the same day, 19 April 1775 .

USS Eddison (NCC-84885) [ ]

The USS Eddison (NCC-84885) was an Explorer -class vessel serving in Starfleet as part of Delta Fleet during the 24th century . She was part of Task Group 9-2 , "The Guardians".

USS Harbinger (NCC-36225) [ ]

The USS Harbinger (NCC-36225) was a Steamrunner -class vessel serving in Starfleet during the 24th century . She was the flagship for the Fourth Fleet under the command of Rear Admiral Drake Bailey . She was temporarily under the command of Colonel Saraphin Caldwell in 2385 .

USS Hathaway (NCC-35689) [ ]

The USS Hathaway (NCC-35689) was a Constellation -class vessel serving in Starfleet during the 24th century . She was a part of Task Group 4-2 .

USS Herakles (NCC-76204) [ ]

The USS Herakles (NCC-76204) was a Defiant -class vessel serving in Starfleet as during the 24th century . She was a part of Task Group 1-2 .

USS Hiroshima (NCC-65201) [ ]

The USS Hiroshima (NCC-65201) was a Steamrunner -class vessel serving in Starfleet during the 24th century . She was a part of Task Group 2-1 .

USS Jefferson (NCC-34315) [ ]

The USS Jefferson (NCC-34315) was a Ambassador -class vessel serving in Starfleet during the 24th century . She was part of Task Group 3-1 .

USS Joker (NCC-91984) [ ]

The USS Joker (NCC-91984) was a Delphine -class vessel serving in Starfleet as part of Delta Fleet during the 24th century . She was the mobile fleet headquarters for Delta Fleet and was commanded by Admiral James Anders .

USS Kingston (NCC-76151) [ ]

The USS Kingston (NCC-76151) was a Defiant -class vessel serving in Starfleet as part of Delta Fleet during the 24th century . She was part of Task Group 57-1 .

USS Lincoln (NCC-26631) [ ]

The USS Lincoln (NCC-26631) was a Ambassador -class vessel serving in Starfleet during the 24th century . She was a part of Task Group 2-3 .

USS Madrid (NCC-85102) [ ]

The USS Madrid (NCC-85102) was a Centaur -class vessel serving in Starfleet during the 24th century . She was a part of Task Group 10-3 .

The ship was named after the European city, one of two Earth cities hit by Romulan nuclear weapons during the Earth-Romulan War . ( ENT novel: The Romulan War: To Brave the Storm )

USS Martinsburg (NCC-21602) [ ]

The USS Martinsburg (NCC-21602) was an Excelsior -class vessel that served in Starfleet as part of Delta Fleet . She was a part of Task Group 18-3 , "The Wolfpack".

USS Minuteman (NCC-36842) [ ]

The USS Minuteman (NCC-36842) was a Constellation -class vessel serving in Starfleet during the 24th century . She was a part of Task Group 6-2 .

USS Moscow (NCC-75896) [ ]

The USS Moscow (NCC-75896) was a Defiant -class escort in service to the Federation Starfleet in the late 24th century . She was part of Task Group 4-1 . ( Starfleet Command (RPG) )

USS Pasteur (NCC-58928) [ ]

The USS Pasteur (NCC-58928) was a Olympic -class vessel serving in Starfleet during the 24th century . She was a part of Task Group 5-3 .

USS Patton (NCC-92012) [ ]

The USS Patton (NCC-92012) was a Olympic -class vessel serving in Starfleet during the 24th century . She was a part of Task Group 11-3 .

USS Pluto (NCC-68465) [ ]

The USS Pluto (NCC-68465) was a Olympic -class vessel serving in Starfleet during the 24th century . She was a part of Task Group 3-3 .

USS Praetorian (NCC-81400) [ ]

The USS Praetorian (NCC-81400) was a Prometheus -class vessel serving in Starfleet as part of Delta Fleet during the 24th century . She was part of Task Group 9-2 , "The Guardians".

USS Renegade (NCC-70941) [ ]

The USS Renegade (NCC-70941) was a Galaxy -class vessel serving in Starfleet as part of First Fleet during the 24th century . She was a part of Task Group 12-3 .

USS Revelation (NCC-84926) [ ]

The USS Revelation (NCC-84926) was an Insignia -class vessel that served in Starfleet as part of Delta Fleet during the 24th century . She was a part of Task Group 31-2 .

USS Rhine (NCC-74138) [ ]

The USS Rhine (NCC-742138) was a Saber -class vessel serving in Starfleet as part of Delta Fleet during the 24th century . She was part of Task Group 9-2 , "The Guardians".

USS Saphire (NCC-26848) [ ]

The USS Saphire (NCC-76151) was a Ambassador -class vessel serving in Starfleet as part of Delta Fleet during the 24th century . She was part of Task Group 57-1 .

USS September (NCC-23457) [ ]

The USS September (NCC-23457) was a Ambassador -class vessel serving in Starfleet during the 24th century . She was a part of Task Group 7-1 .

USS Themis (NCC-85631) [ ]

The USS Themis (NCC-85631) was a Normandy -class vessel serving in Starfleet during the 24th century . She was a part of Task Group 12-3 .

USS Tombstone (NCC-80803) [ ]

The USS Tombstone (NCC-80803) was a Prometheus -class starship in service to the Federation Starfleet in the late 24th century . She was the flagship for First Fleet .

The Tombstone was named after the town in Arizona , famous for the location of the shootout at the O.K. Corral.

USS Ticonderoga (NCC-81694) [ ]

The USS Ticonderoga (NCC-81694) was an Insignia -class vessel serving in Starfleet as part of Delta Fleet during the 24th century . She was the flagship for Delta Fleet.

USS Tolstoy (NCC-76085) [ ]

The USS Tolstoy (NCC-76085) was a Steamrunner -class vessel serving in Starfleet during the 24th century . She was a part of Task Group 8-1 .

USS Triton (NCC-63201) [ ]

The USS Triton (NCC-63201) was a Saber -class vessel serving in Starfleet during the 24th century . She was the flagship for Task Force 8 .

USS Vermont (NCC-72943) [ ]

The USS Vermont (NCC-72943) was a Centaur -class vessel serving in Starfleet during the 24th century . She was a part of Task Group 6-2 .

The ship was named after Vermont , a state in North America , on Earth .

USS Vindicator (NCC-75701) [ ]

The USS Vindicator (NCC-75701) was a Defiant -class escort in service to the Federation Starfleet in the late 24th century . ( Starfleet Command (RPG) )

In 2385 , the Vindicator was placed under the command of newly promoted, Captain Worf . Vindicator was later assigned to assist the USS Artemis in capturing a Klingon Bird-of-Prey manned by Human Augments . ( Star Trek: Artemis )

The ship was named after Vindicator (comics) , a 20th-century Canadian superhero who also went by the noms du guerre "Weapon Alpha" and "Guardian."

USS Vorel Kepesk (NCC-74568) [ ]

The USS Vorel Kepesk (NCC-74568) was a Defiant -class escort in service to the Federation Starfleet in the late 24th century . The name Vorel Kepesk translates to "Beautiful Storm" in the fantasy language of Draconic . She was the flagship for Task Force 2 . ( Starfleet Command (RPG) )

USS Washington (NCC-71672) [ ]

The USS Washington (NCC-71672) was a Defiant -class vessel serving in Starfleet as part of Delta Fleet during the 24th century .

The ship was named after Washington , a state in North America , on Earth .

USS Wilson (NCC-76010) [ ]

The USS Wilson (NCC-76010) was a Steamrunner -class vessel serving in Starfleet during the 24th century . She was a part of Task Group 10-3 .

USS Yosemite (NCC-54235) [ ]

The USS Yosemite (NCC-54235) was a Oberth -class vessel serving in Starfleet during the 24th century . She was a part of Task Group 4-3 .

The ship was named for Yosemite National Park in North America , on Earth .

USS Zeus (NCC-90051) [ ]

The USS Zeus (NCC-90051) was an Omega -class vessel that served in Starfleet as part of Delta Fleet during the 24th century . She was part of Task Group 9-3 , "The Challengers".

  • 1 Daniels (Agent)
  • 3 USS Enterprise (NCC-1701-H) (Endurance class)

Memory Alpha

USS Valkyrie

  • View history

The USS Valkyrie (NCC-74877) was a Sovereign -class Federation starship in service to Starfleet during the early 25th century .

In 2401 , the Valkyrie joined a Starfleet armada assembled to confront the massive Singularity that emerged from a spatial anomaly . The ship was briefly compromised when the Borg Queen began assimilating the USS Stargazer and obtained its command codes . ( PIC : " The Star Gazer ")

Frontier Day fleet formation, 4a

Listed on a fleet formation display

Later that year, the Valkyrie participated in Frontier Day celebrations near Sol Station . Along with the rest of the fleet, it was seized by the Borg Collective after its younger crew were assimilated by a Borg signal transmitted via Jack Crusher . ( PIC : " Vox ")

  • 1 Daniels (Crewman)
  • 3 Calypso (episode)

All Swarm Locations in Star Trek: Fleet Command

star trek fleet command feature

Star Trek: Fleet Command is a mobile strategy game from Digit Game Studios, taking you on a mission to explore the galaxy. Boldly go where no one has gone before, battling, exploring, and building ships with all your favourite Star Trek crew: Kirk, Spock, Uhura, Scotty, and more. These characters can be unlocked and upgraded, ready to take on missions for some exciting RPG gameplay. Missions include battling The Swarm , a fierce and deadly enemy to everyone in the galaxy. Find out more below!

star trek fleet command locations

Locations of The Swarm in Star Trek: Fleet Command

These enemies from Beyond will attack any allegiance, Federation, Romulan, or Klingon, and commanders have been tasked by the Federation to help defeat them. Using the most decorated ship in the Fleet– The USS Franklin– you can battle the hostiles and obtain much-needed Swarm Biominerals. These biominerals can then be refined into resources Parsteel, Tritanium, and Dilithium.

You will need to be level 15 and above to begin these missions to battle The Swarm. The higher your ship’s tier, the more upgrades you can add and the more fearsome foes you can fight. To find every Swarm available to battle, check out our list of locations and the map below ( a full resolution is available via Imgur ). On the map in-game The Swarm can be identified by swirly imagery. Each location in the galaxy listed below shows what level you should be to easily defeat The Swarm found there.

star trek fleet command locations

  • Andvaris (15)
  • Caldik (16)
  • Altamid (17)
  • Herias (18)
  • Beta Vordunn (20)
  • Er’Yozun (24)
  • Alpha Horunia (26)
  • Fyrsta (32)
  • Dalogn (35)
  • Lahrel (24)
  • Redmond (28)
  • Fontaine (30)
  • Adelphi (32)

Star Trek: Fleet Command is available to play on IOS and Android.

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star trek fleet command locations

Star Trek Fleet Command Codes (June 2024)

Quick links, all star trek fleet command codes for june 2024, entering codes in star trek fleet command.

Codes are one way players can upgrade their game in Star Trek Fleet Command . This game is about collecting new commanders, upgrading your fleet, and growing a base that can dominate the rest of the galaxy with diplomacy or aggression - the choice is up to you! While the codes will not win the game for you, they will give your fleet an advantage over your foes.

There are multiple cameos and appearances from stars such as Wil Wheaton in Star Trek Fleet Command that add flair to the game overall. Often, these guest appearances come with new commanders in the game , and collecting them is a part of the overall gameplay loop. However, if you have your eye on Captain Kirk, not only will a code this month give you access to him, but a new version of him is on the way.

The 10 Best Star Trek Video Games, According To Ranker

The Star Trek franchise has produced several video games and Ranker has some thoughts on what are the best.

Active Codes Only

Spending money in Star Trek Fleet Command for more chests might help you level up your base faster, but the developers also put codes out there a few at a time that can allow you to grow your fleet for free. You may have to be more patient, but your wallet will thank you for using these codes later. Or it could also be a way to stretch your dollars a little further, and at least with this month's codes, you can get an Ultra Recruit commander for free .

Codes are free for your wallet but are not always available for certain players . Some codes come with an OPs level requirement, but luckily players usually have enough time to grind out the levels before the code expires. Each code has different rewards, but they are worth the time it will take to copy and enter the code.

New Methods For June 2024

To enter codes, you will first have to make it through at least a portion of the tutorial and begin building your Star Trek fleet . It will take about five to ten minutes, depending on how long you spend meandering through the menus, but it will sometimes ask you to open the menu. You can enter codes as soon as it gives you control and lets you explore that menu . This is then where the process gets a bit more complicated.

First, go to the upper right side of the screen and interact with the “ Claim ” button , which looks like a little Chest. It will take you to a menu where the daily Chests should be available next to a big box with a Chest that says " Redeem ."

You likely have a few other chests available , so go ahead and open as many as you have if you want before clicking Redeem. Previously, when you clicked on the Redeem button, it would take you to the game’s website and have you enter the code there. That is no longer the case.

If you do not see a "Claim" prompt, it may have a chest with a number under it . This would indicate you do not have any current chests to claim, but you can still click on them to reach the "Redeem" prompt.

Instead, it will now blank out most of the screen and drop down a new text field with a button labeled “Redeem” next to it, as shown in one of the images above. Then, it is finally time to enter the codes.

Enter them exactly as they appear in the table above , with any punctuation and capitalization. It will not recognize the code. If you, for say, type “ eviscerator ” instead of “ EVISCERATOR ,” you will not get the 24,000 currency. Once entered correctly, press Redeem, and the rewards will be added to your account.

If it says the code isnt valid, be sure you havent claimed that code previously and that you are the correct OPs level for that code. If none of those things are the problem, try entering it in again and recheck the formatting.

Once that is all done, the rewards should automatically be added to your account. If the reward is a chest, it should be back under that “Claim” button in the menu, and you can open it immediately. If it is another type of currency or character shards, they should be found in the relevant menus. If you are not at the proper OP level, it will simply tell you are not eligible for the rewards .

For the event store currency, you should spend it during the current event if possible. The currency sometimes changes between events, and there’s no guarantee it will be carried over. Artifact Shards are used to upgrade certain items that you can earn starting at Level 30 in Artifact Restoration bundles .

For the Kirk shards, it will automatically unlock Captain Kirk in Star Trek as a commander and give you a host of other Ultra Recruit shards. You can go to the “Recruit” section of the menu where you redeemed the codes and click on “Ultra Recruit” to redeem them. Each chest costs 800 shards, meaning you can now open five chests. There is an option to buy five at once, making it slightly easier for you.

With all that said and done, those are the rewards you can unlock for June 2024 . Each of these is helpful and should give you a nice boost. Being able to open 5 Ultra Chests at the beginning of your journey should help get you that much closer to some more elite commanders. That is why redeeming the codes in Star Trek Fleet Command is important before it is too late.

Created by Gene Roddenberry

First Film Star Trek: The Motion Picture

First TV Show Star Trek: The Original Series

First Episode Air Date September 8, 1966

Character(s) Nyota Uhura, Data, Jean-Luc Picard, Captain James Kirk, Spock, Captain Worf

Video Game(s) Star Trek: Resurgence, Star Trek: Bridge Crew, Star Trek Online

Star Trek Fleet Command Codes (June 2024)

Memory Beta, non-canon Star Trek Wiki

A friendly reminder regarding spoilers ! At present the expanded Trek universe is in a period of major upheaval with the continuations of Discovery and Prodigy , the advent of new eras in gaming with the Star Trek Adventures RPG , Star Trek: Infinite and Star Trek Online , as well as other post-57th Anniversary publications such as the ongoing IDW Star Trek comic and spin-off Star Trek: Defiant . Therefore, please be courteous to other users who may not be aware of current developments by using the {{ spoiler }}, {{ spoilers }} OR {{ majorspoiler }} tags when adding new information from sources less than six months old (even if it is minor info). Also, please do not include details in the summary bar when editing pages and do not anticipate making additions relating to sources not yet in release. THANK YOU

Moscow class

  • View history

The Vannis Shipyards were the sole producers of Moscow -class starships, and produced 3 a year.

Moscow -class starships [ ]

  • USS Moscow (NCC-60000)
  • USS Argana (NCC-60001)
  • USS Leningrad (NCC-60002)
  • USS Balthamar (NCC-60003)
  • USS Jursinia (NCC-60004)
  • USS Kincara (NCC-60005)
  • USS Kloris (NCC-60006)
  • USS Mattermaine (NCC-60007)
  • USS Oslo (NCC-60008)
  • USS Chirpenitar (NCC-60009)
  • USS Murigami (NCC-60010)
  • USS Quiberon (NCC-60011)
  • USS Loris (NCC-60012)
  • USS Hadsenn (NCC-60013)
  • USS Silimari (NCC-60014)
  • USS Hadley (NCC-60015)
  • USS Florence (NCC-60016)
  • USS Milano (NCC-60017)
  • USS Stockholm (NCC-60018)
  • USS Ambergris (NCC-60019)
  • USS Oudinard (NCC-60020)
  • USS Petersburg (NCC-60021)
  • 1 Cetacean Probe
  • 2 Eclipse class
  • 3 Resurgence

TrekMovie.com

  • June 4, 2024 | Nog Is Faced With A Ferengi Existential Crisis In Preview Of ‘Sons Of Star Trek’ #3
  • June 3, 2024 | ‘Star Trek: Prodigy’ Season 2 Coming To Netflix In July
  • May 31, 2024 | Podcast: All Access Says Farewell To ‘Star Trek: Discovery’ With “Life, Itself”
  • May 30, 2024 | Alex Kurtzman Explains Why ‘Star Trek: Starfleet Academy’ Is Set In The ‘Discovery’ Era
  • May 30, 2024 | Recap/Review: ‘Star Trek: Discovery’ Pulls It All Together For “Life, Itself”

Recap/Review: ‘Star Trek: Discovery’ Pulls It All Together For “Life, Itself”

star trek fleet command locations

| May 30, 2024 | By: Anthony Pascale 225 comments so far

“Life, Itself”

Star Trek: Discovery Season 5, Episode 10 – Debuted Thursday, May 30, 2024 Written by Kyle Jarrow & Michelle Paradise Directed by Olatunde Osunsanmi

A solid season finale ties things for the season plot and the characters, with a bonus bringing the series to a satisfying conclusion.

star trek fleet command locations

The Progenitors may be all-powerful, but would it have killed them to add some signage?

WARNING: Spoilers below!

“Let’s go get what we came for”

We are back at the binary black holes, the portal is out of reach of the Disco, there is no contact with the captain, the Breen dreadnaught is launching a swarm of fighters, and Primarch Tahal is one hour away from escalating things beyond any hope: just the kind of stakes and ticking clocks we expect for a finale. Inside the portal, Michael finds herself looking at a tunnel of seemingly infinite gateway windows she “cannot explain” to her tricorder, for posterity. She picks a bright light in the distance as her destination but when she notices an odd distortion, she is soon pulled through to a windswept desolate world and greeted by an angry Breen, who isn’t in a talking mood. After dispatching him and another Breen back in the tunnel, Moll shows up with some sarcastic praise, a bleeding wound, and a big gun. Michael offers a dermal regenerator as a peace offering. But soon enough they are at odds again, as Moll is willing to work with the Breen to use the tech to bring back L’ak and doesn’t trust the Feds. Michael has seen that dark future and isn’t going to let that happen, so cue the fight music and VFX as the pair punches and kicks their way through shifting gravities and multiple worlds like a TV-budget Christopher Nolan movie. Michael switches tactics, connecting emotionally over loss, giving Moll her personal promise to use the tech to bring back L’ak. (Remember Moll’s pattern buffer? Her heart is literally on her sleeve). Together the reluctant partnership heads off down the yellow brick road Progenitor tech tunnel.

star trek fleet command locations

Off to see the wizard?

“I have kind of a crazy idea”

Things are hectic on the Disco as Rayner realizes he can’t get to the portal and fight off the Breen at the same time, so Book volunteers to take a shuttle to grab the portal. Cleveland is given a short ticking clock before the black hole radiation will fry him but Dr. Culber volunteers to join anyway, as he has a weird feeling he is going to be needed. As they head off, Tilly hatches a plan involving a plasma cloud and the power of science. Back at Federation HQ, they need to divert the approaching Breen fleet, so Saru and Nhan volunteer to confront Tahal with an unarmed shuttle because for these Disco vets— and as the great Vin Diesel says —it’s all about family. They catch up with Tahal, who isn’t in the mood to have a nice chat and is curious why the Feds don’t want her finding out what’s going on with Runh’s old dreadnaught. Suru makes his first move, offering Tahal a Federation trade route through the L’Tar Nebula, which would give her an advantage over other Primarchs, but she rejects it. Nhan is nervous but Saru remains calm, even after being given 30 seconds to leave. The offer is rescinded after he calls Tahal a coward, then escalates to telling her he is a predator, she is his prey, and if she doesn’t take his deal, she will never get the Imperium throne. He now knows she already has hidden bases in L’Tar and his friends in the region will attack, diverting her attention and keeping her from winning the Breen faction war. She thinks he is crazy and bluffing but Saru compels her to look into his eyes and ask if she doesn’t see resolve. It works. Nhan is impressed: That’s some cold Kelpien cowboy diplomacy.

star trek fleet command locations

Sorry Commander Nhan, if one of us isn’t going to make it, I’m guessing it’s you.

“Every clue has prepared us for this”

To find their way through the endless tunnel of gateways, Michael starts thinking multidimensionally—like a Progenitor—and finds a new hidden vista, this time with flowers and a promising central dais. This whole place is the tech they have been looking for, and they are reminded of the danger as they pass a makeshift monument to the 24 th -century scientist who was killed trying to use it. The control interface is an unmarked scatter of triangles, and as the two debate how the “one between many” clue fits, when Michael can suddenly hear Book’s transmission. The distraction gives Moll a chance to knock the captain out before forming a pyramid on the interface, getting her zapped and pinned as the system wakes up with columns of energy. Outside, the portal draws matter from a black hole, impressive but not helpful to everyone out there. Tilly’s trick of blowing up the Breen fighters with a nearby plasma cloud works, and Book is ordered to grab the portal before the dreadnaught shows up, but he can’t get a tractor lock. Now Culber understands his mysterious drive to be there and relays the exact resonance frequency Book needs for the tractor beam… We’ll sort that out later. Michael wakes and pulls Moll off the pedestal, down but conscious. She works out the triangle puzzle (“one between many” means creating a larger triangle with the negative space, duh). She is rewarded by another transition and greeting from an actual extinct Progenitor, waiting to offer instructions… like Clippy , but with the power of creation. From what she heard from Book, Michael knows the portal is causing all sorts of dire problems, so the first thing is to shut it down. The Progenitor explains it is just powering up to perform its primary function: the creation of life, but it can’t bring back the dead, which is bad news for Moll and L’ak. Michael is concerned the tech can be used to create armies of destruction, but the Progenitor points to the evidence in the tunnel, all those gateways to worlds full of life. She then drops the big head-scratcher, the Progenitors didn’t create this thing, they found it. The Progenitors have progenitors? They are just part of a “cycle of creators and creations countless times over.” It’s progenitors all the way down. Mind Blown GIFs .

star trek fleet command locations

Let’s see what happens when I touch this invisible thing.

“It’s the right thing to do”

Tahal may have turned around, but she has sent a cloaked scout to see what’s going on. The Discovery crew can’t let that or the dreadnaught have access to the Progenitor tech, so Rayner has the craziest idea yet: Just remove all the Breen… with the spore drive. This is Discovery, where they do five impossible things before breakfast, so he rallies the crew with a speech to make it happen. Inside the portal, Michael is told she has passed the tests so she is now the “steward” of the tech. During a montage of the raging battle outside Tilly and Stamets zap the Breen away to the galactic barrier thanks to a cool saucer separation manuever. The Progenitor talks about how her race found themselves alone, so they found meaning by creating all the varieties of life throughout the galaxy, and now it’s Michael’s turn to play god. What is most meaningful to you? No pressure. For now, the captain wants the whole thing shut down while she considers her options. The Progenitor says she can wait and gives Burnham a quick data download of a few billion years of the history of life in the galaxy. No big whoop. Michael grabs Moll, lets her know about L’ak (sorry) and they beam to Book’s shuttle. Everyone reunites and hugs (Saru too, of course) but they soon debate the use of the Progenitor tech. Rayner talks of orders and Stamets of science, but Burnham is determined. They already have infinite diversity in infinite combinations, they don’t need the tech, and she’s sure Rillak and Vance will back her up. The portal is placed beyond one of the black holes’ event horizon, but the captain figures whoever made it could always figure out how to get it out if they are still around. Back at HQ, Moll and Book share a moment and her icy attitude thaws a bit; also, it turns out she is being offered a job with Kovich if she wants it. Speaking of that enigma, Kovich tells Michael the Red Directive is over, everything is classified, and that’s that. He tells her he has lived many lives and she is top of the list of aggravations, but he’s still impressed. Thankfully, she doesn’t let this latest mysterious comment go, pressing him to reveal who he really is. He finally introduces himself: “ Agent Daniels .” Damn, and I already used up all my mind blown GIFs.

star trek fleet command locations

Get ready for even more hugging.

“Last dance”

Cut to weeks later: We find ourselves at a beach destination wedding. Yep, T’Rina and Saru get hitched and seal it with a kiss. Aww. Everyone is there having a good time. Suru sums up the season with Michael as he looks at the gathering of diverse friends and well wishers, nothing it would make the Progenitors proud to see how “we are all in the most fundamental ways, connected.” After hearing how Tilly has a mentorship plan tailor-made for a spinoff series about Starfleet Academy , Michael finds Book and the two dip out to have a chat on the beach. He has been busy and now he is a free man, full of hope again. Both are looking to the future and agree that future should be together. “You, me, and Grudge.” More aww, more kissing, but they are interrupted: It’s a call from Kovich. Another mission. And the season ends with just the right note. “What are we waiting for? Let’s see what the future holds.” Fade to black… but wait, there’s more.

star trek fleet command locations

Marriage is logical.

Cut to an isolated cabin on Sanctuary Four (where Book planted that Kwejian world root, BTW). It’s Michael and Book, many years later, with gray hairs and fun banter over bad coffee. There is talk about it being a big day before a shuttle arrives, piloted by their son! He’s a Starfleet captain! She’s an admiral! New uniforms! They are not messing around. Mother and son head off, mentioning Tilly is still at the Academy, and she gives some advice for his first big speech in command. She reflects on her (classified) mission, talking of the question about what is most meaningful. Her answer, “Sometimes life, itself (title alert!) is meaning enough.” Channeling her own inner Diesel, she talks of their family, her Discovery family, and how her son will find family with his new crew. He drops her off at the USS Discovery in space dock, which is getting the -A removed from its registry as the ship is being reset to its original 23rd century design and parameters for its “final mission.” On board, the admiral greets Zora and informs the AI she will take the ship into deep space and then leave her, to await something to do with “ Craft .” Reflecting on how it’s been “a hell of a journey,” Michael sits in the captain’s chair and all the feels come back to her. We see her younger self on the bridge and she’s with her Disco family. Everyone is there, even Detmer, Owo, and Bryce. There is a lot of hugging and chatter and laughing and joy as we fade back to older Burnham coming out of the moment. The OG Discovery exits spacedock and all the ships and shuttles at HQ are lined up as an honor guard. Nice. For one last time, she orders “Let’s fly” as the classic music swells and we fade to black for the final curtain. Goodbye, Star Trek: Discovery . I really will miss you.

star trek fleet command locations

Zora, if you are so smart, how come you didn’t predict we would get canceled?

All good things…

This was a solid season finale that nicely tied up plot and character stories amidst fast-paced action and philosophical questions—with a few answers. Packing so much in did perhaps bloat the episode, which got even heftier when the epilogue (shot later, after the series wasn’t renewed) was tacked on. But the themes of the season were woven throughout, which in true Disco style were made clear with all the talk of connection, diversity, and family. From the beginning, this show has always been about Michael Burnham, and her hero’s journey was certainly on full display here as she was deemed worthy to hold the power of the gods, with Sonequa Martin-Green delivering a fantastic performance covering the required range needed for all the plot, romance, and action. The rest of the ensemble had hero moments throughout too, notably Doug Jones’ Saru, who ended the season strong showing just how formidable he is, without having to fire a shot (or quill). Everyone was smart, clearly worthy of their positions, and the show doesn’t need to make the baddies dumb to keep the plot moving. Even the USS Discovery itself got a hero moment, one of the many spectacular visual effects moments they saved up for with the finale. Director and EP Olatunde Osunsanmi really understands this show and these characters and knows how to pace things so that extra time did fly, although he is definitely over-enamored with the spinning camera rig.

Inside all that action were big and little moments of character to pay off elements that had built up through the season. A great example of this was Rayner, a new character introduced in conflict with Burnham at the start of the season, and who we learned later is haunted by his past with the Breen. For the finale, he spots his own errors and pivots, he has the trust of the crew, and he even has a tiny bit of mercy for the Breen. Callum Keith Rennie was one of the standouts of the season and its sad that we won’t get to see where the character would have gone had there been another season. Wilson Cruz’s Culber also had a nice bit of closure here, as the doctor’s spiritual journey brought him onto the (almost suicide) mission with Book, where he took that leap of faith and learned to embrace the mystery of how “Jinaal” has changed him. Sadly, the same can’t be said of his husband Stamets, who got the short end of the stick this episode (and all season) with Anthony Rapp mostly relegated to technobabble and subbing in as chief engineer in the weeks Tig Notaro couldn’t make it to Toronto. Stamets has looked for meaning after the spore drive and that journey will continue now that the Progenitor tech has been taken away. Mary Wiseman’s Tilly had fun moments this episode but her backstory about struggles at the Academy and her solution (a mentorship program) seems more about setting her up for the new show than servicing the character.

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Did anyone see my dead husband? I seem to have lost him.

Meeting the makers

For the finale, the big bad Breen mostly took a back seat. We never got a glimpse into what was happening on the dreadnought with Moll gone. We got some FaceTime chat with Tahal, who was just as one-dimensional as Ruhn, but the various Breen ships did pose enough of a credible threat for there to be high stakes for our heroes. In the end, it was Moll who was the main adversary for the episode, as she stuck with her single-minded determination, resulting in probably too many fight scenes inside the Progenitor portal. Also, why did she fight the Breen who were supposedly working for her? The adversaries Moll and L’ak were certainly stronger than previous villains for the show, but the last few episodes didn’t really pay off some of the promise of earlier ones. Maybe her redemption was planned to come later as an agent for Kovich. Speaking of that enigmatic character, it was quite satisfying to finally address his backstory, and tying it into the Star Trek: Enterprise character of Daniels was clever and makes a lot of sense.

The biggest reveals for this episode were tying things up with the Progenitors as this season picked up the thread left by the Star Trek: The Next Generation episode “The Chase” and really ran with it. The scenes with Burnham and the Progenitor (ably played by Somkele Iyamah-Idhalma) were strong, turning their mission of seeding the galaxy into Star Trek’s recurring theme of infinite diversity, as laid out nicely by Saru at the wedding (in case you missed it). The one thing that didn’t land was the “one between many” triangle thing, which turned out to be a basic IQ test and not something tied into the rest of the clues, tests, and cultural understandings Burnham has passed throughout the season.  Of course, Burnham was the one who was deemed worthy to become the steward, but it also fit with the character that she had the humility to reject the power and hide it away as the galaxy already had plenty of life and it was too dangerous to leave lying around. The twist that the Progenitors were only the latest in a line older than the universe itself is a very big idea straight out of classic sci-fi, and even scripture. It’s a nice touch to add a bit more mystery to all of it.

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Sometimes even in Star Trek, dead is dead.

Sometimes it’s okay to cry

As for fans of romance, you got a twofer with Michael and Book getting back together and Saru and T’Rina getting married. A wedding in a finale is a bit cliché, but it was nice and used well to wrap things up. The final moment on the beach with Michael and Book was sweet and did a decent job of hinting at more to come, and it could even have made for a reasonable series finale, with an optimistic and hopeful Star Trek look to the future and the next mission, together.

But then the producers were given the chance to shoot an epilogue to wrap up the series after they found out this season would be their last. This brings us to the extra bits that start at the cabin with older Book and Michael. Wrapping things up with this kind of leap forward into the future was a bit trite, but they didn’t have a lot of time to pull it together and what they did was pretty impressive, albeit with the focus on Michael Burnham. It was still well-earned and satisfying to see her happy ending as an admiral, shepherding her son to be the next generation of Starfleet. They didn’t have to, but continuity-lovers will appreciate how they used this coda to really tie a bow onto connecting the series to the Short Treks episode “Calypso,” right down to explaining away how the ship in that future didn’t have the 32 nd -century refit. The conversation with Michael and Zora was very sweet, all part of the right tone for this coda. Things got even more on brand for Michael’s memory sequence, bringing in the rest of the cast—her Discovery family. Only Saru (barely) got an audible line, which may disappoint fans who want to know what’s up with the other characters, but the emotion of it all was there and this leaves plenty of opportunities for those characters later if they show up on the Academy series. All in all, it was very Discovery , and what more could you want to tie things up?

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Did no one think to bring drinks for this party? Reno?

Final thoughts

This season had big ideas and “Life, Itself” answered the right questions and posed some more, which is a good thing. This is the best finale for the best season of Discovery , and sadly it will be their last. The show really hit its stride in season 5, delivering on the promise of a new adventurous tone while still servicing the characters and their many emotions.

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Where have you been?

  • At 1:25:35, the finale has the longest runtime of any episode of Discovery— or any single episode of Star Trek, not counting 2-part episodes.
  • The epilogue added 15:40 to the runtime.
  • Michael uses her Vulcan meditation technique to clear her head to solve the puzzle.
  • The L’Tar Nebula sounds like the Lantar Nebula mentioned by Vash in “Q-Less,” but probably something different.
  • After getting mentioned a lot over the last couple of seasons, we saw the Pathway Drive in action on Saru’s shuttle when it caught up to Tahal’s fleet.
  • A possible continuity error: The first shot of the triangle test shows 10 triangles, but both Michael and Moll used only 9 for their different solutions, with no extra triangle.
  • After Culber revealed the subspace frequency he said, “I’m a doctor, not a physicist,” classic Star Trek .
  • The EV suit computer voice Julianne Grossman, who did the computer voice for the USS Discovery for the first 3 seasons before Zora (Annabelle Wallis) became the ship’s voice.
  • When Kovich tells Michael that everything from the season will be classified, she says she was “familiar with how those things work now,” possibly referencing how the USS Discovery and spore drive were classified at the end of season 2 ; however, she was not present for that, as she had already jumped to the future.
  • Reacting to Saru’s gambit with Tahal, Nhan said she didn’t want to play him in Ferengi Rummy.
  • Book was late to the wedding because he ran into some Talaxian pirates.
  • It’s not mentioned in dialogue, but Burnham and Book’s son’s name is Leto. He’s played by Sawandi Wilson.
  • The registry on Leto Burnham’s shuttle was UFP 47 .
  • Michael talked to Leto about recently visiting Crepuscula .
  • Molly the trance worm had a baby. Aww.

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Michael thinks back to Voq… yeah, she married the right alien.

More to come

Every Friday, the TrekMovie.com All Access Star Trek Podcast  covers the latest news in the Star Trek Universe and discusses the latest episode. The podcast is available on Apple Podcasts ,  Spotify ,  Pocket Casts ,  Stitcher and is part of the TrekMovie Podcast Network.

The fifth and final season of  Discovery debuted with two episodes on Thursday, April 4 exclusively on Paramount+  in the U.S., the UK, Switzerland, South Korea, Latin America, Germany, France, Italy, Australia, and Austria.  Discovery premiered on April 4 on Paramount+ in Canada and was broadcast on Bell Media’s CTV Sci-Fi Channel in Canada.

Keep up with news about the  Star Trek Universe at TrekMovie.com .

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“He finally introduces himself: “Agent Daniels”

See, you wouldn’t have gotten that from a series inspired by the Kelvin reboot — or maybe yes since Enterprise is the only series that is canonical in the Kelvinverse. Thought it likely wouldn’t have been as satisfying…

Enterprise is actually not quite as canonical as you think it is in the “Kelvin” verse The origins and outcomes in Kelvin are vastly different from the Prime Universe. SNW pretty much confirms that. Kelvin is not as “divergent” as we thought it was. I figured he was around for the Temporal Cold War given his knowledge about Time Travel. My only gripe with Kurtzman Trek is that they act like they did not do a somewhat soft reboot of the Original Series canon and timeline which they actually did.

Exactly. Just say it’s a reboot and you give yourself freedom from the canon lawers (like me). They should have done that from day 1 of Discovery honestly. It was the perfect chance to re-*discover* what Trek is for us in the 21st century. Alas. No vision or guts.

Yeah Discovery should’ve been a reboot on day one and it could’ve stayed in the 23rd century. But as someone who actually likes that it got to do its own thing and put us in a completely new time period, I’m not too bothered in the end. But of course they could’ve just had the show in the 32nd century from the beginning and just set Trek on a completely different course in the modern era away from everything we knew making this century the ‘present day’ going forward which many fans like me wanted anyway once we heard a new show was coming.

But all of that is clearly in hindsight now.

That’s all on Bryan Fuller. Though his original plan was to set the series in a different era for each season set in the timeline of TOS, Discovery should have had a visual aesthetic that fell somewhere between Enterprise and TOS. Instead he took it in a much different direction. Had he said “It’s a different timeline!” most would have just run with it.

It was telling that when Fuller launched Discovery he didn’t bring in anyone from the Berman era to work on the series. Ron Moore, by contrast, brought in people from the Berman era to work on Battlestar Galactica, Outlander and For All Mankind.

Fuller wanted a full series and visual reboot and should have just said, yeah, this is a reboot set in a different timeline.

Yeah 100% agree.

Discovery made a lot of errors in the first season but the biggest was putting a show that was clearly meant to be a reboot in a 50 year old universe but pretended like it wasn’t a reboot.

Despite all it’s issues starting out that will always be the biggest IMO.

Actually he did bring on Joe Menosky who has worked on all the Berman shows minus Enterprise but it seems like what happened with Nic Meyer and he didn’t gel very well with the new group because he left after the first season and never talked about his time on the show.

I got the impression that Menosky was a bit frustrated by the entire experience and that he was this lone and ignored voice. Given a chance, Menosky probably would have loved working on Picard or SNW where his input would have been appreciated and not ignored.

I rewatched part of DSC S1. Still compelling television.

Aside from that, requesting the visual aesthetics of 60s science fiction? Get real. Its a tv show, not retelling of a future to come. It doesnt matter, if they say its a reboot or not. Technology advanced. Look at scripture. 4 variants of Christs story, in one book. Star Trek is art. Television has no obligation to align with anyones fantasy. Media shouldnt deliver, what people want, but what they might need. I also have an opinion. Did I like it? Dont know. Was I entertained? Yes. If this enough? Yeah, for the moment.

People creating want to create something on their own, always redesigns always new ideas, sometimes they take old stuff and build ontop of it, but usually they go rather somewhere else, like Bajor, Delta Quadrant, Child Universe. Artists are not engineers in that matter, as engineers try to make something work. Artists express themselves. So every iteration of Star Trek is different. So many new uniform styles to keep track off. The costume designers are off the leash.

But I always come back to what Phlox said to Trip about his people having something similar to television until they realized, their lives were more interesting. Live by Phlox’ wisdom!

And yet SNW updated the look to TOS without completely rewritting it and why less people have issues with that show. I been saying this literally since 2017, no one was ever suggesting to recreate what was done on TOS but to simply update the aesthetics and look in the present day and today’s standards which I think SNW has done fairly well IMO.

Why they couldn’t just do something similar instead of presenting a show that barely looked like it existed in the same period or even universe is beyond me?

And if they decided to just keep to what they did with Discovery, I have said this about more times than I can count, then just reboot it completely and do whatever you want, right? We’re not actually disagreeing, but what I find funny about these discussions is people say writers and producers shouldn’t be forced to straddle themselves aligning with canon to a 50 year TV show…as they align themselves to a 50 year old TV show canon. And then even worse instead of pulling a TNG and going forward in a time period that hasn’t been set and you DO have the freedom to do mostly what you want, instead they put it in a period everyone knows and expect no one is going to blink when you ignore the setting you decided to put your show in.

You can’t have it both ways. Either you want to reinvent the wheel and go your own way or you want the trappings of nostalgia and history or why else not just ignore it completely then?

This is the problem when you try to have your cake and eat it too.

And I’m an atheist, I couldn’t tell you a thing about scripture.

The Khan episode from SNW confirms the Prime universe rebooth. The idea they dropped around Time trying to re-insert itself is interesting. That is the freedom they needed to upend the Gorn story from TOS for example. I have no problem with the soft reboot but just say that is what you did and be done with it.

SNW has begun the process of reimagining TOS. Look as much as I love TOS, not everything about it translates into our modern era. I always thought for years that TOS needed a soft reboot. It is no accident that Time Travel was emphasized in DISCO and SNW. Kurtzman needs to just say it. JJ deicded to be coy about Khan and look how that turned out.

I had my issues with DISCO but I enjoyed seasons 1 and 2.

EXACTLY. And Discovery could have that done too with the Klingons.

If you go by that, go by the Borg. Stranded, frozen from the sphere from First contact. Found in the arctic, chased by Enterprise. Any time travel episode that left stuff in the past could upend what has been established before. Could also be an out for Pike not getting irradiated.

That episode helps confirm that the canon of the Kurtzman era is not the same as the prime. Sorry but the idea of TOS being reimagined is quite insulting to the show that started it all, I would be happier if the current stuff was separate from the Trek of 1966-2005

Again exactly. They had their chance just to do their own thing away from the prime universe and begin anew. Instead they plopped it between Enterprise and TOS and oddly thought no one would notice it’s completely out of whack between those two shows.

Not exactly.

When Beyond came out, Simon Pegg (who worked on the script) floated the idea that changes in the timeline causes ripples BOTH WAYS. So, within their creative intent, they interpret the Kelvin Universe existing in a place where there may be no continuity with anything, since there’s no guarantee any of it matches if the past has been changed too.

Well, I forgot that since Nero and Spock crossed into another quantum reality through the singularity, they were already in a different timeline even before Nero attacked the Kelvin. Just like it happened with Worf.

So, Nero’s attack need not have changed the timeline both ways since it was already different from the moment he arrived.

That whole thing was awfully silly. Since Kovich said he’s lived lifetimes it just made sense he be El-Aurian.

The statement would be applicable to a time traveler too. It’s misdirection.

I don’t think “living lifetimes” applies to time travelers. The term is meant to denote longevity. Not jumping to other eras.

Doctor Who does that whenever they do an episode in which one of his companions is left behind and grows old, then resets to their original age by the end of the episode.

But in the Who case it for sure denotes longevity, too. I cannot think of a case where “lifetimes” refers to anything but a very long time.

Lifetimes can refer to multiple lives, not necessarily longevity.

Think of every time someone in Trek experienced an alternate timeline. Each one of those would be a lifetime.

That includes Jake Sisko in The Visitor, the Enterprise-D’s crew in All Good Things, and the Voyager crew in Endgame, and all other alternate timelines in between.

For instance, Harry Kim experienced at least five lifetimes that come to mind; Non Sequitur, Year of Hell, Timeless, Endgame, and his prime timeline lifetime.

Surely there were others as VOY did multiple alternate timelines.

I can actually buy this. I think Daniels/Kovich was saying every time period he lived in was basically a different life for him. No one could really know he came from the future and he probably made a different identity each time.

Well they could have if they decided to focus the KT on the Temporal Wars in some way but obviously that was never in the cards.

But I get your basic point and probably why in the end fans will always gravitate to the Prime universe because this is where the now thousand year old history (wow) and all the cool and old characters most fans grew up with lives.

And it’s pretty crazy that Daniels was part of the 22nd and 32nd century. He has basically bookend the entire franchise. This is why I love this show so much because of how imaginative it is!!!

Whatever cements Enterprise further into canon makes me happy.

Although that’s always been the biggest irony that Enterprise is really the only show canon to both universes.

Yep, heh. Back in 2009 the thought that Enterprise was the only Trek series that was still part of canon made me laugh because of how much “real” fans hated it when it came out.

And now a lot of fans hate the Kelvin movies today so I guess it has come full circle lol.

(But for the record I’m NOT one of them)

How goes the white whale, Captain Ahab?

I actually liked what they did with the Kelvin films. How do you reboot a series without rebooting a series? Why, set it in an alternate universe, of course! Where they stumbled was allowing four years between the first and second films and then deciding to revisit Khan instead of trying something entirely new (something like “Beyond” should have been the next film). I was hoping for a new standalone, not a retread of a TOS and the feature film it inspired.

I’d still like to see another Kelvin film and with the cast being who they are now, I think it would do well.

Yes I liked it too and in fact has defended it many times. I thought it was a brilliant idea they could expand and explore more in the future.

And then we got British Khan and destroyed everything they were suggesting in the very next movie. And while Beyond was at least decent the movies never recovered and hence here we are.

Am I the only one who thought the big reveal was Kovich revealing themself to be Whoopi Goldberg as Guinan, especially given all the TNG-specific swag in his office?

Not saying I would have loved it, but it definitely felt like that’s where it was going as I watched the scene.

One of my Kovich theories was that he was EL Aurian. So close I guess.

My first thought, with the “many lives” snippet, was that he was going to reveal himself as Flint.

I thought that too, or, believe it or not, I considered he may have been Data or a Soong.

I thought a version of Data or a Soong relative at first too, there is beta cannon where Data gets an upgraded body and is able to change his appearance. But I wasn’t completely surprised with the Agent Daniels reveal as it’s been floating around as a theory for a while.

…just watched that episode an hour ago, actually. McCoy tells Spock at the end Flint is dying, will just live out a normal human lifespan.

True. Interestingly the novels (I know very much noncanon) had him fake his impending death.

Now that was not only an awesome episode of Trek but one of the best series finales in the franchise right up there with All Good Things and What We Leave Behind.

I will miss this show/cast and after 5 seasons it has earned its place as my 2nd favourite Trek show with DS9 still number 1.

Only a few episodes of Trek have made me cry tears of sadness like All Good Things, What We Leave Behind, The Visitor, Family, The Siege of AR-558 and now this episode Life, Itself joins the ranks. It was so well written, acted and directed it felt like a feature film and not just a series final of a TV Show. The Kovich reveal as Daniels from Enterprise was shocking as i never expected that but now thinking back at all the episodes of Discovery/Enterprise that Kovich/Daniels was in it makes sense to me.

Discovery separating the saucer section and using both it and the secondary hull to spore jump the Breen Dreadnought and the scoutship was amazing. One of the best CGI sequences in Trek.

Seeing one of the progenitors was cool though i would have loved it if it was Salome Jones but i understand she is in her 90s now. Also interesting to note that the ‘Progenitors’ didn’t invent the tech but found it and they themselves for creating by another race. Another mystery but maybe one that will probably best left unanswered.

As for Moll sadly she was the only thing i didn’t like about this episode. I understand her need/want to bring L’ak back but to be honest I’m not that interested in her story. But i do hope she and Book make amends with each other.

The epilogue was really nice though I wise we got a bit more of the rest of the cast. It does make sense that it featured Burnham as she is the show.

Also i loved the Calypso tie in and i do hope we find out someday exactly why Zora/Discovery has to wait in the Nebula for Craft and how did they know his name. Is it something to do with the Progenitor tech or perhaps Zora herself?.

Burnham told Zora it was a Red Directive, so perhaps Kovich/Daniels needed Craft to not die, and is no longer allowed to time travel due to the Temporal accords? An AI like Zora is timeless and can get to the future to save him in that Nebula. If Discovery still looked like a 32nd century upgraded ship, the Federation might be pinged for Temporal intervention?

Maybe we’ll get an answer, maybe it’ll always be people’s head canon?

The resolution of Moll’s arc was so frustrating. After everything she did to get to that point, all it takes is Burnham to tell her she can’t save L’ak and she’s just basically like, “Oh darn. That saddens me. Okie!”

The show should have had the guts to Toht her ass once she got her tangram puzzle wrong.

Wow! The finale episode was stunning! Lots to think about, but for now I will just rewatch and enjoy the spectacle and nice connecting of the Progenitors with IDIC and with the lives of the Disco crew.

I will miss Soniqua Martin Green. I loved this show.

I will miss Sonequa , too . But , I will follow her career. All of them, really. But Sonequa really spoke to me. Also, she was such a great Trek ambassador.

I adore her. Her grace, warmth, empathy, depth and thoughtfulness. I’m truly grateful to have had Discovery and her. What a great addition to the Trek family and herstory. From the very first episode, her complex performance really brought a depth and grounded reality to the Trek mythos for the first time in a way it hadn’t had before. Before Discovery, Trek was very stylized in its type of acting and character portrayal and SMG really made this universe we all love so much feel that more real.

Hugely underrated actress. Her performances have been richly compelling and, at least once her character initially relaxed a bit, full of warmth and humanity.

That Hope is You Part 1 is one of the show’s strongest episodes, largely due to the carefree performance she gives. I’d love to have seen more of that Burnham. SMG gave it her all to smooth over what was a fairly inconsistently written character amongst several inconsistently written characters. It reminded me of Kate Mulgrew and the shared burden they had of trying to steer a groundbreaking imperfect but semi-superhumanly capable woman through choppy waters with grace, charisma, and style. I’d be fascinated to watch a shared interview with them.

Agreed, greatly enjoyed Soniqua’s portrayal, and that of many of the Discovery crew.

Also, greatly enjoyed the poignant “Agent Daniels” moment and tie-in, thanks for that golden nugget, writers!

An enjoyable ending to a memorable show.

I will not miss her whispering during “dramatic” moments, nor her quivering lips. But hey, whatever floats your boat.

Interesting how often people with little talent lash out at those that are in the public eye and celebrated for theirs. Basic people… shhh. Remember that trying to hide someone else’s light doesn’t make you shine. I’d love to see your audition for the role. Do you have a link to your acting reel?

“ It’s not mentioned in dialogue, but Burnham and Book’s son’s name is Leto. ”

Yes, it is. She says his name.

For a second I thought it was a Dune reference before I realized it was Book’s nephew’s name.

Yep, caught it too. I didn’t know exactly what she said, but as soon as I saw the “Leto” in the recap, I knew that’s what she said.

Very underwhelming. The journey was far more interesting than the destination, although inside the portal looked really cool. The payoff lacked imagination, and didn’t warrant revisiting the material… so yeah I was disappointed. The science and explanation of the past two episodes was questionable too. They should have gotten Salome Jens or at least tried to imitate that character specifically. Would have made more sense. But the conclusion of what to do with the tech.. how they unlocked it. how they found someone ‘worthy’.. it just makes the mystery of the rest of the season fall apart. So as a season finale.. it’s a fail. Even worse is the series finale coda. If you like these characters and get some of the emotion of all the hugging and stuff in the coda, cool. I never really loved these characters, so it did nothing for me. I thought seeing Book and Burnham together in old age was really nice, and I did like that. The Kovich reveal? Felt a little like the ‘My name is Khan’ reveal in STID. Why should that name mean anything? I had to go look It up. Lt. Daniels was a background character from two of the TNG moves. Whatever. More to explore with that character in Academy? I guess. At this point, I couldn’t care less about him. I guess it’s fitting that a show that has distorted canon so much, would choose to tie in its ending to an event in a small short trek show. A show that they easily just could have (and should have) declared apocryphal, and pretended it didn’t exist or exists in some alternate universe. Whatever plan Chabon had for it didn’t happen, so just let it go. Why they were retrofitting Discovery to its former look makes no sense. The reasons they were taking it there aren’t even presented clearly (or at all.. did I miss something?) It was a dumb way to end the show. I suppose that means it’s an appropriate ending for this series. The season was pretty good up to this point, though.. it was fun. But.. I’m sorry.. it wasn’t a very good season finale, and it was a terrible series finale.

“I had to go look It up. Lt. Daniels was a background character from two of the TNG moves”

Nope… Daniels was the time traveller on ENT, a very, very meaningful player in the TCW… The reveal was AWESOME. I was cheering out loud when it happened….

Ah. I’ll go back and look that one up. When I put Daniels in to memory alpha, that was the only option that populated in the search box, and I didn’t look beyond it, because he had all that TNG and DS9 stuff on his shelf so figured that was THE connection. I stopped watching ENT a year or two in, so if I did see that character, I don’t recall him at all.

I think you’re confusing him with Picard’s chief of security in FIRST CONTACT and INSURRECTION (remember, Worf was stationed on DS9 during those movies and happened to come along for the ride).

The revelation more or less worked, but I thought Daniels died in season four of ENT.

He did, but when Archer defeated the space nazi aliens he was shown alive again.

Space nazi aliens, those were the days.

Why can’t he be BOTH? He said starship enterprise ‘and others’… and TNG is way after ENT. So why can’t he be BOTH Daniels?

Also, he said “USS,” and NX-01 wasn’t a USS. :-)

“ I had to go look It up. Lt. Daniels was a background character from two of the TNG moves. Whatever. ”

Incorrect. He was a recurring character from four seasons of Star Trek: Enterprise. He’s a time agent from the far future who was involved in the Temporal Cold War.

Garth Beat you to it.

Very underwhelming. The journey was far more interesting than the destination, although inside the portal looked really cool. The payoff lacked imagination, and didn’t warrant revisiting the material… so yeah I was disappointed… But the conclusion of what to do with the tech.. how they unlocked it. how they found someone ‘worthy’.. it just makes the mystery of the rest of the season fall apart. So as a season finale.. it’s a fail. Even worse is the series finale coda.

Pretty much exactly my thoughts (not for the first time, @heyberto seems to share my taste in Trek).

First off, on the epilogue — look, I didn’t *hate* it, but I found it…”superfluous” is the best word, I guess. The final beach wedding scene would have worked as a series finale just as well. I don’t see the point in revealing that Michael and Book had a son. The New Kwejian scenes looked gorgeous, but we’d seen Kwejian before; that wasn’t enough. Two minutes of hugging was *not* what we needed, and typically for the show, all the other characters were shunted aside. I also struggled to understand just why Starfleet was taking Discovery to meet Craft and how this was supposed to culminate in “Calypso.” Leaving it as Zora’s dream, as this season’s early episodes implied, would have sufficed.

The epilogue was So. Very. Discovery, in short.

As for the main act: lookit, it’s not terribly surprising that the takeaway was “the journey is more important than the treasure”; that’s almost par for the course in quest stories. Think back to “Sword of Kahless” or even “The Chase” itself, or any of the Indiana Jones movies (especially Raiders, Dial, and above all Crusade). Still, I think we needed a bit more ooph here beyond “humanity isn’t ready for this,” because it needed to be something “The Chase” was not. I would have been more impressed with the theories circulating that Discovery’s *were* the progenitors, a la PLANET OF THE TITANS. (Had they known this was to be a series finale, in fairness, perhaps they might have gone there.)

I somewhat enjoyed the revelation that the Progenitors didn’t create the technology, but I’m still left puzzled as to what, exactly, this great technology was and why it was so potentially galaxy-changing. The visuals were impressive, yes, but we’ve seen long-range, Stargate-style teleportation before: the Iconians, that Delta Quadrant tech that showed up in season one of PICARD, “All Our Yesterdays,” etc.

They spent too long dwelling on the Burnham-Moll fight scenes. One would have been enough.

I wanted to love this finale, because in the second half of the season, I actually found Discovery to be worthwhile — a word that, on the whole, I wouldn’t have applied to the series before. Moll turned out to be more than yet another courier. But they just didn’t *quite* stick the landing.

I should add that I binge-watched the last five episodes because I was out of the country and couldn’t get my VPN to work with P+. That may have favorably colored my impression of them; indeed, I suspect that a lot of NuTrek may improve with binge-watching.

of course it will because they are just too-long films. Not episodic television.

Agreed. I lot of what you said are my thoughts as well, as usual.. just stated much better. lol. I think the issue of payoff is a problem for me, not because It’s just a simple idea.. it’s that it’s not anything more than what we could come up with. Looking back, they should have not used the McGuffin of this story by getting it from a past Trek episode. If the goal is to simply tell this ‘kind’ of story, then just do that. I rewatched the Chase before this season, and I remember how I had no idea where they were going, and thinking ‘wow.. what a clever idea’. Granted it was over 30 years ago when I saw it, and I’m probably more cynical now, but I don’t think that’s it. They really needed to elevate the payoff, if they’re going to resurrect it. As you said, we’re in no different place after the episode ends, than when we were at the end of The Chase. Another case where the writer’s room just gets enamored with ideas from Trek’s past, without having a clear story to tell. The fact that they did it better in 9 out of 10 episodes this season than they have in the past is a pale consolation, now that we’re at the end. Just my take, though.

I have to say I was surprisingly satisfied with it all. The Chase had a baaad premise IMHO. Discovery corrects it by bringing mystery back to the origins of sentient life. So that “underwhelmingness” was a real, real plus to me. It´s a good resolution, with classic quest and classic Trek tropes (Michael is offered God status and turns it down).

The Daniels bit didn’t quite work for me (for a moment I thought it would be ole positronic Jean-Luc in a different golem), as didn´t the Calypso thing… but i did enjoy old Michael to my surprise, it was a good end point for her continuosly-restless-and-often-annoying-self and I found myself thinking I´ll miss her (and for a second there I thought Leto was getting the Enterprise-M or something).

Season 1 was the best for me, with 2 and 5 as close seconds. I reallly did enjoy the finale.

See, I think the Chase is fine for an isolated episode. Season 5 did a really great job of sustaining interest, and keeping up a good pace that made it feel like a light hearted romp, but with some significant consequences that felt plausible for this universe. Sadly, (and I was worried about this), the conclusion was just not fulfillable, and that’s the problem for me with the season ending. I think I could have come up with something more interesting, at the very least. It felt very formulaic, and predictable in addition to being underwhelming. I would have liked to have an ending with more stakes. I really thought Culber was going to move on to do something with it that was bigger. As for the finale Coda, it just did things it didn’t need to do. I’m with you on the Daniels thing. I think that wasn’t a bad tie-in at all, but I also thought if they had slow played that a little more after the character’s introduction, it might’ve landed better. I don’t know. I loved the Burnham/Book/Leto stuff. There was so much that wasn’t explained about taking Disco out there, to retrofitting it back to it’s original configuration, etc… Should’ve have kept the send off isolated to saying goodbye to the characters, IMO. None of this is intended to shoot down your opinion of the finale. I’m stoked it worked for you. Wish it did for me, because it was a really enjoyable season.

A good question is why waste time, effort & resources making the ship look like it’s former self? Obviously so it could tie in with that Short Trek. But man… Makes zero sense like a lot of what went down on this show.

My entire point exactly, well said. I think the original idea for what Chabon was doing with that episode got abandoned when he left the show, so they should have abandoned the tie in.

I thought this was an absolute mess.

To have the entire Progenitor story basically amount to a “well no one can be responsible with this, so let’s blow it up” plot, meant all of the running around this season amounted to a waste.

And tacking on “Calypso” because … they “had to” was stupidity on top of stupidity.

Also, for all the people who complained about “memberberries” with Picard , this entire season was memberberries but done in an awful, hacky way. The “Daniels/Kovitch” reveal both felt unnecessary (“why can’t Kovitch just be Kovitch and you reveal something interesting about Kovitch as a character?) and had elements that made no absolute sense to me (e.g., no way do I believe he would have Sisko’s baseball, there’s no way the Bajorans would ever let a “holy relic” from the Emissary sit at Starfleet HQ instead of having it on Bajor).

In Star Trek Online, the baseball is STILL on his desk at DS9, so technically, the Bajorans don’t think of it as THAT holy.

It has been hundreds of years since DS9. In that time, Sisko might have returned from the Prophets and given the baseball Daniels.

Yeah there was a ton of memberberries this season…so it shouldn’t t a shock why so many people loved it lol.

I say it again and again people complain about fan service and yet every time it’s presented the fanbase goes nuts over it.

The producers are just trying to give the fans what they want because it seems to work. Hence why Picard season 3 and SNW were partly so popular.

same thing happened in bond film ‘for your eyes only’ where after all the fighting, killing and chasing, bond destroys the McGuffin to stop falling into anyone’s hands.

I couldn’t agree more. I think the creatives behind this series wanted more to blow it all up, do it their way and comment on every contemporary social dilemma, than create great television and great Trek. The continual plot changes, character additions and deletions and never-ending changes in direction, made this a mess from episode 1. In contrast SNW’s is both classic and contemporary Trek rolled into one neat and tidy package. I sincerely hope the producers of Academy take a good long and hard look at this quagmire and learn what NOT to do. Trek can’t take too many more duds. They have gold sitting there on the table with “Legacy” – if that’s what it’s to be named) and the ongoing SNW iteration. Lets not pretend this was anything more than what many describe it as.

I still firmly believe Legacy is coming in some form…but it will take time.

95% of the episode was awesome, really a great finale but I just don’t get the “Calypso” bit at the very end. It hardly makes any sense to me: erasing the “A” from the hull, downgrading the ship and dumping it somewhere… none of that made any sense for me, other than re-canonizing “Calypso” which had already been written off by most fans as non-canonical. No explanation given for any of that. Even if it’s a secret “red directive”, why then are they given a public send-off by the entire fleet???

It would have been so easy to write that off, and just give Discovery (the show) whatever finale would have been most satisfying. It’s an odd choice for a show that had abandoned the visual aspects of Trek’s canon from it’s very first episode.

I was on that page, too. Found it odd they went out of their way to change the ship back when originally they seemed to go out of their way to abandon anything that even evoked the feel of the era they were in. Just another thing where it feels like they want to supplant the old stuff with their own stuff.

“ which had already been written off by most fans as non-canonical ”

Fans don’t decide what is or isn’t canon, though. It was never non-canonical since it happened onscreen.

I preferred the theory that Discovery got duplicated during the jump to the future personally.

I like it too. There are a million explanations that would have worked better than what they did in this finale.

Yeah, this is where I’m getting hung up too. The episode was, to me, perfect until that moment. I thought the epilogue was supposed to bring it all together, not finish it all off with deep confusion. People keep saying the epilogue “set up” Calypso, but it literally didn’t. It introduced more questions, and if those questions don’t have answers, then it isn’t a mystery – it’s a lie.

I know I’ve been ragging on Disco lately, but that was a very good finale. Sure, Moll was a dull character from start to finish, and sure, SMG ramped up her whisper-acting to an annoying level (I will not miss Michael Burnham at all). But there was a lot to enjoy about this finale, and the two hours flew by before I’d even realized it. The Progenitor world was gorgeously shot, the scenes with the Progenitor were wonderful, and the Kovich/Daniels bombshell was far more satisfying than any theories I’d come up with. Just amazing. Also, I really got a kick out of seeing the ending set up Calypso. Despite my problems with this season (and they are legion), I do have to hand it to the writers for ending it well. The final puzzle was something a 10-year-old would have worked out in five seconds, so I wish the writers had come up with something more clever and non-obvious. Still, that’s a minor quibble, given how much I enjoyed the rest of it. To my surprise, it even made me look forward to Starfleet Academy, as I’m hoping the characters who were horribly short-changed this season (Stamets, Detmer, Owosekun, and Reno) might show up there with more to do. Plus, I’m relieved they didn’t decide to bring Gray Tal back for that hug-fest scene, because Gray never worked as a character. All in all, I’d give this one nine stars out of ten, and I’d rank it among the show’s best.

The big reveal has been a matter of speculation for quite some time so it was more of an, “Ah, OK” moment than a “Holy moly! Never saw that coming!” moment. For those entirely unfamiliar with the history behind that revelation, it won’t carry much weight.

As for the epilogue, it was an unnecessary choice, much like another, unrelated major franchise. That final scene would have been far more effective had it taken place within a year of the resolution of this seasons’ storyline, the other elements could have been left open to explore in the future.

I have never seen even a single person guess Kovich was Daniels.

My first thought was, GOOD ONE! “I never thought of that”.

It made the most sense, really.

Actually I saw a review of the finale on YouTube and they showed a post from Reddit that guessed Kovich was probably Daniels from 3 years ago. So someone certainly guessed right lol.

But yeah I’m guessing the overwhelming majority never thought he would be Daniels, certainly not me. I never thought he would be a legacy character at all, just someone part of a bigger organization Section 31 which many theorized. So it was a great reveal IMO.

I wonder if Discovery had continued we’d have seen a more extended Daniels reveal that brought in elements of the Temporal Cold War. It might seem less impactful simply because they ended up cutting straight to the reveal.

Give us a Daniels/Temporal War streaming movie! 😊

Not around here, no. Elsewhere, yes. We’re going back to season 3 on that one.

Also, they stupidly stated that Tilly was “the longest serving instructor in Academy history,” meaning they can’t place the character in jeopardy in ACADEMY.

And seriously, in 1000 years of history, no one has ever installed a mentorship program at Starfleet Academy? Even informally?

right – not great to write themselves into a box there. But – writing and plot has never really been the strength of this show

I don’t think putting canonical plot armor on the lead character of your new scifi show is as big a choice as you think. First, time travel/alternate futures, but also, I have never once assumed that Burnham or Sisko or Janeway were not going to make it to the final episodes of their series, yet every time they were put in jeopardy along the way I didn’t scoff at the implausibility. I went along and suspended my disbelief, because that’s what you do when you watch any TV.

That’s true of half the SNW characters and yet I don’t think dramatic tension is reduced.

Have watched it yet (spoilers don’t brother me), but if they tied it back to Calypso doesn’t that indicate the Federation goes to shit again? Wasn’t craft fight against the Fed?

And oddly… the vidraysh name apparently will come back into use.. so basically.. the universe is going to crap again, and Roddenberry’s optimistic future will not persevere…. again.

Yep. Federation will be at war.

Exactly my question. I supposed there are ways to square that particular circle (maybe Craft was in stasis and didn’t realize Covid^H^H^H The Burn was over), but the question is: why? What’s the point?

I’m fairly confident that in reality Calypso was based on an early draft of the ideas for the season 3 jump and that Craft was in fact a version of what became Book. But still, it was nice to find a way to acknowledge and incorporate that story, even with the possible holes.

I loved this episode. The final moments really threw me off though. Why was the ship reverted to its 23rd century appearance? Why was it abandoned? Why are they waiting for Craft, who merely shows up and leaves in 1,000 years? For me, the episode was perfect until the very end, and that ending so far is extremely distracting to me. I feel like I had to have missed something.

You didn’t miss anything. All of your questions are left to the imagination…or maybe to future Trek writers…

Clear writing and logical plot threads have never been a strength of Discovery. In this case it seems like they were doing their best to resolve a gaping plot hole that was created with the Short Trek about future Discovery abandoned in a nebula or whatever it was.

All of this is sadly very true. ;)

Yeah all of it is just a huge big question mark. Funny it was meant to tie in to Calypso to give us some answers but instead it just gave us even more questions lol.

But it is what it is I guess.

I got up early to view it. For what was supposed to be a season finale, and they morphed it into a series finale? It’s as close to a miracle as DSC will get. My nitpick issues with DSC won’t go away, so I won’t go into them here. I want to offer a few thoughts on S5. Firstly, I think DSC’s cancellation was planned at the end of season 4. I guess Par+ only agreed to make S5 with a lot of budget cuts. Look at Detmer and Owoshekun disappearing halfway through the season. They also needed to set up SFA. I hope I’m wrong, but if Tilly is a lead character in this show, it will struggle to succeed. Getting Holly Hunter was brilliant casting. I WILL watch SFA faithfully when it airs. The AR wall saved DSCs behind. Look at Federation HQ. It’s a plain white room. Very little was spent on new sets. I consider Michelle Paradise, the showrunner, the equivalent of Fred Freiberger, who produced season 3 of TOS. She got the job because she’s been described as a “details producer.” They hired her to get these eps in the can and within budgets. IMO, she’s just not that imaginative, and this is evident in some of her story choices. Maal and Laak were totally unnecessary this season as the bad guys. They were used as a lazy story idea to compete with the DSC crew for the coveted tech. The Breen were cool, and all that, but a competition with a Breen Fleet would have moved the plot along. Look at the ending- nothing happened with their characters. For all the DSC haters out there? This show wasn’t meant to cater to TOS or TNG fans. Once I accepted that, I could somewhat enjoy DSC and follow along. My issues were with (some) the writing and acting. DSC succeeded with inclusivity. My gay sibling and I cried together when we saw Culber reconcile with Stamets, and he went to the future with him. The non-binary and trans characters were a welcome addition. It’s a shame they didn’t do much with them, storywise. The lack of strong male characters from s3 onwards (until Rayner) hurt DSC’s storytelling. (Here come all the “butthurt” comments…) DSC brought new fans into the franchise. For a lot of them, DSC is THEIR Star Trek. They will measure past and future shows against that yardstick for comparison. I feel bad for those fans. Finally, a Trek series that marginalized members of the LGBTQ+ community could relate to. It was no different for us “nerdy kids” in the ’70s. We read sci-fi books, built models, and played Star Trek in the backyard. I had TWO friends growing up who liked Trek. We were the outcasts. It wasn’t until Star Wars that nerd culture started to take hold. I will rewatch DSC front to back to reevaluate my opinions on it. I AM grateful for DSC. It got Star Trek back on its best home, television. We have SNW, LDS and Prodigy. (with SFA and S31 to come.) Since 2017, we’ve had new Trek episodes to watch weekly. Just like TOS in 1969, DSC now belongs to the fans. I hope they rewatch it and share it with the people they love. If DSC fans nurture their show like we TOS fans have? There are always possibilities…

I consider Michelle Paradise, the showrunner, the equivalent of Fred Freiberger

That’s such a mean, mean thing to say, and wildly unfair. Paradise is an excellent writer who was given a very complex (perhaps convoluted) task when she took up the reins on Disco, and she did a fantastic job elevating it above a mere technical exercise.

The lack of strong male characters from s3 onwards

Dadmiral Vance, Cleveland Booker, and Agent Kovich would like a word. Plus, Culber’s role was really beefed up in seasons 3-5. Even Reese stepped up and became more than a background character in later seasons. Not to mention Saru being the ship’s captain in season 3. In season 4 you have the Tarka/Book plot, which I would describe as extremely male, and even the scientist Hirai played a major role in that season.

I know you anticipated this critique, but there really were lots of strong male characters in later seasons of Disco, they were coming out of its ears there were so many… it’s just that the main cast just wasn’t made up of a supermajority of traditional male archetypes like on previous Trek shows, so it feels like “less” somehow.

People praise Voyager and DS9 for their depictions of woman characters, but both those shows still had like an 80% male cast. DS9 had only 2 women as regulars, and Voyager had only 3.

Disco might seem very female-oriented, but trust me, it really only seems that way. I know that feels like I’m attacking your perception or accusing you of something, but I notice it, too, and have to remind myself sometimes that it’s my beloved older Trek shows that were wildly unbalanced, not Disco, and Disco wasn’t some corrective in the opposite direction, it’s just… actually balanced.

Re Paradise: Mean? Maybe so. Harsh? Yes. She has a (IMHO) dry, sterile form of storytelling. There was no actual coherent flow to this season. They took ideas from the writers’ room and plugged them in to tick a box. She was given the job of cleanup showrunner or backup QB. Her good organizational qualities hurt the passion of the show. A lot of the episode plot points felt contrived. When we compare how heroic Burnham, Georgiou, etc., were and are throughout the series? For myself, there were no male characters I either identified with or was rooting for until Rayner. I was looking for male characters that reminded me of Kirk, Pike, Scotty and the other male costars on TNG, DS9 and the others. For the record, I’m a fan of DSC. I was out there defending it and singing its praises. In S2, we got some of the best Star Trek, period. I stand by my opinion of Paradise as a showrunner, as mean as you think it is.

Wow you are so on the nose with Paradise. I still think she is an awful show runner but this season at least didn’t feel completely tedious with a lot of melodramatic schlock as the last two. But no I won’t miss her either.

She was absolutely the wrong person to leading the writers room, so your criticism is fair. They need sci-fi writers, and too few, if any, on staff. That’s the root of the problem.

For myself, there were no male characters I either identified with or was rooting for until Rayner. 

This post-2015-or-so idea that characters are legitimate only if a viewer can “identify” with them is bizarre.

If I can’t relate to a character, and the story is crap, then why should I watch?

To broaden your horizons. IDIC, and all that.

Yet I watched faithfully—each week. I applauded the strong female characters and DSC’s inclusivity. I didn’t dismiss DSC as crap or not “true” Trek.

I’m not sure I can speak to how being a “details producer” does or doesn’t help the show, but I think at this point it’s safe to say Paradise doesn’t have a ton of range. Problems are continually solved with variations on, “Trust ME! Feelings! It was CONNECTION all along!” She doesn’t have much of a defining stamp beyond that, and didn’t demonstrate a desire or ability to do any episodes that broke outside of a defined box. She peaked with her first season 3 episode IMO.

A “details producer” is usually very organized. Once a script is locked down, the showrunner is responsible for finishing the episodes on time and within the episode budget(s). Being organized is a good thing. As I mentioned, she took a checklist storywise and clicked the boxes. It didn’t matter that the plot points were out of order, didn’t make sense, or pay off at the end of the season. She got the episodes “in the can” on time and within the budget. Moll and Laak made ZERO sense to the plot besides someone to compete with to get the tech. At best, it’s the same retreading of ideas.

I know what a producer and a showrunner does. :) I just meant calling someone a “details producer” doesn’t necessarily mean they’re not more than their organizational prowess. It can mean they are good at intricate long term plotting for instance. JMS while running Babylon 5 could be called one, for instance.

From what we’ve seen of her work, I think your assessment is fair, especially as we know she was sweating the detail of “Calypso” for years. She has a vision and overarching direction for the show, but Paradise comes across as a workmanlike producer and writer who has a lane and a certain box of tricks she prefers and sticks to. She brought calm and order to a show previously defined by BTS chaos (and during the pandemic, no less) and no doubt Kurtzman appreciated not having to put out fires while dealing with the headache that was Picard. There’s not much flair to anything but it was competently made and the cast and crew were happy.

I actually really enjoyed this and would have found it a fitting finale even without the additional twenty minute epilogue. Although it was beautiful to see, and, man, Admiral Burnham aged a lot more flatteringly than Admiral Janeway.

I would have preferred Kovich had remained his own character. Some mysteries don’t need explanation.

nice tie in to Calypso though. I need to rewatch that again now.

I’ll miss the show. Despite the vitriol it’s received from so many, I’ve always had a soft spot for it and have enjoyed every season to greater or lesser degrees.

Well Janeway had 25th century aging tech vs Burnham’s 33rd century aging tech. ;D

And I really want to say something about black rarely crack but I guess it’s not appropriate here lol.

I thought we were going to cut away just as he was telling her.

well, that was a waste of everyone time

Not in the least.

I thought it was an absolute mess.

It wasn’t a waste of my time.

So long DISCO! Wow what a ride it has been. THANK YOU to all that had a hand in it’s creation over the years. TREK has never looked better, or had loftier goals. Thanks for the inclusiveness…I will always ship CulMets! AND, root for Adira! :-) Now, time for a start to finish DISCO rewatch. Without DISCO there wouldn’t be a SNW or Lower Decks or all the TREK that WILL follow. If you are ready….LET’S FLY!

100% agree on all of it :)

So happy you enjoyed it! :)

Without DISCO there wouldn’t be a SNW or Lower Decks 

I’m not sure that’s quite the talking point you think it is.

Well, it was a little better than the TOS “finale” but wasn’t as satisfying as the TNG era finales.

Sorry, but the whole Progenitor reveal was a major letdown for me. A lot of stuff to look at, but nothing really happening. Also, the forced tie-in to Calypso at the end made no sense at all. Was it Kovich/Agent Daniels who told Michael about it off camera? Seemed unnecessary.

I’m happy others liked it, but I never connected with the 32nd century version of the show. I watched and I tried to connect with it. It just never happened.

Seasons 1 and 2 will always be my preferred version Discovery.

Hard disagree. Nothing could be as dissatisfying and Voyager’s disastrous finale. Or, shudder, Enterprise.

At least the Voyager and Enterprise finales had an actual story to follow with characters I cared about. I enjoyed them more than what Discovery delivered in its finale. But again, glad you enjoyed it. I didn’t.

I’ve always liked Endgame but could’ve been stronger for sure. I always felt what was missing from it was its own epilogue. Yeah no comment on TATV lol. But I think most people feel Demons/Terra Prime is really that show’s true finale since TATV was Riker literally just in a holodeck reminiscing.

Sorry, but the whole Progenitor reveal was a major letdown for me. A lot of stuff to look at, but nothing really happening.

Exactly. This is what happens when you let the special effects, including that virtual reality wall, supplant solid writing.

I never connected with the 32nd century version of the show.

Agreed; I would have been content had they wrapped Discovery after season 2.

A pretty cool episode right up until the great reveal (even then it could’ve done without several minutes of Burnham-Fu that went absolutely nowhere), but everything after was oh so formulaic and therefore rather disappointing. Okay, at least the notion of “we don’t really NEED that super-powerful technology” added a tiny bit to the old “too powerful for any faction to own”-trope and yet it was that stale trope that drove Michael’s final decision… yeah and the rest was mostly nice, but really just padding. The Kovich-reveal? – Yeah, good old Daniels, so what? – Didn’t really tie into ENT’s Temporal Cold War-arc. Saru finally getting married? – Cute, but it would’ve been a real bummer if he wasn’t. Michael and Book getting back together? – So very predictable. And the epilogue? – Boy did they go to lengths only so a single Short Treks episode would finally make more sense. But at least we got to see Owo, Detmer and Bryce one last time.

So another site is reporting Saru was also promoted to Admiral? Did anyone hear this?

Apparently Admiral Vance calls Saru Admiral at the wedding.

It’s not mentioned in dialogue, but Burnham and Book’s son’s name is Leto.

It is mentioned. When I heard it, I wasn’t sure if I’d heard correctly (really, “Leto?” like from Dune?), but I did hear it.

Leto was thr name of Book’s nephew that was killed in S4.

Leto was Book nephew, tht died in the desctruction of the planet.

One last time. The shows problems have remained problems even after their move to the future. Bad writing and poor characters. The final few seasons relied heavily on the audience caring about the characters. Since I never really cared about any of them that just opened the door to the terrible writing and plotting. This season was pretty predictable all the way. The only thing I really didn’t see coming was Moll just believing Burnham when she told her resurrection wasn’t possible. Although Moll was pretty gullible thinking it was. Obviously it wasn’t. When Burnham told her Moll had bought into the idea so hard that there was no way she should have bought it. She gave up way too easily.

That tagged on coda really didn’t work either. Everyone showed up like the end of Titanic. I’m thinking “did everyone die?” That felt weird. And I guess they wanted to make that Sort Trek relevant but I honestly didn’t see the need to slavishly adhere to it. Still makes no sense, however.

Anyway, it’s unfortunate the Academy show remains in that time frame. All these shows made by Secret Hideout have built in uphill battles but I saw no reason to create more speed bumps by remaining in the 32nd century. Well, it is what it is. That’s one way to satisfy the fans who like Star Trek Discovery. Leaves it open for every actor to show up. And we all know they will.

It didn’t sound like you liked the ending at all but I can’t disagree with some of your issues. I am actually surprised they didn’t resurrect Lak by the end. This is Star Trek, it’s literally a given lol but nice to subvert expectations once in awhile. But overall I did really enjoy it although I was very mixed on the season as a whole.

But I know your thoughts on all the modern shows and they are not very positive lol. But maybe the Academy show will surprise you and others. If not, you will always have ENT, TOS and DS9 to watch.

I have TOS, Enterprise and the feature films on disc. If DS9 ever gets remastered I’ll pick that up. Until then those are the episodes and films I check in on from time to time for my Trek fix.

I did like Prodigy’s first half, however. Hoping their 2nd season can get back to that level.

Well, that’s done, then.

I truly loved the finale overall. Yeah, there were certainly questionable and unnecessary things in it to say the least but overall it worked for me. I just loved how Trek-y it all felt. I loved how everything looked inside the portal and we met a progenitor (I was hoping among hope we met the original from TNG but yes I know the actress is now 90) to ultimately deciding it was just too powerful to use and so they got rid of it. Yeah I think most people thought they would either destroy it or put it somewhere that no one could access it but it was a very Trek conclusion.

And the visuals and FX were very impressive and beautiful throughout the episode. It felt like a movie and very cinematic. All the money was on the screen for sure.

The best moment for me was when Kovich revealed he was Agent Daniels. That literally got a huge GASP out of me lol. I was truly surprised but a very welcomed one. It was a great twist in so many ways, mostly because we always knew he was involved with the Temporal Wars. I literally went back and watched a ton of Daniels clips on Youtube lol. It really makes you look at Kovich time on the show very differently now.

I thought Saru and T’rina’s wedding was a nice way to end the episode which was obviously the true ending of the episode. We saw it all coming but it was still nicely done.

And I loved the epilogue so much. It was sweet and very endearing. It was nice to see Michael and Book decades into the future happy with a family. And while the tie in to Calypso felt a bit clunky (and raises SO many questions lol) I still liked it as the final scene. It is a little sad Zora is basically out there just waiting for Craft until the 43rd century but I liked the existential feel to it.

While the season has been VERY mixed for me to say the least I thought it ended well enough and sadly the first finale I can truly say I loved on this show lol. I didn’t hate season’s four finale but I was so checked out on the show by then I just didn’t care by then. It’s certainly not All Good Things level but I will say it is better than Endgame and certainly better than TATV lol. But I give the finale an 8/10.

There are certainly things I didn’t like and had issues with which I will certainly talk about but I wanted to leave my overall thoughts on a more positive note. I have given Discovery a very hard time over the last five seasons, most of it well deserved in my book lol. But I have ALWAYS rooted for the show every season and maybe in time my feelings will change on a lot of it. It’s just a very hard show for me to love for sooooo many reasons and still remains my least favorite show in the franchise. But I can also say this was the best season for me by far and I hope everyone who has loved it from the beginning loved it just as much in the end.

Well now that it’s over with, it’s time to leave the 32nd century (for a little while at least ;)) and travel back to the 24th century. The only question is will it be LDS, PRO or Section 31 next? Whatever comes next, I’m excited for it!

Ok now that was awesome. It definitely was a fitting series finale, even if it wasn’t supposed to be originally! I also loved the epilogue, I almost cried as I knew this was the end for these characters. Let’s just hope Starfleet Academy lasts long enough for some of them to return.

Have to admit that while I found plenty to gripe about with regard to the resolution and outcome of the story, the journey and tone of the entire season (and especially the finale) felt pitch perfect Star Trek. Creative and contemplative with excellent character building through sharp writing. This season, more than any other Discovery season, has felt the most embedded in the franchise, I really felt at home and I loved spending every minute with this show. The tedium of recent seasons was gone and enjoyed every moment with this crew and setting. The real standout this season has been Michael Burnham, and that really is the true achievement of the season, she became a confident leader that I believed in and respected for the first time. This really is SMJ grand finale which is the perfect way to end the show.

I will admit to being a little confused by the Daniels revelation, mostly because Kovich didn’t resemble the Daniels I think of at all. I know it doesn’t hold up to scrutiny, but the Calypso finale was such a beautiful way to end the story of Discovery. Not only does it give us some finality to the ship, but it also gives a chance to see the ship restored to bookend the show. It’s still insane that Starfleet would abandon its only Spore Drive ship, especially since it’s impossible to classify this thing at this point so people are going to be looking for it. But the Red Directive gives us plenty of head canon to work with to cover those gaps, I suppose.

Either way, I’m extremely happy with the finale and thankful for a season I truly enjoyed…for once! Bravo and farewell! Thanks for giving this TNG+ fan an unexpected gift!

I really enjoyed the finale and this was certainly Discovery’s strongest season since season 2. Loved how it tied into Calypso and the Kovich/Daniels reveal was great.

I would agree as well. This is certainly the strongest season since season 2 and it’s probably a tie for me between them.

I got emotional. I will be watching that again. They did a good job.

So did I man…so did I.

Usually when I’m crying after watching an episode of Discovery it’s for an entirely different reason lol.

LOL True. But this season I was not crying and yelling at the same time!

One of the poorest final episodes I have ever seen.

I have wanted each and every episode to be better, I have tried to justify to others to keep trying to watch this show.

There are great sci-fi stories and adventures but on the whole something keeps missing the spot.

This is the first final I have ever wanted to end and spent time watching the clock.

I felt no emotion to the characters, even though I wanted too and I really wanted a great last episode.

The show ended consistently with how it always was throughout the five seasons: Heavy on loooong, manufactured emotional beats; light on particular details of the plot actually making any sense whatsoever. Heavy on characters wrestling with emotional quandaries the audience has moved well past already; light on organic character development that feels earned. Random thoughts immediately after watching: This episode had about five endings. Quite over-written. I love how we’ve been primed all season for SaT’rinaru’s wedding… and then Burnham and Booker ditch the reception because more space adventures! That’s just cold. Kovich is revealed as “Agent Daniels”… my mouth drops open for 10 seconds… and all I can think to say is… “Who?” Because I haven’t watched most of Enterprise, and what I have seen of that series I’ve forgotten. (Ironically, I did just start watching from the beginning along with the Greatest Generation podcast so I suppose there’s a chance I might finally see the whole show with Archer and co.) I know the writers were going for a deep cut and I suppose this technically qualifies. I’m guessing many Disco watchers had the exact same reaction as me: nonplussed. How does it make sense for there to be TNG and DS9 memorabilia on Kovich’s wall, if he’s a character from Enterprise? For a moment I was thinking they were going to make him out to be Luther Sloane (Section 31, DS9) and as dumb as that would have been, at least I would have known that character. Oh, sure, they tossed in a cryptic line about “other places” so you can head-canon Daniels into the other shows, if you care to try. But sorry, that’s not how nostalgia and callbacks work at all. It was completely shoehorned fake canon stuffed into a deep cut reference. That really clanged. Speaking of shoehorned—I had thought the writers had given up on resolving the Calypso conundrum. Turns out, they should have left it alone. Completely whiffed on tying things up in a way that made sense. Stripping “A” off the paint job and flying it to the middle of nowhere secretly because something something Red Directive? That’s not an explanation. That’s the writers throwing their hands in the air and going, “I got nothin’.” I did speculate this is exactly how it would play out, though. So, no surprise here. What really matters is, Burnham was teary-eyed for a good, long while, feeling her feelings! They sure used the heck out of every square inch of the AR wall. I didn’t believe any of those locations were actual, real, physical places. But that’s become the norm in modern TV. The contemporary equivalent of TOS-style purple skies and painted cardboard rocks on every planet. Not the worst sin, just not nearly as effective as the VFX-obsessed producers probably believe it is. (See most of Andor for an example of how to make sci-fi locations look dense, interesting, and realistic.) Kinda bold move not to bring L’ak back in the episode, I suppose. I expected they would go for the easy, happy ending. They did leave the door open for Moll to find some miracle way to return him in the future, of course. Sadly, I just feel nothing for either of those characters. I’m already forgetting about them. Tilly’s going to be in the Academy show. We get it. We get it. (sigh) I couldn’t help myself, I had to laugh out loud at the nonstop camera shakes and spinning. It’s always been too much. But they cranked it to eleven for the finale. Really felt like a parody, but it was done in earnest. I got dizzy and disoriented, and not in a way that enhanced my enjoyment of the show. I literally said out loud, “stop moving the camera for no good reason!” Lock it down and let these people act, for crying out loud. Speaking of crying, the final final final end scene had me going, “yeah, I don’t really feel anything when it comes to saying goodbye to at least half of these characters, because we don’t know them.” Sad that in five seasons the writers couldn’t give any meaningful characterization to most of the bridge crew. I hope the actors get good residual paychecks or something, because they will get zero career benefits from appearing as a glorified background actor. A few of those people weren’t even in this season, right? But they show up at the end to hug and cry and say goodbye. I do remember there was a scene where that Saurian sneezed a lot of snot on Burnham one time. I think that’s about it, though. Farewell, Disco. You went out the same way you came in. Trying way too hard, yet not hard enough, completely unaware of how awkward you really …  Read more »

I loved some things about this episode and hated others, which is how  Discovery  usually stacks up for me. :-) Exploring the galaxy with Starfleet never gets old, and the Starfleet mandate to not only explore but also to help allied planets in trouble, to protect everyone the Prime Directive allows, and to just generally make the galaxy a better place never gets old for me.

I do wish that we hadn’t had a REALLY extensive fistfight between Burnham and Moll during the middle of the episode, though. We’re trying to bring a person back to life, to keep the Breen from destroying everything, and to discover how life was created, and it all comes down to a FISTFIGHT? Seriously? I know Kirk had to have a fistfight in nearly every episode because NBC demanded “action,” but  Discovery  is on a streaming service … is a fistfight really still necessary? I mean, the backgrounds during the fight were gorgeous, but that just made the whole idea of a fistfight seem even more incongruous to me.

I hate, hate hate Olatunde Osunsanmi’s direction. EVERY time he directs an episode, his direction calls attention to itself, as if the director can’t resist saying, “Look at me; look at meeeee!” The constant camera spinning feels weird and juvenile to me; the direction is supposed to SUPPORT the story, not get in the way of it.

While I agreed with Burnham’s decision to let the Progenitors’ tech fall into the black hole, I thought that spending 30 seconds on that decision vs. twenty minutes on Admiral Burnham and her son and the setup to  Calypso  was a rather imbalanced placement of priorities. I would have liked to have seen Burnham talk aloud about the GOOD that Progenitors’ tech might have enabled her to do and to balance that against the possible negative consequences, whereas she only talked about building an army.

Good bye,  Discovery!  Thank you for bringing us  Strange New Worlds  and  Lower Decks  and  Prodigy .

“I hate, hate hate Olatunde Osunsanmi’s direction. EVERY time he directs an episode, his direction calls attention to itself … the direction is supposed to SUPPORT the story, not get in the way of it.”

I’m not a fan of his directing either. His signature move gets used far too much.

Plus, even from the start it was obvious that the Maguffin would either be fake or destroyed. No way can that sort of power be lying around for just anyone to grab. Even for the awful writing crews at Secret Hideout.

By and large a great episode.. the ending was great.. EXCEPT the contrived ending that made no sense from an in-show perspective. Having them redo the ship back to her original look and parking her in a nebula is a great idea for fans who just MUST have a connection to “Calypso”, but in-universe, from the characters perspective, the best they could do to make it make sense is ‘a red directive’. It literally makes no sense that this ship gets parked in a nebula after being remade to look like she originally did, and not at the fleet museum, if you’re looking at it from in-universe, in-show, at that moment perspective and NOT from a fan who is hung up on the show connecting to a 15-minute short from six years ago. And it took me right out of the moment.

It would have made far more sense to have her restored to her original configuration for the Fleet Museum and putting her there in the series finale so that fans that simply MUST have that connection to “Calypso” can use their imagination to say that some time after the show the ship must get stolen, pulled out of mothballs, or whatever.

Oh, and what a crappy thing to do to Zora, to deliberately leave her aboard an abandoned ship for a thousand years by herself. I guess there are no AI rights in the 32nd century.

I’m going to try to rewatch.. but I go back to.. what is the why? There was a mention of Craft.. but the only thing I could figure was to go back to season 2 when Discovery protected itself.. so they couldn’t destroy it.. had to abandon it.. so it was there to protect the sphere data?.. maybe?

What’s more secure – the Fleet Museum, or some random place in a nebula by itself where nobody’s watching it and anyone could stumble upon it? Okay granted, the ‘red directive’ mentioning Craft indicates someone – Kovich/Daniels – knows it won’t be for a thousand years… and now Kovich/Daniels has taken on the role of a god who can control history and the fates of people and or worlds and or civilizations with his omniscience. A bit much.

My headcanon retcon: Discovery is also going back in time to 2258 and hiding, not just in a nebula, but in time… That’s why it’s disguised into its older form.

Okay – I’ll confess – I teared up a bit when the camera panned over some of that Trek memorabilia in Kovaks office

For all my railin against this episode.. that was cool. Not emotional for me, because this show has lost me to the point that not even those artifacts are enough to get me emotional.

I understand – I’m older than Kovak so anything that creatively integrates TOS and TNG hits me – lol

I thought it was weird he would have them. And Burnham wouldn’t have known what any of them were anyway.

That’s ok.. it was really just for us. I would’ve liked to have seen a bigger array of stuff.. Enterprise, TOS.. I just recall seeing TNG and DS9 stuff.

Oh, what an adventure. My thanks to the cast and crew of Star Trek: Discovery for a five-season voyage.

At the end of the day I’m glad Picard and Discovery had a beginning, middle, and end. Despite the fact sine may not consider it perfect, Star Trek, canon. I’m glad it was able to wrap up.

The final season was a lack luster excise of a Holy Grail quest. Agent Daniels reveal…I just didn’t care.

So basically, the whole season was reset to zero after chasing their tail. A lot like every Doctor Who story: everyone runs around concerned about universe ending consequences… and then nothing happens.

That’s not fair. Sometimes in Doctor Who the universe did actually end. Or at least part of it got wiped out.

Until it’s not. Gallifrey’s destroyed. Oh look it wasn’t after all! … etc.

I think the ending highlights that they had a great concept but watered it down concerning having a 23rd century starship crew end up in the future after something catastrophic had destroyed the Federation and having them having to completely rebuild it. You’d be back to starships being powerful capital ships in the middle of nowhere, no back up, the need to colonize and connect with alien races, threats being extremely dangerous, space the final frontier. The stakes would even be higher. In Balance of Terror the Captain had to make decisions on behalf of the Federation due to communication times, they could have had it where Michael was making decisions because she was all that was left of the Federation. Also a nice theme about the 23rd century frontier can-do boldly go spirit persevering, that today’s humanity still has a place in the 35th. You’d get to reboot Star Trek without having to reboot Star Trek! I think Discovery would have been much stronger had they gone all in vs. a watered down burn, the Federation isn’t destroyed or perverted, it’s just in hiding, the Burn is just a childs temper tantrum, etc. Ironically… I guess this means even this version of the Federation falls and only an old Discovery for some reason can save the day? What? Why? What happens? I actually want to watch that show, as long as they show and not just tell.

I think the ending highlights that they had a great concept but watered it down concerning having a 23rd century starship crew end up in the future after something catastrophic had destroyed the Federation (temporal war and all) and having them having to completely rebuild it. Outside that I think Discovery was a better show pre time jump. You’d be back to starships being powerful capital ships in the middle of nowhere, no back up, the need to colonize and connect with alien races, threats being extremely dangerous, space the final frontier. The stakes would even be higher. In Balance of Terror the Captain had to make decisions on behalf of the Federation due to communication times, they could have had it where Michael was making decisions because she was all that was left of the Federation. Also a nice theme about the 23rd century frontier can-do boldly go spirit persevering, that today’s humanity still has a place in the 35th. You’d get to reboot Star Trek without having to reboot Star Trek! I think Discovery would have been much stronger had they gone all in vs. a watered down burn, the Federation isn’t destroyed, it’s just in hiding, the Burn is just a tantrum, etc. There are still hundreds of Starships after all. Ironically… I guess this means even this version of the Federation falls and only an old Discovery for some reason can save the day? What? Why? What happens? I actually want to watch that show, as long as they show and not just tell.

It’s been a long road.

To me the final scene was a way to reintroduce the original discovery to the universe and delete the red directive on the time jump. Now they can say “oh look we found this long lost ship finally” Yeah it’s a stupid head canon but it could work.

I can’t stop thinking about Zora. Stuck out there, all on her own, for a thousand years.

Did Michael destroy/kill a Progenitor along with the tech?

Did this ending essentially rip off the ending of BSG?

The tech wasn’t destroyed, just moves inside the event horizon.

Thirty seconds of dialog by Kovich could have explained the Calypso situation. He could have said how remarkable Discovery was to history… and when it time jumped, a copy of the ship opened up a new alternate universe. One where they abandoned ship and history in that universe split. It would have tied his comments about the mirror and Kelvin universe he made earlier in the series to the Calypao short…. Plot hole solved … it also would have opened up future Trek storylines as Kovich leads research into this other universe…. Sigh ….

Umm who activated the spore drive at the end?

Burnham and a crew were aboard the Discovery as it departed. After travel to coordinates in deep space, Burnham and crew abandoned ship.

I thought the finale was very good, not great, but as others have said it felt very much like Star Trek. I am not sure what they ended up filming post production, but I assume it was much of the epilogue with Booker and Burnham and their son along with the final scene on board Discovery. Both scenes were filled with hope for the future (even if Zora has to wait for the 42nd century) and that is very Star Trek.

Regarding Agent Daniels, USS Enterprise – nice touch and connection with the much maligned Enterprise. Let’s hope we get to see what really happened to Archer and the rest of his crew sometime in the future (I choose to ignore that series finale as something that didn’t happen haha)

From a ranking standpoint, I would give this finale a solid 7.5 out of 10. Far better than the Enterprise and TOS finales which were simply terrible, but behind TNG and DS9. Maybe it slots in just behind Voyager’s Endgame.

As for legacy, yeah like many I hated the first half of S1 and the show did its best to slowly battle back from a terrible debut, with varying levels of success and failure. In retrospect I must admit Discovery did take some big chances, once again with varying levels of success and failure.

Ultimately, although alienating many legacy fans, Discovery was in many ways ground-breaking, in the last three seasons embracing IDIC more than any other series and targeting new demographics. The show did manage to attract an expanded audience as evidenced by the rather surprising ratings numbers – at least for S5. The show also helped spawn Short Treks, SNW, Picard, LDs and Prodigy and the upcoming S31 and SFA – and that is a worthy legacy by itself. Congrats to the cast and crew of Discovery.

Btw, even though it had just 5 seasons, the show did last 7 years (2018-2024). Let’s hope SNW will exceed that run. LLAP!

I will admit I found the “coda” a bit off-putting. All that to make Calypso canonical? But looking at it, I’m seeing more a bit of them using Calypso for the coda, not the other way around. But there was something else: The only people we really saw were Burnham and Book, and mentions of Tilly and Vance (still on duty? That’s a long time.) Everyone else was in Michael’s vision. Did they really have to do that? She said she had a crew, but there was no one else on the bridge. They had all the actors there- couldn’t the bridge doors have opened and they all would have come out, a little aged? (For that matter, why wouldn’t Book come along?) For all the criticisms that this was the Burnham show, that really sealed it.

Burnham’s Pointless Fisticuffs: Apparently, twenty minutes of gratuitous fighting is the best use of our protagonist’s time before she remembers that talking might be a more effective strategy.

Rayner and Nhan’s Non-Roles: Characters so crucial to the story that they could have been completely omitted without anyone noticing.

Culber’s Magical Connection: Culber’s metaphysical link to Jinaal conveniently giving him the knowledge of subspace frequencies. Because that’s how pseudoscience works, right?

Puzzle in Two Dimensions: Introducing the concept of extradimensional thinking only to present a mundane two-dimensional puzzle.

The Great Anti-Climax: Burnham’s profound encounter with ancient technology boils down to learning absolutely nothing new or exciting.

Unnecessary Epilogue: Adding a continuity fix for a short episode that no one really needed, because tying up loose ends from a Short Trek story is clearly a top priority in a series that utterly wrecked canon anyway.

Spore Drive Nonsense: The already ridiculous spore drive is taken to new heights with impossible feats of magic tech, defying all known laws of science and common sense.

Glad this series is over. Don’t know how anyone ever liked it, but if you did, sorry you’re losing a show you liked. But for me – don’t let the door hit you on the way out, Discovery!

I mostly agree with all points. Except that I think Rayner offer a lot to the season and that the climax was an anti-climax. Keeping the mystery was better drama, and better sci fi. It worked story-wise because Michael overcomes her God complex and makes a wise and reasoned choice that reflects the personal growth that she’s experienced in rumor with no evidence to support the rumor until this moment.

Star Trek finally realizes its potential in its finale. While remaining true to Discovery, the show finally feels like Star Trek. The writers managed to satisfy character arcs while subverting my expectations: Michael gets the opportunity to become a god, and refuses it, overcoming her messiah complex. Stamets doesn’t get his “legacy” but he learns to accept who he is and what he’s been a part of. The epilogue was mostly unnecessary. How fitting that the entire bridge crew would show up and have no dialogue and nothing to do.

And they didn’t even really show up! The actors did and the characters didn’t.

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  25. Moscow class

    More Fandoms. Sci-fi. Star Trek. The Moscow class was a class-IX transwarp scout, a type of starship used by Starfleet. The Vannis Shipyards were the sole producers of Moscow-class starships, and produced 3 a year. USS Moscow (NCC-60000) USS Argana (NCC-60001) USS Leningrad (NCC-60002) USS Balthamar (NCC-60003) USS Jursinia...

  26. Recap/Review: 'Star Trek: Discovery' Pulls It All Together For "Life

    She reflects on her (classified) mission, talking of the question about what is most meaningful. Her answer, "Sometimes life, itself (title alert!) is meaning enough.". Channeling her own ...